Player Matchup

Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Dredgen27
Martichoras
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,434 Elo+
Party 1
Vulcan
Vulcan
grugmoments420
Vulcan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,456 Elo+

VS

Team Averages
Level 129
1,405 SR
1,507 Elo+
Ra
Ra
DaddyLikesBeer
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Minihaloe
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,804 Elo+
Solo
Lancelot
Lancelot
RunnyHen816589
Lancelot
Level 129
God Stats
0W - 1L
1,215 SR
Queue Stats
4W - 6L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 8
6,903
690
5,807
9,769
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Dredgen27
Martichoras
12
6 / 1 / 3
8,149
815
9,429
7,214
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 2 / 5
7,863
786
6,876
5,478
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,759
676
5,856
5,687
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Minihaloe
Cthulhu
11
2 / 4 / 1
7,364
736
6,571
12,548
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
11
1 / 3 / 2
6,665
667
4,756
8,100
3,683
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
L
0
2
1
0.25
W
Martichoras
Dredgen27
Martichoras
6
1
3
7.5
L
Cthulhu
Minihaloe
Cthulhu
2
4
1
0.63
L
Lancelot
1
3
2
0.67
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
17,183
22,461
Taken
26,335
14,718
Mitigated
17,820
4,262
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,807
1,485
0
1,755
9,769
8,726
0
4,573
5,023
13,582
0
L
5,856
300
1,103
1,690
5,687
2,147
0
1,627
3,925
27,673
243
W
Martichoras
Dredgen27
Martichoras
9,429
3,687
244
1,487
7,214
3,536
213
3,886
3,154
0
25,924
L
Cthulhu
Minihaloe
Cthulhu
6,571
490
87
277
12,548
11,990
0
6,948
5,167
23,509
0
L
Lancelot
4,756
889
0
0
8,100
3,683
0
3,227
4,666
0
19,386
W
6,876
1,883
195
581
5,478
2,456
0
3,440
1,981
32,282
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,915
Gold Earned
20,788
114
Minions Killed
125
0
Camps Cleared
0
536,633
Distance Traveled
579,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,903
690
20
2
0
190,679
0
L
Ra
6,759
676
71
7
0
186,059
4
W
Martichoras
8,149
815
43
4
0
175,850
0
L
Cthulhu
7,364
736
24
2
0
185,666
0
L
Lancelot
6,665
667
30
3
0
207,493
0
W
Vulcan
7,863
786
51
5
0
170,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role