Player Matchup

Ravana
Ravana
Silver II
Edhu
Ravana
Silver II
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,499 MMR
Solo
Horus
Horus
Silver I
Nayborhood8Times
Horus
Silver I
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 112L
1,496 MMR
Solo
Cerberus
Cerberus
Bronze III
Xx_GooFyBoy96_xX
Cerberus
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
YN TOASTY
Da Ji
Silver II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 159L
1,498 MMR
Solo
Artemis
Artemis
Silver I
fusionwolf8
Artemis
Silver I
Level 159
God Stats
4W - 2L
1,806 SR
Queue Stats
105W - 110L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 157
1,561 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,564 SR
1,498 MMR
Nemesis
Nemesis
Bronze III
Accounted
Nemesis
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 87L
1,500 MMR
Solo
Geb
Geb
Silver III
Baby HazeI
Geb
Silver III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 49L
1,499 MMR
Solo
Surtr
Surtr
Silver I
CubicalKhan828
Surtr
Silver I
Level 129
God Stats
2W - 0L
1,881 SR
Queue Stats
6W - 6L
1,493 MMR
Solo
Anhur
Anhur
Silver II
Ethernalyy
Anhur
Silver II
Level 184
God Stats
13W - 8L
1,439 SR
Queue Stats
40W - 42L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
LegibleToast
Kukulkan
Silver II
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 157L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Edhu
Ravana
13
1 / 4 / 1
7,446
438
5,490
11,671
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 2
7,568
445
9,172
15,572
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
7,425
437
6,990
19,879
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
YN TOASTY
Da Ji
14
1 / 3 / 0
7,639
449
6,610
14,830
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
fusionwolf8
Artemis
13
0 / 4 / 0
7,499
441
6,369
11,791
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KhepriAthenaBake Kujira

VS

Bans
ThanatosGilgameshMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Accounted
Nemesis
17
8 / 0 / 3
10,670
628
13,516
13,359
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 15
9,466
557
5,906
12,872
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 4
10,799
635
12,162
17,781
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
18
4 / 0 / 5
11,725
690
10,112
8,198
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LegibleToast
Kukulkan
16
2 / 0 / 7
10,479
616
14,872
8,995
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
17
17
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Accounted
Nemesis
8
0
3
9.5
W
0
0
15
7.5
W
3
3
4
1.67
L
Ravana
Edhu
Ravana
1
4
1
0.38
W
Anhur
4
0
5
6.5
W
Kukulkan
LegibleToast
Kukulkan
2
0
7
5.5
L
0
2
2
0.5
L
0
4
1
0.13
L
Da Ji
YN TOASTY
Da Ji
1
3
0
0.33
L
Artemis
fusionwolf8
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
56,568
73,743
Taken
61,205
46,849
Mitigated
42,261
17,002
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Accounted
Nemesis
13,516
8,520
0
4,059
13,359
7,277
3,890
1,691
11,584
0
106,318
W
5,906
1,088
0
3,988
12,872
11,895
600
2,333
10,398
15,577
0
W
12,162
3,901
0
7,355
17,781
14,844
569
1,645
15,467
2,193
68,143
L
Ravana
Edhu
Ravana
5,490
577
0
1,961
11,671
5,372
0
3,047
8,481
0
64,218
W
Anhur
10,112
6,629
0
5,281
8,198
3,903
6,133
896
7,257
0
103,554
W
Kukulkan
LegibleToast
Kukulkan
14,872
1,289
0
2,136
8,995
4,342
2,216
1,962
6,986
112,523
2,406
L
9,172
3,312
384
3,481
15,572
17,306
0
4,161
10,690
2,397
51,429
L
6,990
657
0
5,548
19,879
13,269
0
7,486
12,348
31,826
406
L
Da Ji
YN TOASTY
Da Ji
6,610
1,166
0
3,999
14,830
6,988
0
4,145
10,633
0
54,870
L
Artemis
fusionwolf8
Artemis
6,369
2,159
0
1,629
11,791
3,914
0
2,245
9,501
0
53,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
53,139
407
Minions Killed
600
0
Camps Cleared
0
1,613,451
Distance Traveled
1,744,574
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,670
628
129
8
0
415,236
0
W
Geb
9,466
557
10
1
0
345,967
1
W
Surtr
10,799
635
121
7
0
311,250
3
L
Ravana
7,446
438
87
5
0
357,484
4
W
Anhur
11,725
690
153
9
0
321,266
1
W
Kukulkan
10,479
616
187
11
0
350,855
0
L
Horus
7,568
445
76
4
0
308,526
2
L
Cerberus
7,425
437
56
3
0
300,370
3
L
Da Ji
7,639
449
103
6
0
341,368
3
L
Artemis
7,499
441
85
5
0
305,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role