Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hera
Hera
Bronze III
BLACKdv17
Hera
Bronze III
Level 89
God Stats
8W - 7L
1,500 SR
Queue Stats
60W - 73L
1,500 MMR
Solo
Athena
Athena
Bronze III
MenmaKuma
Athena
Bronze III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 MMR
Party 3
Charybdis
Charybdis
Silver II
SSovy
Charybdis
Silver II
Level 139
God Stats
2W - 1L
1,710 SR
Queue Stats
13W - 11L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
lI Slickk Il
Kukulkan
Silver II
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,542 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,644 SR
1,500 MMR
Ao Kuang
Ao Kuang
Bronze III
Agent-illumi
Ao Kuang
Bronze III
Level 62
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
GeeOmaniSoSmutty
Discordia
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
MortisIndoctus
King Arthur
Bronze III
Level 97
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Quilgami
Hachiman
Bronze III
Level 155
God Stats
5W - 3L
1,715 SR
Queue Stats
66W - 49L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
cash-money-swag2
Atlas
Bronze III
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 13L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 2 / 4
10,492
583
12,114
20,047
10,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
5 / 4 / 5
9,724
540
9,593
11,819
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
MenmaKuma
Athena
14
2 / 0 / 10
9,227
513
6,675
12,707
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SSovy
Charybdis
17
3 / 1 / 5
10,711
595
12,547
11,567
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lI Slickk Il
Kukulkan
16
2 / 2 / 11
10,150
564
12,614
8,720
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
IshtarAnubisThanatos

VS

Bans
MercuryAchillesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agent-illumi
Ao Kuang
15
1 / 4 / 0
8,690
483
7,013
21,669
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
12
1 / 7 / 1
7,870
437
5,121
10,367
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MortisIndoctus
King Arthur
14
4 / 4 / 4
9,598
533
12,792
19,864
20,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Quilgami
Hachiman
16
1 / 2 / 1
9,134
507
5,460
12,638
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 3
8,653
481
6,449
17,730
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
8
9
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
4
5
L
Ao Kuang
Agent-illumi
Ao Kuang
1
4
0
0.25
W
Hera
5
4
5
1.88
L
Discordia
1
7
1
0.21
W
Athena
MenmaKuma
Athena
2
0
10
7
L
King Arthur
MortisIndoctus
King Arthur
4
4
4
1.5
L
Hachiman
Quilgami
Hachiman
1
2
1
0.75
W
Charybdis
SSovy
Charybdis
3
1
5
5.5
L
1
4
3
0.63
W
Kukulkan
lI Slickk Il
Kukulkan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,543
Damage
36,835
64,860
Taken
82,268
39,902
Mitigated
57,138
17,755
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,114
8,694
0
7,172
20,047
10,246
182
6,760
13,287
0
98,506
L
Ao Kuang
Agent-illumi
Ao Kuang
7,013
1,702
0
9,789
21,669
9,857
0
6,428
15,241
73,809
5,414
W
Hera
9,593
2,449
0
3,560
11,819
6,122
852
2,086
9,733
56,802
479
L
Discordia
5,121
105
0
1,585
10,367
3,862
0
3,814
6,553
49,859
2,045
W
Athena
MenmaKuma
Athena
6,675
2,275
0
2,209
12,707
14,416
84
5,197
7,510
18,720
2,614
L
King Arthur
MortisIndoctus
King Arthur
12,792
1,424
0
2,931
19,864
20,804
108
9,901
9,963
0
59,047
L
Hachiman
Quilgami
Hachiman
5,460
3,490
0
4,031
12,638
5,257
0
2,437
10,201
0
88,349
W
Charybdis
SSovy
Charybdis
12,547
7,241
0
4,107
11,567
4,821
2,097
3,415
8,152
0
96,180
L
6,449
2,651
0
3,262
17,730
17,358
0
6,893
10,837
31,358
1,298
W
Kukulkan
lI Slickk Il
Kukulkan
12,614
1,335
0
707
8,720
4,297
966
3,013
5,707
94,241
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
43,945
516
Minions Killed
499
0
Camps Cleared
0
1,816,470
Distance Traveled
1,741,312
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,492
583
113
6
0
375,775
0
L
Ao Kuang
8,690
483
125
7
0
376,082
0
W
Hera
9,724
540
84
5
0
333,254
6
L
Discordia
7,870
437
80
4
0
323,576
0
W
Athena
9,227
513
17
1
0
405,298
9
L
King Arthur
9,598
533
93
5
0
354,468
2
L
Hachiman
9,134
507
159
9
0
334,535
5
W
Charybdis
10,711
595
151
8
0
345,470
3
L
Atlas
8,653
481
42
2
0
352,651
3
W
Kukulkan
10,150
564
151
8
0
356,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role