Player Matchup

Hera
Hera
FatGurlFan
Hera
Level 147
God Stats
2W - 0L
1,394 SR
Queue Stats
55W - 53L
1,546 Elo+
Party 1
Bacchus
Bacchus
GokuJrSS3
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,693 Elo+
Solo
Fafnir
Fafnir
MyGirlTrans
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
PriceyWhiskers
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,500 Elo+
Party 1
Skadi
Skadi
eclipsesses
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Team Averages
Level 139
1,479 SR
1,540 Elo+

VS

Team Averages
Level 162
1,500 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Fishbait1
Cabrakan
Level 177
God Stats
1W - 5L
1,500 SR
Queue Stats
517W - 509L
1,445 Elo+
Solo
Neith
Neith
PsychobillyTed
Neith
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 193L
1,524 Elo+
Solo
Vamana
Vamana
Vondidoy
Vamana
Level 162
God Stats
2W - 9L
1,500 SR
Queue Stats
307W - 324L
1,567 Elo+
Solo
Maui
Maui
arturcab
Maui
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
442W - 476L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,482
1,096
4,278
3,043
1,110
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
GokuJrSS3
Bacchus
10
2 / 1 / 3
6,233
1,247
2,211
3,763
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
11
2 / 0 / 4
6,091
1,218
3,717
4,799
5,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 4
5,848
1,170
5,180
3,565
1,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 1
5,729
1,146
1,883
2,689
999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 2
5,140
1,028
1,960
3,078
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Fishbait1
Cabrakan
1
0 / 0 / 0
1,288
258
0
0
0
11
1 / 2 / 0
5,568
1,114
3,352
5,297
3,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Vondidoy
Vamana
9
1 / 2 / 0
5,083
1,017
2,098
5,221
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
11
1 / 2 / 2
5,622
1,124
3,220
6,361
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
7
Kills
3
3
Deaths
7
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
2
1
W
0
1
4
2
L
Cabrakan
Fishbait1
Cabrakan
0
0
0
0
W
Bacchus
GokuJrSS3
Bacchus
2
1
3
3.5
W
Fafnir
2
0
4
4
W
1
0
4
3
L
1
2
0
0.5
L
Vamana
Vondidoy
Vamana
1
2
0
0.5
L
Maui
1
2
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
10,630
17,859
Taken
19,957
14,284
Mitigated
16,942
7,656
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,960
192
763
500
3,078
1,615
0
3,000
78
9,309
0
W
4,278
531
742
928
3,043
1,110
191
624
2,298
9,927
0
L
Cabrakan
Fishbait1
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
GokuJrSS3
Bacchus
2,211
291
533
705
3,763
5,035
48
656
3,107
4,143
0
W
Fafnir
3,717
777
246
2,060
4,799
5,788
312
1,576
3,143
6,188
0
W
5,180
876
985
1,302
3,565
1,352
384
1,822
1,582
12,192
307
L
3,352
421
158
1,377
5,297
3,059
0
4,790
507
0
12,652
L
Vamana
Vondidoy
Vamana
2,098
504
661
984
5,221
5,842
0
3,278
1,943
0
4,335
L
Maui
3,220
715
145
1,082
6,361
6,426
0
4,137
2,224
4,373
0
W
1,883
758
32
123
2,689
999
805
502
2,187
0
8,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
22,701
57
Minions Killed
42
0
Camps Cleared
0
513,568
Distance Traveled
412,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,140
1,028
14
3
0
114,903
0
W
Hera
5,482
1,096
18
4
0
100,361
0
L
Cabrakan
1,288
258
0
0
0
0
0
W
Bacchus
6,233
1,247
9
2
0
99,352
0
W
Fafnir
6,091
1,218
5
1
0
106,825
0
W
Scylla
5,848
1,170
8
2
0
118,851
0
L
Neith
5,568
1,114
19
4
0
96,468
0
L
Vamana
5,083
1,017
8
2
0
95,182
0
L
Maui
5,622
1,124
1
0
0
105,832
0
W
Skadi
5,729
1,146
17
3
0
88,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role