Player Matchup

Baron Samedi
Baron Samedi
ArepasVal
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,288 Elo+
Party 2
Cabrakan
Cabrakan
SebastianTello
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,288 Elo+
Party 2
Agni
Agni
endo04
Agni
Level 42
God Stats
2W - 2L
1,507 SR
Queue Stats
116W - 120L
1,274 Elo+
Party 3
Hachiman
Hachiman
nuezmoscada76
Hachiman
Level 34
God Stats
8W - 15L
1,807 SR
Queue Stats
63W - 77L
1,272 Elo+
Party 3
Arachne
Arachne
scron60fps
Arachne
Level 39
God Stats
0W - 2L
1,305 SR
Queue Stats
22W - 29L
1,480 Elo+
Solo
Team Averages
Level 34
1,524 SR
1,320 Elo+

VS

Team Averages
Level 69
1,498 SR
1,496 Elo+
Gilgamesh
Gilgamesh
SeyReaper735
Gilgamesh
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,744 Elo+
Party 1
Nu Wa
Nu Wa
angelica 5062
Nu Wa
Level 49
God Stats
16W - 19L
1,720 SR
Queue Stats
386W - 354L
1,630 Elo+
Solo
Atlas
Atlas
arcer260
Atlas
Level 124
God Stats
29W - 20L
1,294 SR
Queue Stats
380W - 342L
1,346 Elo+
Party 4
Hun Batz
Hun Batz
iNNSTA_LOVE_YOU
Hun Batz
Level 110
God Stats
4W - 5L
1,477 SR
Queue Stats
81W - 71L
1,487 Elo+
Party 1
Medusa
Medusa
kyeompid
Medusa
Level 18
God Stats
94W - 58L
1,499 SR
Queue Stats
138W - 120L
1,270 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArepasVal
Baron Samedi
13
1 / 4 / 0
7,463
466
7,803
9,008
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
1 / 2 / 0
6,999
437
4,020
10,019
10,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
endo04
Agni
11
0 / 5 / 0
6,676
417
4,190
9,765
2,556
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
nuezmoscada76
Hachiman
11
0 / 4 / 0
6,434
402
2,227
9,302
2,826
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
scron60fps
Arachne
12
0 / 2 / 0
6,733
421
3,664
12,917
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SeyReaper735
Gilgamesh
16
3 / 1 / 3
9,871
617
5,347
14,900
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 0 / 4
9,158
572
9,710
6,035
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
arcer260
Atlas
12
2 / 0 / 8
8,224
514
5,197
10,080
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
7 / 0 / 4
9,040
565
9,890
12,463
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
kyeompid
Medusa
13
2 / 1 / 5
7,354
460
5,573
7,083
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
17
17
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArepasVal
Baron Samedi
1
4
0
0.25
L
Cabrakan
1
2
0
0.5
W
Gilgamesh
SeyReaper735
Gilgamesh
3
1
3
4.5
W
3
0
4
5
W
Atlas
arcer260
Atlas
2
0
8
6
L
Agni
endo04
Agni
0
5
0
0
W
Hun Batz
7
0
4
9
W
Medusa
kyeompid
Medusa
2
1
5
4.5
L
Hachiman
nuezmoscada76
Hachiman
0
4
0
0
L
Arachne
scron60fps
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
35,717
51,011
Taken
50,561
24,666
Mitigated
34,447
6,755
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArepasVal
Baron Samedi
7,803
610
9
2,394
9,008
4,164
0
798
7,777
46,037
0
L
Cabrakan
4,020
637
0
573
10,019
10,587
216
2,677
7,342
20,108
2,753
W
Gilgamesh
SeyReaper735
Gilgamesh
5,347
1,226
0
3,017
14,900
14,294
0
7,515
7,385
0
62,055
W
9,710
1,620
0
1,739
6,035
2,398
2,540
2,536
3,499
76,958
1,654
W
Atlas
arcer260
Atlas
5,197
2,094
293
3,001
10,080
9,651
180
1,802
8,278
22,420
0
L
Agni
endo04
Agni
4,190
256
0
613
9,765
2,556
0
4,478
5,233
33,763
1,737
W
Hun Batz
9,890
3,204
0
7,251
12,463
5,157
674
1,634
10,829
0
84,211
W
Medusa
kyeompid
Medusa
5,573
2,676
0
2,115
7,083
2,947
271
1,959
5,124
0
43,749
L
Hachiman
nuezmoscada76
Hachiman
2,227
1,269
0
1,182
9,302
2,826
513
3,205
6,097
0
35,224
L
Arachne
scron60fps
Arachne
3,664
1,968
0
1,984
12,917
4,533
0
3,749
9,123
0
51,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
43,647
306
Minions Killed
456
0
Camps Cleared
0
1,433,577
Distance Traveled
1,538,258
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,463
466
76
5
0
279,873
1
L
Cabrakan
6,999
437
29
2
0
316,744
0
W
Gilgamesh
9,871
617
108
7
0
278,472
0
W
Nu Wa
9,158
572
121
8
0
278,614
0
W
Atlas
8,224
514
36
2
0
339,023
6
L
Agni
6,676
417
69
4
0
244,050
0
W
Hun Batz
9,040
565
134
8
0
356,669
0
W
Medusa
7,354
460
57
4
0
285,480
7
L
Hachiman
6,434
402
59
4
0
256,210
0
L
Arachne
6,733
421
73
5
0
336,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role