Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fearless P3
Nemesis
Level 103
God Stats
18W - 16L
1,586 SR
Queue Stats
569W - 529L
1,623 Elo+
Party 2
Sol
Sol
Hell Luzbel
Sol
Level 129
God Stats
6W - 11L
1,500 SR
Queue Stats
510W - 460L
1,570 Elo+
Party 2
Artemis
Artemis
LitMasterEgg
Artemis
Level 108
God Stats
50W - 41L
1,494 SR
Queue Stats
494W - 461L
1,560 Elo+
Party 2
Zeus
Zeus
Loulil
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,538 Elo+
Solo
Team Averages
Level 119
1,516 SR
1,558 Elo+

VS

Team Averages
Level 118
1,544 SR
1,587 Elo+
Surtr
Surtr
KaozControI
Surtr
Level 129
God Stats
7W - 8L
1,722 SR
Queue Stats
70W - 50L
1,685 Elo+
Party 1
Athena
Athena
MiaSama
Athena
Level 108
God Stats
2W - 6L
1,596 SR
Queue Stats
22W - 26L
1,625 Elo+
Solo
Jing Wei
Jing Wei
MurrBdog
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,778 Elo+
Party 1
Scylla
Scylla
RemoteVision
Scylla
Level 125
God Stats
2W - 3L
1,264 SR
Queue Stats
120W - 109L
1,349 Elo+
Solo
Nemesis
Nemesis
cblake913
Nemesis
Level 115
God Stats
5W - 3L
1,636 SR
Queue Stats
35W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 4
6,558
547
3,713
7,030
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Fearless P3
Nemesis
13
3 / 2 / 3
6,812
568
4,179
8,861
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
7,113
593
7,727
8,237
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
LitMasterEgg
Artemis
13
2 / 1 / 1
7,663
639
10,266
7,653
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Loulil
Zeus
12
1 / 1 / 1
7,148
596
6,977
3,728
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,455
538
4,113
12,831
10,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
MiaSama
Athena
8
0 / 3 / 1
5,086
424
2,991
10,038
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
MurrBdog
Jing Wei
10
0 / 1 / 0
5,444
454
3,484
6,188
2,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
2 / 0 / 0
6,868
572
1,804
6,881
2,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
cblake913
Nemesis
12
2 / 2 / 0
6,135
511
7,067
12,399
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
W
Nemesis
Fearless P3
Nemesis
3
2
3
2.25
W
3
0
2
4
L
0
3
2
0.33
W
Artemis
LitMasterEgg
Artemis
2
1
1
2.5
W
Zeus
Loulil
Zeus
1
1
1
1.5
L
Athena
MiaSama
Athena
0
3
1
0.17
L
Jing Wei
MurrBdog
Jing Wei
0
1
0
0
L
Scylla
2
0
0
2
L
Nemesis
cblake913
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
19,459
35,509
Taken
48,337
19,209
Mitigated
25,685
13,888
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,713
725
0
2,089
7,030
6,986
0
2,185
4,845
25,372
1,240
W
Nemesis
Fearless P3
Nemesis
4,179
1,092
0
3,381
8,861
3,595
0
1,095
7,724
0
49,050
W
7,727
1,423
0
6,062
8,237
2,766
902
1,062
7,131
57,269
3,238
L
4,113
859
0
3,440
12,831
10,684
0
245
11,461
585
39,607
W
Artemis
LitMasterEgg
Artemis
10,266
2,773
0
1,856
7,653
4,587
0
78
7,074
0
56,279
W
Zeus
Loulil
Zeus
6,977
1,088
0
500
3,728
1,275
0
961
2,767
57,702
1,657
L
Athena
MiaSama
Athena
2,991
932
0
1,541
10,038
5,679
0
5,149
4,889
16,603
0
L
Jing Wei
MurrBdog
Jing Wei
3,484
2,565
0
1,951
6,188
2,210
0
4,607
1,581
0
36,495
L
Scylla
1,804
285
0
625
6,881
2,636
0
4,602
2,279
50,981
0
L
Nemesis
cblake913
Nemesis
7,067
3,115
0
3,818
12,399
4,476
0
3,295
9,017
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
29,988
417
Minions Killed
373
0
Camps Cleared
0
1,142,026
Distance Traveled
1,210,943
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,558
547
43
4
0
223,544
0
W
Nemesis
6,812
568
76
6
0
290,126
0
W
Sol
7,113
593
76
6
0
201,257
0
L
Surtr
6,455
538
80
7
0
216,394
5
W
Artemis
7,663
639
114
10
0
207,325
0
W
Zeus
7,148
596
108
9
0
219,774
0
L
Athena
5,086
424
25
2
0
258,071
0
L
Jing Wei
5,444
454
67
6
0
229,427
2
L
Scylla
6,868
572
108
9
0
241,800
0
L
Nemesis
6,135
511
93
8
0
265,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role