Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
RoryMercury-Simp
Mercury
Bronze III
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 43L
1,362 MMR
Solo
Vulcan
Vulcan
Silver III
SweatiestRaptor
Vulcan
Silver III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 74L
1,415 MMR
Party 1
Charon
Charon
Silver I
iAMsalty8989
Charon
Silver I
Level 170
God Stats
5W - 5L
1,733 SR
Queue Stats
89W - 97L
1,358 MMR
Solo
Hercules
Hercules
Silver IV
senorwildcatTTV
Hercules
Silver IV
Level 123
God Stats
45W - 54L
1,375 SR
Queue Stats
126W - 122L
1,300 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 157
1,522 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,419 SR
1,359 MMR
Surtr
Surtr
Silver IV
Obnoxious_Juuls
Surtr
Silver IV
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,357 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
chrisdaakilla23
Nu Wa
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,358 MMR
Party 3
Sobek
Sobek
Silver IV
kadnom
Sobek
Silver IV
Level 67
God Stats
5W - 5L
1,406 SR
Queue Stats
34W - 30L
1,362 MMR
Party 2
Hera
Hera
Silver I
lMrPotatol
Hera
Silver I
Level 139
God Stats
9W - 14L
1,179 SR
Queue Stats
102W - 103L
1,355 MMR
Solo
Xbalanque
Xbalanque
Silver IV
poudgy
Xbalanque
Silver IV
Level 67
God Stats
9W - 8L
1,511 SR
Queue Stats
34W - 30L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 3 / 0
7,287
486
4,670
9,616
3,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 8 / 1
6,765
451
3,969
15,998
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,747
516
4,808
9,167
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
1 / 3 / 0
6,915
461
2,729
11,549
8,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
15
2 / 1 / 0
8,539
569
10,059
12,913
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesThothAthena

VS

Bans
Ao KuangBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,326
555
8,535
13,985
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 5
7,888
526
5,967
7,350
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
kadnom
Sobek
12
4 / 0 / 5
7,984
532
5,305
13,015
11,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 2
8,941
596
12,645
7,806
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
poudgy
Xbalanque
16
4 / 2 / 6
9,325
622
6,850
8,217
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
19
19
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
0
1
2
1
L
0
8
1
0.06
L
1
4
1
0.38
W
4
1
5
6.5
L
Charon
1
3
0
0.33
W
Sobek
kadnom
Sobek
4
0
5
6.5
W
7
2
2
4
W
Xbalanque
poudgy
Xbalanque
4
2
6
3.5
L
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
39,302
59,243
Taken
50,373
33,961
Mitigated
31,703
15,964
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,670
2,166
0
4,085
9,616
3,543
0
1,777
7,839
0
52,217
W
8,535
3,527
0
3,006
13,985
11,333
0
41
13,103
1,023
63,686
L
3,969
2,291
0
1,260
15,998
6,944
0
6,029
9,819
0
66,765
L
4,808
2,876
0
1,285
9,167
3,047
0
7,729
1,438
59,484
1,113
W
5,967
1,911
0
3,104
7,350
2,577
0
1,849
5,453
52,557
591
L
Charon
2,729
331
0
1,515
11,549
8,094
0
6,286
5,263
18,610
0
W
Sobek
kadnom
Sobek
5,305
842
1,444
4,796
13,015
11,271
0
2,914
9,957
24,705
1,765
W
12,645
3,866
0
703
7,806
3,132
19
3,462
4,249
72,159
0
W
Xbalanque
poudgy
Xbalanque
6,850
2,149
0
1,918
8,217
3,390
910
331
7,886
0
81,896
L
Hercules
10,059
5,341
0
7,819
12,913
12,333
0
2,306
9,920
0
70,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
42,464
456
Minions Killed
471
0
Camps Cleared
0
1,454,785
Distance Traveled
1,451,254
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,287
486
78
5
0
299,662
5
W
Surtr
8,326
555
106
7
0
308,358
0
L
Mercury
6,765
451
98
7
0
301,572
0
L
Vulcan
7,747
516
117
8
0
298,045
2
W
Nu Wa
7,888
526
80
5
0
275,838
1
L
Charon
6,915
461
25
2
0
326,770
2
W
Sobek
7,984
532
28
2
0
301,842
10
W
Hera
8,941
596
133
9
0
283,482
0
W
Xbalanque
9,325
622
124
8
0
281,734
0
L
Hercules
8,539
569
138
9
0
228,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role