Player Matchup

Thor
Thor
HolyToeSocks
Thor
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 56L
1,244 Elo+
Party 3
Danzaburou
Danzaburou
MeWeHeeHee
Danzaburou
Level 33
God Stats
7W - 10L
1,500 SR
Queue Stats
32W - 48L
1,012 Elo+
Party 2
Terra
Terra
Neamiss
Terra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,259 Elo+
Party 2
Zeus
Zeus
SamElfAce
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 24L
1,044 Elo+
Party 2
Nu Wa
Nu Wa
Urgentthrower25
Nu Wa
Level 9
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 37
1,435 SR
1,212 Elo+

VS

Team Averages
Level 48
1,421 SR
1,288 Elo+
Ra
Ra
B49Blake
Ra
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
130W - 154L
1,162 Elo+
Party 1
Cliodhna
Cliodhna
Ichika_Nakano-_-
Cliodhna
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,510 Elo+
Solo
Bastet
Bastet
MarioooMeza
Bastet
Level 45
God Stats
4W - 7L
1,278 SR
Queue Stats
247W - 249L
1,201 Elo+
Solo
Aphrodite
Aphrodite
SlowCantReach
Aphrodite
Level 25
God Stats
9W - 12L
1,558 SR
Queue Stats
38W - 44L
1,256 Elo+
Party 1
Freya
Freya
WeenyHutJr69420
Freya
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 81L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,129
438
3,559
14,137
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
MeWeHeeHee
Danzaburou
11
0 / 4 / 0
6,062
433
7,002
12,104
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
Neamiss
Terra
8
1 / 8 / 0
5,972
427
2,374
16,766
11,881
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
1 / 7 / 0
5,964
426
4,807
11,019
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 9 / 0
5,794
414
2,215
9,650
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
8,827
631
9,825
7,306
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 5
9,050
646
3,800
8,921
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
15
14 / 0 / 4
10,251
732
14,607
9,434
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
SlowCantReach
Aphrodite
12
4 / 0 / 7
8,350
596
3,231
10,415
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 3
8,906
636
15,917
10,147
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
2
Kills
35
35
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
0
7
0
0
W
1
0
5
3.5
W
Bastet
14
0
4
16
L
Danzaburou
MeWeHeeHee
Danzaburou
0
4
0
0
L
Terra
Neamiss
Terra
1
8
0
0.13
L
Zeus
1
7
0
0.14
W
Aphrodite
SlowCantReach
Aphrodite
4
0
7
7.5
L
0
9
0
0
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
47,380
63,676
Taken
46,223
29,579
Mitigated
24,588
6,546
Healing
24,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,825
1,800
564
3,165
7,306
3,694
1,308
3,777
3,529
56,954
1,138
L
3,559
673
0
849
14,137
6,032
0
3,502
10,434
0
42,641
W
3,800
113
0
6,205
8,921
3,760
1,155
753
8,108
0
83,433
W
Bastet
14,607
4,515
0
4,092
9,434
3,878
1,345
1,596
7,698
0
73,805
L
Danzaburou
MeWeHeeHee
Danzaburou
7,002
2,697
0
2,449
12,104
5,258
0
7,932
3,813
0
43,128
L
Terra
Neamiss
Terra
2,374
916
801
1,507
16,766
11,881
0
8,905
7,453
12,160
288
L
Zeus
4,807
1,098
0
940
11,019
3,903
0
6,308
4,410
30,443
0
W
Aphrodite
SlowCantReach
Aphrodite
3,231
902
2,056
4,862
10,415
8,868
709
1,467
8,908
20,241
0
L
2,215
1,083
0
0
9,650
2,505
0
392
9,232
18,022
0
W
15,917
4,569
0
3,731
10,147
4,388
804
1,443
8,664
49,631
2,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
45,384
244
Minions Killed
458
0
Camps Cleared
0
1,200,582
Distance Traveled
1,383,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,827
631
93
7
0
278,060
0
L
Thor
6,129
438
85
6
0
263,603
1
W
Cliodhna
9,050
646
142
10
0
309,953
0
W
Bastet
10,251
732
120
9
0
267,055
0
L
Danzaburou
6,062
433
73
5
0
257,051
0
L
Terra
5,972
427
13
1
0
277,985
0
L
Zeus
5,964
426
41
3
0
195,856
0
W
Aphrodite
8,350
596
29
2
0
262,048
0
L
Nu Wa
5,794
414
32
2
0
206,087
0
W
Freya
8,906
636
74
5
0
266,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role