Player Matchup

Heimdallr
Heimdallr
Injection21
Heimdallr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 142L
1,660 Elo+
Party 1
Awilix
Awilix
LeTumZelus
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,748 Elo+
Party 1
Raijin
Raijin
Slime2G
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 233L
1,660 Elo+
Party 1
Vulcan
Vulcan
Ti I Titanium
Vulcan
Level 150
God Stats
11W - 6L
1,500 SR
Queue Stats
231W - 251L
1,604 Elo+
Solo
Jormungandr
Jormungandr
oopaloopa1
Jormungandr
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,748 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,684 Elo+

VS

Team Averages
Level 133
1,500 SR
1,518 Elo+
Hercules
Hercules
BFH Saber
Hercules
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 282L
1,379 Elo+
Party 2
Cerberus
Cerberus
Grim Smiley
Cerberus
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
415W - 423L
1,751 Elo+
Solo
Sol
Sol
KINGDR0D
Sol
Level 154
God Stats
14W - 8L
1,500 SR
Queue Stats
719W - 722L
1,367 Elo+
Solo
Chaac
Chaac
keauxji
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,687 Elo+
Solo
Maui
Maui
zv ALPHA VS
Maui
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
417W - 423L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Injection21
Heimdallr
17
2 / 4 / 6
9,651
742
14,139
11,145
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
LeTumZelus
Awilix
17
2 / 8 / 3
9,240
711
8,436
17,850
9,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Slime2G
Raijin
14
1 / 7 / 4
8,279
637
9,981
10,472
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
6,635
510
1,733
3,519
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
oopaloopa1
Jormungandr
16
2 / 7 / 5
9,366
720
16,874
20,428
24,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BFH Saber
Hercules
17
2 / 3 / 19
10,053
773
6,304
23,435
28,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Grim Smiley
Cerberus
18
10 / 3 / 13
11,213
863
16,116
25,071
25,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 1 / 11
11,323
871
15,271
11,809
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
keauxji
Chaac
18
6 / 2 / 18
10,972
844
14,034
16,151
21,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
5 / 1 / 21
11,348
873
8,732
13,642
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
7
Kills
29
29
Deaths
10
19
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
BFH Saber
Hercules
2
3
19
3.83
W
Cerberus
Grim Smiley
Cerberus
10
3
13
5.5
L
Heimdallr
Injection21
Heimdallr
2
4
6
1.25
W
6
1
11
11.5
L
Awilix
LeTumZelus
Awilix
2
8
3
0.44
L
Raijin
Slime2G
Raijin
1
7
4
0.43
L
0
3
1
0.17
W
Chaac
keauxji
Chaac
6
2
18
7.5
L
Jormungandr
oopaloopa1
Jormungandr
2
7
5
0.64
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
60,457
63,414
Taken
90,108
44,607
Mitigated
96,276
8,854
Healing
42,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BFH Saber
Hercules
6,304
1,445
1,492
7,820
23,435
28,203
1,562
7,636
15,322
0
17,061
W
Cerberus
Grim Smiley
Cerberus
16,116
464
874
9,438
25,071
25,807
243
7,917
16,647
27,029
3,302
L
Heimdallr
Injection21
Heimdallr
14,139
4,897
1,033
891
11,145
5,429
0
7,184
3,818
0
32,194
W
15,271
4,297
4,078
6,400
11,809
6,599
3,438
3,790
7,929
46,344
855
L
Awilix
LeTumZelus
Awilix
8,436
2,324
349
1,134
17,850
9,458
0
10,334
7,172
0
13,600
L
Raijin
Slime2G
Raijin
9,981
704
77
372
10,472
3,999
0
6,564
3,861
18,448
0
L
1,733
598
364
93
3,519
1,007
0
2,602
876
4,777
0
W
Chaac
keauxji
Chaac
14,034
1,767
755
6,781
16,151
21,116
1,546
3,456
12,386
0
27,442
L
Jormungandr
oopaloopa1
Jormungandr
16,874
1,671
1,415
3,126
20,428
24,714
0
12,033
7,611
33,709
0
W
8,732
1,547
1,151
3,670
13,642
14,551
750
4,090
9,236
12,231
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
54,909
122
Minions Killed
179
0
Camps Cleared
0
916,515
Distance Traveled
1,317,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,053
773
25
2
0
244,226
0
W
Cerberus
11,213
863
44
3
0
249,387
0
L
Heimdallr
9,651
742
51
4
0
204,962
0
W
Sol
11,323
871
82
6
0
253,178
0
L
Awilix
9,240
711
13
1
0
231,199
0
L
Raijin
8,279
637
24
2
0
212,836
0
L
Vulcan
6,635
510
5
0
0
68,092
0
W
Chaac
10,972
844
21
2
0
285,243
0
L
Jormungandr
9,366
720
29
2
0
199,426
0
W
Maui
11,348
873
7
1
0
285,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role