Player Matchup

Heimdallr
Heimdallr
RouleteRic
Heimdallr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
mickmouse014
Baron Samedi
Level 68
God Stats
137W - 108L
1,693 SR
Queue Stats
207W - 203L
1,638 Elo+
Party 1
King Arthur
King Arthur
rufusiv
King Arthur
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 129L
1,476 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,538 Elo+

VS

Team Averages
Level 110
1,473 SR
1,489 Elo+
Odin
Odin
Smoko-Ono42
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,471 Elo+
Solo
Thanatos
Thanatos
SoulOfFenrir
Thanatos
Level 120
God Stats
55W - 73L
1,418 SR
Queue Stats
241W - 248L
1,528 Elo+
Solo
Ix Chel
Ix Chel
XxSp_0rkb0_bxX
Ix Chel
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 134L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RouleteRic
Heimdallr
16
5 / 1 / 7
10,873
777
11,003
12,306
6,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
mickmouse014
Baron Samedi
15
3 / 3 / 6
10,145
725
7,080
9,397
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
rufusiv
King Arthur
17
6 / 3 / 8
10,990
785
12,812
16,588
18,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,651
618
7,261
13,181
13,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SoulOfFenrir
Thanatos
14
1 / 6 / 3
8,774
627
5,939
11,623
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 4 / 2
10,135
724
13,766
11,613
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
RouleteRic
Heimdallr
5
1
7
8.5
L
1
4
3
0.63
L
Thanatos
SoulOfFenrir
Thanatos
1
6
3
0.42
L
4
4
2
1.25
W
Baron Samedi
mickmouse014
Baron Samedi
3
3
6
2
W
King Arthur
rufusiv
King Arthur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
26,966
38,291
Taken
36,417
33,255
Mitigated
24,573
8,064
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
RouleteRic
Heimdallr
11,003
5,439
0
2,602
12,306
6,622
1,637
6,291
5,847
0
55,812
L
7,261
944
0
580
13,181
13,626
0
1,956
10,750
1,406
29,049
L
Thanatos
SoulOfFenrir
Thanatos
5,939
1,149
0
3,957
11,623
5,396
30
1,830
9,395
0
23,124
L
13,766
1,251
702
842
11,613
5,551
145
4,187
6,888
46,759
0
W
Baron Samedi
mickmouse014
Baron Samedi
7,080
376
812
1,896
9,397
7,712
615
3,153
6,178
27,227
0
W
King Arthur
rufusiv
King Arthur
12,812
242
402
2,352
16,588
18,921
192
4,764
11,629
1,581
29,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
27,560
166
Minions Killed
144
0
Camps Cleared
0
712,840
Distance Traveled
832,775
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,873
777
96
7
0
221,723
0
L
Odin
8,651
618
48
3
0
290,046
4
L
Thanatos
8,774
627
35
3
0
310,377
0
L
Ix Chel
10,135
724
61
4
0
232,352
0
W
Baron Samedi
10,145
725
31
2
0
227,347
0
W
King Arthur
10,990
785
39
3
0
263,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role