Player Matchup

Loki
Loki
AceBeRagin
Loki
Level 81
God Stats
5W - 3L
1,776 SR
Queue Stats
8W - 6L
1,661 Elo+
Solo
Hel
Hel
Ninja_InvisibleX
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,653 Elo+
Solo
Ares
Ares
SGNHonor
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThanosPhP
Cu Chulainn
Level 102
God Stats
16W - 16L
1,708 SR
Queue Stats
84W - 77L
1,495 Elo+
Solo
Neith
Neith
whiteknite
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,388 Elo+
Party 1
Team Averages
Level 101
1,597 SR
1,517 Elo+

VS

Team Averages
Level 90
1,619 SR
1,477 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Da_Raikage
Heimdallr
Level 88
God Stats
9W - 4L
1,586 SR
Queue Stats
52W - 42L
1,513 Elo+
Solo
Sol
Sol
DivineSecular
Sol
Level 64
God Stats
52W - 66L
1,557 SR
Queue Stats
150W - 168L
1,498 Elo+
Solo
Amaterasu
Amaterasu
GLD DMNDS
Amaterasu
Level 81
God Stats
4W - 1L
1,762 SR
Queue Stats
44W - 47L
1,338 Elo+
Solo
Thanatos
Thanatos
yhoung
Thanatos
Level 111
God Stats
16W - 23L
1,692 SR
Queue Stats
113W - 113L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
8,575
536
7,688
15,012
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,610
413
4,634
10,497
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
2 / 4 / 1
7,316
457
4,985
15,087
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ThanosPhP
Cu Chulainn
12
2 / 1 / 2
7,638
477
12,409
13,492
12,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
2 / 0 / 0
8,888
556
5,096
7,998
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 6
8,182
511
8,209
11,485
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Da_Raikage
Heimdallr
14
0 / 2 / 0
8,063
504
4,917
9,381
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 4
8,956
560
15,430
9,077
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
GLD DMNDS
Amaterasu
14
0 / 2 / 1
7,731
483
5,791
15,733
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
yhoung
Thanatos
13
4 / 6 / 2
8,231
514
5,268
13,799
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
13
13
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
L
6
4
4
2
W
Heimdallr
Da_Raikage
Heimdallr
0
2
0
0
W
6
3
4
2.67
W
Amaterasu
GLD DMNDS
Amaterasu
0
2
1
0.25
L
1
4
1
0.38
L
Ares
2
4
1
0.63
L
Cu Chulainn
ThanosPhP
Cu Chulainn
2
1
2
3
L
Neith
2
0
0
2
W
Thanatos
yhoung
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
39,615
62,086
Taken
59,475
42,769
Mitigated
40,861
16,238
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,209
1,170
0
5,061
11,485
13,276
142
3,612
7,873
33,034
2,692
L
7,688
2,605
0
6,722
15,012
6,600
0
2,979
12,033
0
77,081
W
Heimdallr
Da_Raikage
Heimdallr
4,917
1,498
0
3,982
9,381
4,614
0
282
9,099
0
71,372
W
15,430
6,058
0
3,193
9,077
3,397
2,527
2,922
6,155
60,269
767
W
Amaterasu
GLD DMNDS
Amaterasu
5,791
3,327
0
6,093
15,733
14,105
0
692
15,041
0
48,292
L
4,634
767
1,177
3,271
10,497
4,793
0
8,997
1,500
35,596
1,058
L
Ares
4,985
341
151
1,795
15,087
14,642
0
10,726
4,361
17,304
0
L
Cu Chulainn
ThanosPhP
Cu Chulainn
12,409
3,015
0
98
13,492
12,597
0
205
13,287
549
56,201
L
Neith
5,096
2,105
0
3,024
7,998
4,137
886
492
7,506
0
80,198
W
Thanatos
yhoung
Thanatos
5,268
862
0
8,279
13,799
5,469
0
2,135
11,664
0
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,027
Gold Earned
41,163
408
Minions Killed
355
0
Camps Cleared
0
1,536,745
Distance Traveled
1,423,282
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,182
511
32
2
0
315,506
0
L
Loki
8,575
536
106
7
0
357,762
0
W
Heimdallr
8,063
504
118
7
0
272,520
0
W
Sol
8,956
560
71
4
0
253,719
0
W
Amaterasu
7,731
483
68
4
0
265,315
1
L
Hel
6,610
413
57
4
0
260,043
0
L
Ares
7,316
457
19
1
0
305,690
3
L
Cu Chulainn
7,638
477
78
5
0
322,468
0
L
Neith
8,888
556
148
9
0
290,782
0
W
Thanatos
8,231
514
66
4
0
316,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role