Player Matchup

Mercury
Mercury
Axrtrs
Mercury
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
169W - 162L
1,564 Elo+
Party 2
Ares
Ares
Thebigmoney0502
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,720 Elo+
Party 2
Mulan
Mulan
XStinkyCheeseX
Mulan
Level 138
God Stats
1W - 6L
1,474 SR
Queue Stats
115W - 112L
1,362 Elo+
Party 2
Neith
Neith
onlycare
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,149 Elo+
Party 2
Poseidon
Poseidon
taxiee
Poseidon
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 171L
1,369 Elo+
Party 2
Team Averages
Level 83
1,495 SR
1,433 Elo+

VS

Team Averages
Level 95
1,528 SR
1,609 Elo+
Scylla
Scylla
Desena408
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,706 Elo+
Party 1
Ymir
Ymir
MAN_EGgG
Ymir
Level 109
God Stats
4W - 4L
1,319 SR
Queue Stats
73W - 76L
1,488 Elo+
Solo
Anhur
Anhur
NightlyDeed
Anhur
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
32W - 32L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
Sunny Deed
Ne Zha
Level 176
God Stats
8W - 2L
1,500 SR
Queue Stats
77W - 71L
1,684 Elo+
Party 1
Mulan
Mulan
VoidofReaper
Mulan
Level 94
God Stats
1W - 0L
1,569 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axrtrs
Mercury
11
0 / 4 / 0
5,910
455
3,907
12,246
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,684
437
5,727
15,438
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 3 / 0
6,941
534
10,385
15,301
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
onlycare
Neith
10
0 / 3 / 1
5,471
421
4,005
8,992
2,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
taxiee
Poseidon
12
1 / 4 / 0
6,631
510
5,150
8,061
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Desena408
Scylla
14
5 / 0 / 3
8,276
637
6,165
5,165
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 0 / 7
7,069
544
4,238
11,881
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 6
7,270
559
8,563
6,310
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Sunny Deed
Ne Zha
16
9 / 0 / 6
8,634
664
11,705
14,577
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 3
8,391
645
11,388
14,754
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Axrtrs
Mercury
0
4
0
0
W
Scylla
Desena408
Scylla
5
0
3
6.5
W
Ymir
1
0
7
4.5
W
0
1
6
3
W
Ne Zha
Sunny Deed
Ne Zha
9
0
6
12
L
0
3
1
0.17
W
2
1
3
3.5
L
1
3
0
0.33
L
Neith
onlycare
Neith
0
3
1
0.17
L
Poseidon
taxiee
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
42,059
60,038
Taken
52,687
38,266
Mitigated
32,327
14,541
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Axrtrs
Mercury
3,907
1,695
0
866
12,246
4,951
0
2,866
9,331
0
47,748
W
Scylla
Desena408
Scylla
6,165
608
0
479
5,165
1,828
0
1,919
3,246
56,050
471
W
Ymir
4,238
949
0
3,022
11,881
9,599
435
3,827
8,054
25,943
0
W
8,563
4,535
0
2,960
6,310
2,433
1,121
1,671
4,639
0
63,318
W
Ne Zha
Sunny Deed
Ne Zha
11,705
5,093
0
5,576
14,577
7,623
0
2,924
11,605
0
88,848
L
5,727
580
0
3,072
15,438
12,056
0
3,358
12,080
21,743
407
W
11,388
2,440
0
7,650
14,754
10,844
0
478
13,254
0
65,195
L
10,385
1,558
0
5,806
15,301
16,269
0
816
13,470
0
51,981
L
Neith
onlycare
Neith
4,005
2,057
0
3,437
8,992
2,893
0
1,271
7,721
0
36,480
L
Poseidon
taxiee
Poseidon
5,150
652
0
1,360
8,061
2,097
0
1,949
6,064
53,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
39,640
339
Minions Killed
459
0
Camps Cleared
0
1,313,065
Distance Traveled
1,332,826
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,910
455
80
6
0
288,371
0
W
Scylla
8,276
637
98
8
0
273,182
0
W
Ymir
7,069
544
33
3
0
255,006
3
W
Anhur
7,270
559
107
8
0
246,331
0
W
Ne Zha
8,634
664
120
9
0
316,631
0
L
Ares
5,684
437
20
2
0
252,659
0
W
Mulan
8,391
645
101
8
0
241,676
2
L
Mulan
6,941
534
94
7
0
254,998
1
L
Neith
5,471
421
55
4
0
231,156
0
L
Poseidon
6,631
510
90
7
0
285,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role