Player Matchup

Cthulhu
Cthulhu
Casiel1151
Cthulhu
Level 105
God Stats
11W - 6L
1,176 SR
Queue Stats
27W - 23L
1,210 Elo+
Party 1
Neith
Neith
DniweR80
Neith
Level 125
God Stats
1W - 4L
1,201 SR
Queue Stats
32W - 31L
1,723 Elo+
Party 1
Olorun
Olorun
RarezTheGoat
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,517 Elo+
Party 1
Team Averages
Level 104
1,292 SR
1,483 Elo+

VS

Team Averages
Level 100
1,587 SR
1,516 Elo+
Cthulhu
Cthulhu
Enigma Dx
Cthulhu
Level 45
God Stats
3W - 2L
1,493 SR
Queue Stats
34W - 40L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Pretty Sticky
Baron Samedi
Level 149
God Stats
6W - 3L
1,683 SR
Queue Stats
19W - 24L
1,481 Elo+
Party 2
Arachne
Arachne
ScholarKing
Arachne
Level 107
God Stats
133W - 74L
1,585 SR
Queue Stats
187W - 171L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Casiel1151
Cthulhu
17
1 / 3 / 2
10,454
615
12,370
17,197
18,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DniweR80
Neith
18
2 / 2 / 1
11,518
678
13,689
14,964
6,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
15
1 / 6 / 2
9,993
588
7,136
15,511
7,084
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enigma Dx
Cthulhu
18
2 / 1 / 9
11,959
703
12,742
16,338
15,621
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Pretty Sticky
Baron Samedi
20
5 / 0 / 6
13,094
770
22,955
11,526
6,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ScholarKing
Arachne
17
4 / 3 / 6
12,266
722
7,892
17,159
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
11
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Casiel1151
Cthulhu
1
3
2
0.67
L
Neith
DniweR80
Neith
2
2
1
1.25
W
Cthulhu
Enigma Dx
Cthulhu
2
1
9
6.5
W
Baron Samedi
Pretty Sticky
Baron Samedi
5
0
6
8
L
Olorun
1
6
2
0.33
W
Arachne
ScholarKing
Arachne
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
43,589
47,672
Taken
45,023
32,706
Mitigated
31,806
8,076
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Casiel1151
Cthulhu
12,370
292
365
1,687
17,197
18,687
0
13,052
3,975
35,275
1,955
L
Neith
DniweR80
Neith
13,689
8,700
0
5,664
14,964
6,935
0
10,038
4,836
0
81,287
W
Cthulhu
Enigma Dx
Cthulhu
12,742
780
649
4,716
16,338
15,621
467
10,046
5,305
35,939
0
W
Baron Samedi
Pretty Sticky
Baron Samedi
22,955
2,477
3,559
5,971
11,526
6,991
1,755
4,204
7,100
83,162
526
L
Olorun
7,136
4,618
60
300
15,511
7,084
0
12,289
3,158
21,062
0
W
Arachne
ScholarKing
Arachne
7,892
4,717
0
8,454
17,159
9,194
12
2,439
14,499
0
55,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
37,319
232
Minions Killed
226
0
Camps Cleared
0
835,674
Distance Traveled
922,267
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,454
615
34
2
0
294,377
8
L
Neith
11,518
678
146
9
0
308,618
3
W
Cthulhu
11,959
703
42
2
0
293,150
0
W
Baron Samedi
13,094
770
116
7
0
308,651
0
L
Olorun
9,993
588
52
3
0
232,679
0
W
Arachne
12,266
722
68
4
0
320,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role