Player Matchup

Lancelot
Lancelot
Chocky_Milk_Inc
Lancelot
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 7L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
RacketyLlama246
Gilgamesh
Level 75
God Stats
121W - 111L
1,500 SR
Queue Stats
144W - 137L
1,500 Elo+
Solo
Nemesis
Nemesis
UnreadyFern4
Nemesis
Level 89
God Stats
10W - 9L
1,434 SR
Queue Stats
117W - 127L
1,401 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,464 Elo+

VS

Team Averages
Level 88
1,483 SR
1,376 Elo+
Izanami
Izanami
Timmy2Touch
Izanami
Level 109
God Stats
5W - 6L
1,279 SR
Queue Stats
109W - 113L
1,284 Elo+
Solo
Xing Tian
Xing Tian
cheesecheerios
Xing Tian
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,386 Elo+
Solo
Loki
Loki
iEOGxSquash2
Loki
Level 68
God Stats
4W - 1L
1,669 SR
Queue Stats
33W - 31L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 1 / 1
6,122
680
6,283
6,960
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
RacketyLlama246
Gilgamesh
11
0 / 1 / 1
5,998
666
5,897
8,541
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
UnreadyFern4
Nemesis
5
1 / 0 / 0
5,694
633
1,103
2,055
821
Hidden Dagger

Hidden Dagger

+15
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Timmy2Touch
Izanami
12
1 / 0 / 1
7,166
796
3,658
4,401
1,613
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
cheesecheerios
Xing Tian
12
1 / 1 / 1
6,684
743
5,196
10,394
6,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,819
758
2,247
4,805
1,692
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
1
1
0.5
L
Gilgamesh
RacketyLlama246
Gilgamesh
0
1
1
0.5
W
Izanami
Timmy2Touch
Izanami
1
0
1
1.5
L
Nemesis
UnreadyFern4
Nemesis
1
0
0
1
W
Xing Tian
cheesecheerios
Xing Tian
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
11,101
17,556
Taken
19,600
10,134
Mitigated
9,640
1,220
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,283
1,176
80
571
6,960
2,899
0
2,261
4,664
0
25,301
L
Gilgamesh
RacketyLlama246
Gilgamesh
5,897
1,012
0
542
8,541
6,414
0
2,356
6,127
0
16,118
W
Izanami
Timmy2Touch
Izanami
3,658
2,547
0
381
4,401
1,613
1,175
3
4,398
0
32,823
L
Nemesis
UnreadyFern4
Nemesis
1,103
102
0
27
2,055
821
0
611
1,440
0
3,857
W
Xing Tian
cheesecheerios
Xing Tian
5,196
912
0
2,816
10,394
6,335
104
128
10,266
13,491
0
W
2,247
775
116
836
4,805
1,692
0
18
4,787
0
33,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,814
Gold Earned
20,669
66
Minions Killed
141
0
Camps Cleared
0
404,055
Distance Traveled
510,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,122
680
38
4
0
180,414
0
L
Gilgamesh
5,998
666
24
3
0
159,145
0
W
Izanami
7,166
796
70
8
0
155,490
0
L
Nemesis
5,694
633
4
0
0
64,496
0
W
Xing Tian
6,684
743
14
2
0
158,248
0
W
Loki
6,819
758
57
6
0
196,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role