Player Matchup

Cthulhu
Cthulhu
Adrispan77
Cthulhu
Level 141
God Stats
1W - 3L
1,123 SR
Queue Stats
13W - 14L
1,293 Elo+
Party 2
Shiva
Shiva
Gero6700
Shiva
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,322 Elo+
Party 2
Thoth
Thoth
ODaimoku
Thoth
Level 95
God Stats
9W - 18L
1,435 SR
Queue Stats
10W - 19L
1,410 Elo+
Party 2
Team Averages
Level 126
1,353 SR
1,342 Elo+

VS

Team Averages
Level 118
1,500 SR
1,534 Elo+
King Arthur
King Arthur
Hazybabba
King Arthur
Level 145
God Stats
28W - 29L
1,500 SR
Queue Stats
338W - 348L
1,576 Elo+
Party 1
Discordia
Discordia
ZerôNova
Discordia
Level 109
God Stats
11W - 3L
1,500 SR
Queue Stats
125W - 146L
1,527 Elo+
Party 1
Ishtar
Ishtar
samu_26498
Ishtar
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrispan77
Cthulhu
12
2 / 3 / 1
8,051
671
9,146
17,690
17,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Gero6700
Shiva
14
2 / 3 / 2
8,656
721
13,882
18,235
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
ODaimoku
Thoth
13
1 / 6 / 2
8,230
686
5,600
9,996
3,699
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hazybabba
King Arthur
15
6 / 0 / 5
8,954
746
15,147
12,701
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ZerôNova
Discordia
15
3 / 2 / 8
9,304
775
11,058
10,316
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
samu_26498
Ishtar
14
3 / 3 / 5
8,653
721
9,339
10,715
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrispan77
Cthulhu
2
3
1
0.83
L
Shiva
Gero6700
Shiva
2
3
2
1
W
King Arthur
Hazybabba
King Arthur
6
0
5
8.5
L
Thoth
ODaimoku
Thoth
1
6
2
0.33
W
Discordia
ZerôNova
Discordia
3
2
8
3.5
W
Ishtar
samu_26498
Ishtar
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
35,544
45,921
Taken
33,732
38,923
Mitigated
23,253
4,446
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrispan77
Cthulhu
9,146
1,071
0
750
17,690
17,602
0
3,641
13,095
21,215
2,049
L
Shiva
Gero6700
Shiva
13,882
2,067
35
3,036
18,235
17,622
0
4,109
12,970
0
34,711
W
King Arthur
Hazybabba
King Arthur
15,147
1,720
0
1,772
12,701
13,584
0
4,797
7,473
0
29,918
L
Thoth
ODaimoku
Thoth
5,600
40
0
625
9,996
3,699
0
2,931
6,436
31,766
176
W
Discordia
ZerôNova
Discordia
11,058
279
0
2,040
10,316
4,283
0
4,354
5,564
44,452
0
W
Ishtar
samu_26498
Ishtar
9,339
5,635
0
2,442
10,715
5,386
792
4,380
5,879
0
30,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
26,911
127
Minions Killed
147
0
Camps Cleared
0
689,022
Distance Traveled
677,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,051
671
28
2
0
244,305
0
L
Shiva
8,656
721
41
3
0
243,817
0
W
King Arthur
8,954
746
23
2
0
260,179
3
L
Thoth
8,230
686
58
5
0
200,900
0
W
Discordia
9,304
775
77
6
0
222,487
0
W
Ishtar
8,653
721
47
4
0
195,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role