Player Matchup

Ares
Ares
 
Ares
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BredChaete
Chiron
Level 159
God Stats
1W - 7L
1,500 SR
Queue Stats
103W - 116L
1,411 Elo+
Party 1
Achilles
Achilles
Gingermonsta478
Achilles
Level 77
God Stats
8W - 5L
1,878 SR
Queue Stats
104W - 105L
1,911 Elo+
Solo
Hun Batz
Hun Batz
RowhanTheRoman
Hun Batz
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
enkiatum
Ix Chel
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
137W - 135L
1,344 Elo+
Party 1
Team Averages
Level 154
1,576 SR
1,536 Elo+

VS

Team Averages
Level 147
1,521 SR
1,590 Elo+
Hun Batz
Hun Batz
Arcathian
Hun Batz
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 122L
1,729 Elo+
Solo
Surtr
Surtr
Somodi
Surtr
Level 157
God Stats
3W - 3L
1,603 SR
Queue Stats
239W - 221L
1,494 Elo+
Solo
Hachiman
Hachiman
kranner04
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
seral1431
Bake Kujira
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
slobberylamb
Nu Wa
Level 157
God Stats
16W - 7L
1,500 SR
Queue Stats
322W - 289L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 2 / 4
6,065
607
7,259
9,670
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
BredChaete
Chiron
10
3 / 3 / 1
5,988
599
5,972
7,930
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
6
0 / 3 / 0
4,280
428
1,687
5,614
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
11
3 / 3 / 3
6,141
614
4,843
10,423
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
enkiatum
Ix Chel
11
0 / 3 / 2
5,989
599
3,164
7,482
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arcathian
Hun Batz
10
3 / 3 / 4
5,821
582
5,995
8,871
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Somodi
Surtr
12
4 / 0 / 3
7,144
714
8,695
8,439
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
kranner04
Hachiman
9
1 / 2 / 1
5,276
528
2,552
6,604
2,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
seral1431
Bake Kujira
9
0 / 2 / 5
5,283
528
3,444
9,645
7,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 2 / 4
7,114
711
5,614
5,057
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
4
2.5
W
Hun Batz
Arcathian
Hun Batz
3
3
4
1.67
L
Chiron
BredChaete
Chiron
3
3
1
1.17
L
Achilles
0
3
0
0
L
Hun Batz
3
3
3
1.5
W
Surtr
Somodi
Surtr
4
0
3
5.5
L
Ix Chel
enkiatum
Ix Chel
0
3
2
0.33
W
Hachiman
kranner04
Hachiman
1
2
1
0.75
W
Bake Kujira
seral1431
Bake Kujira
0
2
5
1.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
26,300
41,119
Taken
38,616
21,176
Mitigated
21,943
12,943
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,259
240
0
2,600
9,670
7,834
0
3,413
6,116
14,361
2,161
W
Hun Batz
Arcathian
Hun Batz
5,995
1,803
0
2,882
8,871
3,357
0
1,495
7,376
0
41,296
L
Chiron
BredChaete
Chiron
5,972
2,613
340
3,140
7,930
2,890
0
1,946
5,984
0
45,772
L
Achilles
1,687
386
0
1,024
5,614
3,220
0
610
4,675
0
16,241
L
Hun Batz
4,843
1,407
0
3,770
10,423
4,322
0
1,398
8,895
0
47,111
W
Surtr
Somodi
Surtr
8,695
3,118
0
3,928
8,439
6,693
40
2,060
6,094
2,406
48,341
L
Ix Chel
enkiatum
Ix Chel
3,164
366
273
1,796
7,482
2,910
0
2,402
5,033
52,394
0
W
Hachiman
kranner04
Hachiman
2,552
1,274
0
2,574
6,604
2,348
0
1,277
5,327
0
32,695
W
Bake Kujira
seral1431
Bake Kujira
3,444
2,058
0
2,136
9,645
7,622
0
2,995
6,650
25,369
0
W
5,614
1,339
0
500
5,057
1,923
0
2,759
2,298
37,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
30,638
278
Minions Killed
300
0
Camps Cleared
0
910,088
Distance Traveled
1,058,610
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,065
607
12
1
0
217,063
1
W
Hun Batz
5,821
582
71
7
0
230,883
2
L
Chiron
5,988
599
65
7
0
189,951
2
L
Achilles
4,280
428
27
3
0
100,794
0
L
Hun Batz
6,141
614
86
9
0
213,273
1
W
Surtr
7,144
714
70
7
0
187,329
2
L
Ix Chel
5,989
599
88
9
0
189,007
1
W
Hachiman
5,276
528
63
6
0
207,454
0
W
Bake Kujira
5,283
528
31
3
0
222,754
2
W
Nu Wa
7,114
711
65
7
0
210,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role