Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Charanpreet001
Xing Tian
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 39L
1,239 Elo+
Party 1
Serqet
Serqet
Cynaire
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 2
Ymir
Ymir
JP0132
Ymir
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 68L
1,434 Elo+
Party 1
Discordia
Discordia
Khenan3162
Discordia
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 27L
1,539 Elo+
Party 2
Team Averages
Level 90
1,457 SR
1,450 Elo+

VS

Team Averages
Level 66
1,543 SR
1,422 Elo+
Surtr
Surtr
GrimxKarnage
Surtr
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
27W - 40L
1,499 Elo+
Party 3
Atlas
Atlas
PeeWeeZombie
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,170 Elo+
Party 3
Cernunnos
Cernunnos
Romualdur
Cernunnos
Level 135
God Stats
10W - 6L
1,500 SR
Queue Stats
200W - 237L
1,500 Elo+
Solo
Fenrir
Fenrir
Rozikan
Fenrir
Level 143
God Stats
1W - 6L
1,500 SR
Queue Stats
332W - 351L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
The5th_Shuregami
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
14 / 4 / 18
13,220
826
22,594
9,921
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Charanpreet001
Xing Tian
19
3 / 2 / 23
11,189
699
14,591
22,264
32,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Cynaire
Serqet
18
10 / 3 / 11
11,638
727
10,848
12,623
10,213
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
JP0132
Ymir
18
3 / 4 / 20
12,067
754
10,982
19,636
32,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Khenan3162
Discordia
20
8 / 0 / 25
12,472
780
21,024
7,534
4,579
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
8,629
539
8,064
22,963
21,372
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 7 / 3
10,572
661
4,954
20,199
21,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Romualdur
Cernunnos
16
0 / 5 / 2
9,359
585
6,061
13,252
5,826
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
Rozikan
Fenrir
16
3 / 7 / 3
9,453
591
7,322
16,689
14,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
18
4 / 9 / 3
11,359
710
10,403
18,219
8,706
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
23
38
Kills
9
13
Deaths
38
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
14
4
18
5.75
W
Xing Tian
Charanpreet001
Xing Tian
3
2
23
7.25
W
Serqet
Cynaire
Serqet
10
3
11
5.17
L
0
10
3
0.15
W
Ymir
JP0132
Ymir
3
4
20
3.25
W
Discordia
Khenan3162
Discordia
8
0
25
20.5
L
2
7
3
0.5
L
Cernunnos
Romualdur
Cernunnos
0
5
2
0.2
L
Fenrir
Rozikan
Fenrir
3
7
3
0.64
L
Tsukuyomi
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,039
Damage
36,804
71,978
Taken
91,322
86,009
Mitigated
72,350
16,539
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
22,594
2,694
2,306
1,984
9,921
6,525
1,364
942
8,686
42,080
689
W
Xing Tian
Charanpreet001
Xing Tian
14,591
527
2,836
3,646
22,264
32,088
1,224
2,123
20,141
31,491
1,644
W
Serqet
Cynaire
Serqet
10,848
5,156
428
933
12,623
10,213
3,013
1,822
9,943
0
18,653
L
8,064
1,231
0
942
22,963
21,372
0
16,519
6,246
6,134
18,273
W
Ymir
JP0132
Ymir
10,982
1,615
1,407
1,573
19,636
32,604
698
1,030
18,606
26,589
450
W
Discordia
Khenan3162
Discordia
21,024
2,517
612
814
7,534
4,579
2,267
857
6,677
45,869
745
L
4,954
843
540
841
20,199
21,924
0
14,059
6,140
16,612
265
L
Cernunnos
Romualdur
Cernunnos
6,061
2,281
917
2,780
13,252
5,826
264
10,346
2,651
0
29,663
L
Fenrir
Rozikan
Fenrir
7,322
483
1,501
2,117
16,689
14,522
0
13,127
3,083
0
16,857
L
Tsukuyomi
10,403
2,534
175
907
18,219
8,706
53
13,793
4,278
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
49,372
203
Minions Killed
137
0
Camps Cleared
0
1,467,155
Distance Traveled
1,166,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,220
826
34
2
0
266,906
0
W
Xing Tian
11,189
699
37
2
0
334,477
0
W
Serqet
11,638
727
19
1
0
281,042
0
L
Surtr
8,629
539
27
2
0
196,104
0
W
Ymir
12,067
754
42
3
0
260,437
0
W
Discordia
12,472
780
71
4
0
324,293
0
L
Atlas
10,572
661
16
1
0
243,834
0
L
Cernunnos
9,359
585
44
3
0
205,549
0
L
Fenrir
9,453
591
17
1
0
276,592
0
L
Tsukuyomi
11,359
710
33
2
0
244,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role