Player Matchup

Tsukuyomi
Tsukuyomi
DaddyDokusei
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,490 Elo+
Party 1
Izanami
Izanami
FpTiCChubLord
Izanami
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 5L
1,503 Elo+
Party 1
Discordia
Discordia
MistaHon
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,616 Elo+
Party 1
Bacchus
Bacchus
MooseStrength
Bacchus
Level 27
God Stats
9W - 9L
1,401 SR
Queue Stats
76W - 68L
1,552 Elo+
Party 1
Bellona
Bellona
TheDudmeister
Bellona
Level 34
God Stats
2W - 3L
1,536 SR
Queue Stats
30W - 35L
1,569 Elo+
Party 1
Team Averages
Level 49
1,535 SR
1,546 Elo+

VS

Team Averages
Level 136
1,500 SR
1,579 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
NursingHomeOrgy
Xing Tian
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
164W - 152L
1,719 Elo+
Party 2
Set
Set
ThicestWolfy
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,550 Elo+
Solo
Hachiman
Hachiman
oxxycolton
Hachiman
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
241W - 223L
1,500 Elo+
Solo
Raijin
Raijin
shmiddyy
Raijin
Level 161
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 241L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyDokusei
Tsukuyomi
12
0 / 5 / 7
6,538
467
6,339
12,131
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
12
1 / 5 / 4
6,975
498
4,603
8,579
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MistaHon
Discordia
15
7 / 3 / 2
8,838
631
10,961
6,934
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
4 / 1 / 6
7,124
509
8,409
11,583
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
16
3 / 1 / 2
9,225
659
10,916
13,328
12,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 4 / 4
8,106
579
6,791
13,529
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
NursingHomeOrgy
Xing Tian
12
1 / 3 / 4
7,279
520
7,073
17,265
15,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
5,782
413
2,556
7,831
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
oxxycolton
Hachiman
14
5 / 3 / 5
8,291
592
7,545
10,171
4,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
shmiddyy
Raijin
14
4 / 3 / 5
8,360
597
7,286
12,451
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
15
15
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
4
1.75
W
Tsukuyomi
DaddyDokusei
Tsukuyomi
0
5
7
0.7
W
Izanami
1
5
4
0.6
W
Discordia
MistaHon
Discordia
7
3
2
2.67
W
Bacchus
4
1
6
7
L
Xing Tian
NursingHomeOrgy
Xing Tian
1
3
4
1
W
Bellona
3
1
2
4
L
0
2
0
0
L
Hachiman
oxxycolton
Hachiman
5
3
5
2.5
L
Raijin
shmiddyy
Raijin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
31,251
52,555
Taken
61,247
33,581
Mitigated
34,191
12,686
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,791
1,567
0
2,766
13,529
5,883
0
3,655
9,619
0
52,060
W
Tsukuyomi
DaddyDokusei
Tsukuyomi
6,339
1,527
0
4,411
12,131
4,449
0
3,978
8,153
0
42,108
W
Izanami
4,603
3,685
0
460
8,579
2,971
0
2,570
6,009
0
43,473
W
Discordia
MistaHon
Discordia
10,961
951
0
260
6,934
2,227
0
2,201
4,733
49,371
0
W
Bacchus
8,409
1,053
0
2,994
11,583
11,029
0
3,875
7,708
19,648
3,574
L
Xing Tian
NursingHomeOrgy
Xing Tian
7,073
503
248
3,986
17,265
15,453
6
4,450
11,867
31,651
0
W
Bellona
10,916
3,017
0
4,561
13,328
12,905
1,289
1,709
11,619
651
82,702
L
2,556
940
0
1,925
7,831
3,168
0
0
7,831
0
27,434
L
Hachiman
oxxycolton
Hachiman
7,545
4,510
0
4,008
10,171
4,323
905
3,132
6,598
0
69,303
L
Raijin
shmiddyy
Raijin
7,286
884
0
2,202
12,451
5,364
0
5,683
6,143
67,507
3,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
37,818
397
Minions Killed
392
0
Camps Cleared
0
1,364,366
Distance Traveled
1,218,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,106
579
69
5
0
264,983
0
W
Tsukuyomi
6,538
467
63
5
0
246,847
0
W
Izanami
6,975
498
72
5
0
266,608
0
W
Discordia
8,838
631
95
7
0
281,717
0
W
Bacchus
7,124
509
27
2
0
291,099
0
L
Xing Tian
7,279
520
36
3
0
299,766
2
W
Bellona
9,225
659
140
10
0
278,095
2
L
Set
5,782
413
56
4
0
151,223
0
L
Hachiman
8,291
592
98
7
0
247,738
0
L
Raijin
8,360
597
133
10
0
254,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role