Player Matchup

Lancelot
Lancelot
HELLSTORMFENIX
Lancelot
Level 123
God Stats
2W - 7L
1,500 SR
Queue Stats
194W - 182L
1,672 Elo+
Party 1
Maui
Maui
Mr Shota kun
Maui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 156L
1,609 Elo+
Solo
Neith
Neith
RGEvil
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,666 Elo+
Party 1
Discordia
Discordia
Sentygorex
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,174 Elo+
Solo
Bellona
Bellona
TTMACUTINO
Bellona
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 237L
1,654 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,555 Elo+

VS

Team Averages
Level 78
1,552 SR
1,534 Elo+
Nu Wa
Nu Wa
AXtKill
Nu Wa
Level 53
God Stats
6W - 7L
1,500 SR
Queue Stats
332W - 335L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
Akatsuki-Giyuu
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,626 Elo+
Party 2
Pele
Pele
ChopGawds
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,734 Elo+
Party 2
Charon
Charon
Gojan133
Charon
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,587 Elo+
Solo
Heimdallr
Heimdallr
SwankiestElf97
Heimdallr
Level 47
God Stats
22W - 19L
1,761 SR
Queue Stats
261W - 238L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
2 / 0 / 0
3,751
750
1,472
3,151
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,224
645
1,030
5,852
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
RGEvil
Neith
5
1 / 1 / 0
3,203
641
1,721
3,267
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sentygorex
Discordia
1
0 / 0 / 0
2,490
498
0
104
33
Bellona
TTMACUTINO
Bellona
7
2 / 1 / 0
4,018
804
2,048
5,079
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AXtKill
Nu Wa
6
0 / 2 / 1
3,736
747
1,813
1,981
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Akatsuki-Giyuu
Sun Wukong
6
0 / 2 / 0
3,541
708
2,281
4,377
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
6
2 / 0 / 0
3,752
750
784
3,430
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Gojan133
Charon
6
2 / 0 / 1
3,991
798
2,794
2,811
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
SwankiestElf97
Heimdallr
6
0 / 1 / 2
3,382
676
2,279
2,393
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
4
4
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AXtKill
Nu Wa
0
2
1
0.25
W
Sun Wukong
Akatsuki-Giyuu
Sun Wukong
0
2
0
0
W
Pele
2
0
0
2
W
Charon
Gojan133
Charon
2
0
1
2.5
L
Lancelot
2
0
0
2
L
0
2
0
0
L
Neith
RGEvil
Neith
1
1
0
1
L
Discordia
Sentygorex
Discordia
0
0
0
0
W
Heimdallr
SwankiestElf97
Heimdallr
0
1
2
1
L
Bellona
TTMACUTINO
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,271
Damage
9,951
17,453
Taken
14,992
8,584
Mitigated
7,392
5,233
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AXtKill
Nu Wa
1,813
550
0
0
1,981
456
432
0
1,981
19,176
330
W
Sun Wukong
Akatsuki-Giyuu
Sun Wukong
2,281
816
0
1,243
4,377
3,352
0
0
4,377
0
16,660
W
Pele
784
111
0
422
3,430
1,155
0
0
3,430
0
17,483
W
Charon
Gojan133
Charon
2,794
740
0
1,182
2,811
1,591
0
216
2,595
8,605
2,485
L
Lancelot
1,472
611
0
500
3,151
1,179
0
1,072
2,044
0
14,037
L
1,030
243
0
2,002
5,852
3,012
0
1,246
4,606
13,098
0
L
Neith
RGEvil
Neith
1,721
787
0
680
3,267
995
0
1,510
1,757
0
9,788
L
Discordia
Sentygorex
Discordia
0
0
0
0
104
33
0
104
0
0
0
W
Heimdallr
SwankiestElf97
Heimdallr
2,279
1,332
0
82
2,393
838
0
814
1,579
0
16,745
L
Bellona
TTMACUTINO
Bellona
2,048
879
0
2,051
5,079
3,365
0
422
4,412
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,686
Gold Earned
18,402
94
Minions Killed
122
0
Camps Cleared
0
431,521
Distance Traveled
571,525
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,736
747
28
6
0
103,521
0
W
Sun Wukong
3,541
708
29
6
0
111,023
0
W
Pele
3,752
750
30
6
0
133,077
0
W
Charon
3,991
798
13
3
0
122,703
2
L
Lancelot
3,751
750
28
6
0
132,095
0
L
Maui
3,224
645
16
3
0
99,038
1
L
Neith
3,203
641
16
3
0
96,201
0
L
Discordia
2,490
498
0
0
0
0
0
W
Heimdallr
3,382
676
22
4
0
101,201
0
L
Bellona
4,018
804
34
7
0
104,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role