Player Matchup

Yemoja
Yemoja
Captain_Daddy18
Yemoja
Level 144
God Stats
0W - 1L
1,263 SR
Queue Stats
57W - 57L
1,586 Elo+
Party 1
Poseidon
Poseidon
CryingCrow7
Poseidon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,592 Elo+
Party 1
Da Ji
Da Ji
ORASMASH666
Da Ji
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,404 Elo+
Solo
Anubis
Anubis
boogzbaby45_ttv
Anubis
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
454W - 418L
1,530 Elo+
Solo
Nike
Nike
musik_engineered
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,645 Elo+
Party 1
Team Averages
Level 127
1,453 SR
1,551 Elo+

VS

Team Averages
Level 112
1,500 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Allgunho
Skadi
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 35L
1,581 Elo+
Party 2
Nike
Nike
BlitzComett
Nike
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,545 Elo+
Party 2
Thoth
Thoth
EleçtráLÍght
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
G_CAMACHO_
Aphrodite
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,312
831
4,631
13,072
10,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
CryingCrow7
Poseidon
14
4 / 4 / 5
8,273
827
10,722
8,364
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 8
7,571
757
8,840
12,044
7,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 5
8,265
827
7,957
9,754
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 5
7,780
778
9,715
13,483
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 0 / 15
9,224
922
16,812
7,643
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Allgunho
Skadi
13
2 / 4 / 15
8,032
803
8,277
8,901
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 15
8,433
843
9,373
14,876
13,689
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 11
9,206
921
10,210
7,516
2,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
G_CAMACHO_
Aphrodite
15
2 / 3 / 14
8,034
803
6,422
9,968
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
10
Kills
23
23
Deaths
11
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
15
14.5
W
Skadi
Allgunho
Skadi
2
4
15
2.38
W
5
3
15
4.17
L
0
3
5
0.83
L
Poseidon
CryingCrow7
Poseidon
4
4
5
1.63
W
7
1
11
12.5
W
Aphrodite
G_CAMACHO_
Aphrodite
2
3
14
3
L
1
6
8
0.83
L
3
5
5
1.1
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
51,094
56,717
Taken
48,904
40,610
Mitigated
28,336
14,413
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,812
3,431
520
1,844
7,643
3,600
117
3,877
3,490
28,451
181
W
Skadi
Allgunho
Skadi
8,277
3,272
791
468
8,901
2,914
0
4,125
4,516
0
12,139
W
9,373
687
546
3,369
14,876
13,689
0
4,210
10,182
0
14,959
L
4,631
793
7,026
3,177
13,072
10,825
0
8,968
4,010
13,608
0
L
Poseidon
CryingCrow7
Poseidon
10,722
1,430
20
370
8,364
3,631
0
5,058
3,241
23,001
705
W
10,210
444
225
1,988
7,516
2,692
83
4,416
2,689
27,028
0
W
Aphrodite
G_CAMACHO_
Aphrodite
6,422
1,218
7,427
5,412
9,968
5,441
164
5,182
4,583
15,990
0
L
8,840
940
529
1,054
12,044
7,506
0
7,623
4,331
0
12,492
L
7,957
424
0
672
9,754
5,442
0
5,279
4,244
25,345
912
L
9,715
775
541
1,024
13,483
13,206
0
6,360
7,009
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
42,929
123
Minions Killed
121
0
Camps Cleared
0
912,679
Distance Traveled
1,027,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,224
922
28
3
0
238,587
0
W
Skadi
8,032
803
10
1
0
208,806
0
W
Nike
8,433
843
3
0
0
177,683
0
L
Yemoja
8,312
831
13
1
0
175,308
0
L
Poseidon
8,273
827
37
4
0
187,285
0
W
Thoth
9,206
921
52
5
0
219,003
0
W
Aphrodite
8,034
803
28
3
0
183,484
0
L
Da Ji
7,571
757
11
1
0
186,666
0
L
Anubis
8,265
827
44
4
0
171,468
0
L
Nike
7,780
778
18
2
0
191,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role