Player Matchup

Ra
Ra
Silver III
Zet14k
Ra
Silver III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,324 MMR
Party 1
Athena
Athena
Silver IV
dulcecena
Athena
Silver IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,337 MMR
Party 1
Jing Wei
Jing Wei
Silver III
griezmannjr
Jing Wei
Silver III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,332 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,500 SR
1,331 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,431 SR
1,332 MMR
Scylla
Scylla
Silver IV
K INNEYT4
Scylla
Silver IV
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 144L
1,411 MMR
Solo
Shiva
Shiva
Bronze III
suixidaI
Shiva
Bronze III
Level 46
God Stats
6W - 7L
1,508 SR
Queue Stats
32W - 51L
1,281 MMR
Solo
Thor
Thor
Bronze III
z0m81ekiller
Thor
Bronze III
Level 149
God Stats
2W - 6L
1,287 SR
Queue Stats
10W - 20L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 5 / 7
10,871
777
10,403
10,213
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
dulcecena
Athena
16
4 / 2 / 11
10,881
777
9,144
17,522
21,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
griezmannjr
Jing Wei
18
8 / 2 / 7
12,442
889
21,706
12,972
7,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraCharonGaneshaThothDiscordia

VS

Bans
KuzenboAresIx ChelChaacMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
K INNEYT4
Scylla
15
1 / 7 / 6
9,915
708
8,018
14,415
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
suixidaI
Shiva
15
5 / 2 / 3
10,039
717
8,902
17,833
18,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 8 / 3
9,495
678
5,612
14,671
5,920
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
K INNEYT4
Scylla
1
7
6
0.57
W
Ra
5
5
7
1.7
W
Athena
dulcecena
Athena
4
2
11
4.75
W
Jing Wei
griezmannjr
Jing Wei
8
2
7
5.75
L
Shiva
suixidaI
Shiva
5
2
3
3.25
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
22,532
40,707
Taken
46,919
33,587
Mitigated
29,846
11,432
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
K INNEYT4
Scylla
8,018
437
0
100
14,415
5,675
0
5,320
8,408
42,692
0
W
Ra
10,403
555
1,652
1,597
10,213
4,461
201
2,892
6,913
48,880
0
W
Athena
dulcecena
Athena
9,144
2,503
0
3,279
17,522
21,526
239
2,343
14,522
20,649
686
W
Jing Wei
griezmannjr
Jing Wei
21,706
15,795
0
4,904
12,972
7,600
1,800
2,248
10,323
0
85,077
L
Shiva
suixidaI
Shiva
8,902
1,706
254
3,252
17,833
18,251
0
5,892
10,782
0
23,312
L
5,612
850
0
374
14,671
5,920
0
6,880
6,974
0
16,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
29,449
202
Minions Killed
133
0
Camps Cleared
0
797,256
Distance Traveled
672,801
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,915
708
83
6
0
226,269
3
W
Ra
10,871
777
67
5
0
247,251
0
W
Athena
10,881
777
29
2
0
282,568
0
W
Jing Wei
12,442
889
106
8
0
267,437
0
L
Shiva
10,039
717
30
2
0
250,662
0
L
Thor
9,495
678
20
1
0
195,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role