Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ad3d
Thor
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,778 Elo+
Solo
Medusa
Medusa
InChicoWeTrust
Medusa
Level 116
God Stats
3W - 1L
1,730 SR
Queue Stats
47W - 45L
1,353 Elo+
Solo
Bake Kujira
Bake Kujira
Xj_GabrielXj
Bake Kujira
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 60L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
iDavexBR
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,499 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,526 Elo+

VS

Team Averages
Level 142
1,500 SR
1,482 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gaabigool
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Cernunnos
Cernunnos
Locochon232
Cernunnos
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 74L
1,302 Elo+
Solo
Fenrir
Fenrir
VankeeR
Fenrir
Level 140
God Stats
13W - 15L
1,500 SR
Queue Stats
256W - 236L
1,856 Elo+
Solo
Nu Wa
Nu Wa
werpelking
Nu Wa
Level 197
God Stats
11W - 8L
1,500 SR
Queue Stats
380W - 377L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 7 / 4
7,436
496
8,073
15,130
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Ad3d
Thor
15
7 / 3 / 2
8,457
564
10,189
16,111
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 4 / 1
6,764
451
4,957
10,495
4,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Xj_GabrielXj
Bake Kujira
9
0 / 4 / 1
6,051
403
7,605
14,446
11,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
iDavexBR
Zhong Kui
13
1 / 1 / 2
7,907
527
7,896
8,979
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 2 / 4
9,642
643
16,693
17,241
18,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Gaabigool
Sobek
12
3 / 2 / 2
7,512
501
5,294
13,852
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Locochon232
Cernunnos
15
3 / 0 / 4
8,631
575
7,701
8,824
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
VankeeR
Fenrir
15
5 / 3 / 2
8,636
576
6,249
16,583
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
13
0 / 2 / 4
7,882
525
10,029
7,443
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
18
19
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
4
0.43
W
Gilgamesh
 
Gilgamesh
7
2
4
4.5
L
Thor
Ad3d
Thor
7
3
2
2.67
W
Sobek
Gaabigool
Sobek
3
2
2
2
L
0
4
1
0.13
W
Cernunnos
Locochon232
Cernunnos
3
0
4
5
W
Fenrir
VankeeR
Fenrir
5
3
2
2
L
Bake Kujira
Xj_GabrielXj
Bake Kujira
0
4
1
0.13
L
Zhong Kui
iDavexBR
Zhong Kui
1
1
2
2
W
Nu Wa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
45,966
65,161
Taken
63,943
37,479
Mitigated
48,358
15,405
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,073
4,975
0
4,193
15,130
6,763
0
1,338
13,756
0
45,458
W
Gilgamesh
 
Gilgamesh
16,693
3,454
0
1,247
17,241
18,751
33
3,100
14,141
1,662
71,763
L
Thor
Ad3d
Thor
10,189
3,790
0
500
16,111
7,865
0
3,113
12,855
0
67,787
W
Sobek
Gaabigool
Sobek
5,294
115
0
4,843
13,852
13,829
0
5,646
8,206
20,806
0
L
4,957
2,566
0
3,039
10,495
4,020
0
1,287
9,131
0
50,114
W
Cernunnos
Locochon232
Cernunnos
7,701
3,698
0
4,498
8,824
3,822
1,095
1,074
7,750
0
63,615
W
Fenrir
VankeeR
Fenrir
6,249
1,996
0
3,990
16,583
8,870
396
1,729
14,854
0
74,493
L
Bake Kujira
Xj_GabrielXj
Bake Kujira
7,605
3,194
0
1,563
14,446
11,734
0
4,849
9,453
24,845
1,094
L
Zhong Kui
iDavexBR
Zhong Kui
7,896
973
171
5,939
8,979
7,097
0
5,166
3,500
69,316
1,354
W
Nu Wa
10,029
2,770
0
3,157
7,443
3,086
187
3,693
3,750
57,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
42,303
376
Minions Killed
427
0
Camps Cleared
0
1,368,748
Distance Traveled
1,382,767
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,436
496
64
4
0
242,002
1
W
Gilgamesh
9,642
643
103
7
0
282,502
0
L
Thor
8,457
564
90
6
0
313,256
0
W
Sobek
7,512
501
18
1
0
299,810
2
L
Medusa
6,764
451
88
6
0
267,776
2
W
Cernunnos
8,631
575
88
6
0
258,235
0
W
Fenrir
8,636
576
106
7
0
299,515
0
L
Bake Kujira
6,051
403
23
2
0
300,651
0
L
Zhong Kui
7,907
527
111
7
0
245,063
5
W
Nu Wa
7,882
525
112
7
0
242,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role