Player Matchup

Hera
Hera
Azure_Prince07
Hera
Level 145
God Stats
1W - 4L
1,175 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo
Ne Zha
Ne Zha
ChiefxNeith
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,754 Elo+
Party 2
Hou Yi
Hou Yi
Rain Apollo
Hou Yi
Level 178
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 71L
1,614 Elo+
Party 2
Fenrir
Fenrir
RapzboneTV
Fenrir
Level 156
God Stats
4W - 5L
1,404 SR
Queue Stats
290W - 273L
1,583 Elo+
Solo
Xing Tian
Xing Tian
bladez with a Z
Xing Tian
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,635 Elo+
Party 2
Team Averages
Level 153
1,416 SR
1,597 Elo+

VS

Team Averages
Level 130
1,459 SR
1,545 Elo+
Janus
Janus
Bugathegreat
Janus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,502 Elo+
Party 1
Charybdis
Charybdis
Melajalas
Charybdis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,596 Elo+
Party 1
Nemesis
Nemesis
Pedroho2
Nemesis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Solo
Bacchus
Bacchus
Ruin
Bacchus
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Solo
Bellona
Bellona
mcbucketsj12
Bellona
Level 107
God Stats
1W - 1L
1,297 SR
Queue Stats
24W - 15L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,619
724
201
1,638
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
6
0 / 1 / 0
3,521
704
1,620
4,519
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
7
2 / 1 / 0
3,672
734
1,677
2,636
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
RapzboneTV
Fenrir
4
0 / 1 / 0
3,041
608
914
2,365
873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
bladez with a Z
Xing Tian
6
0 / 1 / 2
3,779
756
1,659
5,018
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
3,991
798
995
1,627
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Melajalas
Charybdis
7
0 / 1 / 3
3,787
757
1,791
2,687
802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Pedroho2
Nemesis
7
2 / 0 / 1
4,051
810
1,680
4,279
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Ruin
Bacchus
7
1 / 1 / 2
4,057
811
2,593
4,240
3,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
mcbucketsj12
Bellona
7
1 / 0 / 0
4,404
881
1,345
4,066
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1
L
Ne Zha
0
1
0
0
W
Charybdis
Melajalas
Charybdis
0
1
3
1.5
W
Nemesis
Pedroho2
Nemesis
2
0
1
2.5
L
Hou Yi
2
1
0
2
L
Fenrir
RapzboneTV
Fenrir
0
1
0
0
W
Bacchus
Ruin
Bacchus
1
1
2
2
L
Xing Tian
bladez with a Z
Xing Tian
0
1
2
1
W
Bellona
mcbucketsj12
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,071
Damage
8,404
16,176
Taken
16,899
7,021
Mitigated
8,904
5,317
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
201
0
0
500
1,638
448
0
697
865
22,012
29
W
995
0
0
912
1,627
391
0
296
1,331
23,143
690
L
Ne Zha
1,620
915
0
906
4,519
1,561
0
468
4,015
0
18,147
W
Charybdis
Melajalas
Charybdis
1,791
1,214
0
1,227
2,687
802
0
736
1,951
0
22,409
W
Nemesis
Pedroho2
Nemesis
1,680
890
0
1,193
4,279
1,447
0
192
4,087
0
22,716
L
Hou Yi
1,677
1,252
0
1,167
2,636
916
0
1,179
1,457
0
22,750
L
Fenrir
RapzboneTV
Fenrir
914
220
0
1,042
2,365
873
0
0
2,365
0
8,704
W
Bacchus
Ruin
Bacchus
2,593
666
0
1,762
4,240
3,520
0
636
3,604
13,538
1,981
L
Xing Tian
bladez with a Z
Xing Tian
1,659
241
0
1,702
5,018
3,223
0
1,077
3,941
8,511
0
W
Bellona
mcbucketsj12
Bellona
1,345
834
0
2,690
4,066
2,744
0
0
3,930
0
23,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,632
Gold Earned
20,290
144
Minions Killed
195
0
Camps Cleared
0
487,032
Distance Traveled
560,839
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,619
724
43
9
0
108,743
0
W
Janus
3,991
798
50
10
0
97,760
0
L
Ne Zha
3,521
704
40
8
0
115,371
0
W
Charybdis
3,787
757
50
10
0
94,962
0
W
Nemesis
4,051
810
47
9
0
127,285
1
L
Hou Yi
3,672
734
33
7
0
99,904
0
L
Fenrir
3,041
608
18
4
0
47,083
0
W
Bacchus
4,057
811
12
2
0
142,942
1
L
Xing Tian
3,779
756
10
2
0
115,931
0
W
Bellona
4,404
881
36
7
0
97,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role