Player Matchup

Ao Kuang
Ao Kuang
Silver I
GH057ayame
Ao Kuang
Silver I
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
15W - 18L
1,388 MMR
Solo
Chernobog
Chernobog
Bronze III
Jayb24
Chernobog
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,403 MMR
Party 2
Ra
Ra
Bronze III
RVCAProdigy1
Ra
Bronze III
Level 137
God Stats
0W - 1L
1,703 SR
Queue Stats
91W - 95L
1,370 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
SequinSandman
Amaterasu
Silver IV
Level 53
God Stats
1W - 4L
1,715 SR
Queue Stats
96W - 97L
1,396 MMR
Solo
Sylvanus
Sylvanus
Silver II
YoungMoneyDraco
Sylvanus
Silver II
Level 124
God Stats
63W - 59L
1,582 SR
Queue Stats
123W - 116L
1,390 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,603 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,459 SR
1,412 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
ElxMental
Loki
Silver III
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 76L
1,409 MMR
Party 1
Ymir
Ymir
Silver II
HzTrAx
Ymir
Silver II
Level 150
God Stats
3W - 3L
1,125 SR
Queue Stats
36W - 42L
1,399 MMR
Solo
Shiva
Shiva
Silver I
RizzardKing
Shiva
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,365 MMR
Party 1
Hachiman
Hachiman
Gold V
SurfaceDEVIL2
Hachiman
Gold V
Level 126
God Stats
19W - 14L
1,672 SR
Queue Stats
113W - 114L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GH057ayame
Ao Kuang
10
1 / 3 / 0
7,160
398
3,528
8,841
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Jayb24
Chernobog
15
2 / 4 / 3
8,917
495
7,507
14,419
7,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 0
8,302
461
4,147
12,469
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SequinSandman
Amaterasu
16
0 / 0 / 1
8,282
460
4,938
17,879
15,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
14
2 / 6 / 2
7,863
437
8,777
18,929
20,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaBake KujiraAchillesThanatos

VS

Bans
Da JiSobekArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 0 / 4
11,619
646
7,832
7,130
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
3 / 1 / 4
11,038
613
6,764
13,908
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
HzTrAx
Ymir
18
1 / 1 / 4
11,766
654
12,697
15,128
17,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 12
11,064
615
11,505
17,354
15,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SurfaceDEVIL2
Hachiman
18
8 / 1 / 3
11,922
662
15,716
11,699
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
17
17
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
W
Loki
3
1
4
5
L
Ao Kuang
GH057ayame
Ao Kuang
1
3
0
0.33
W
Ymir
HzTrAx
Ymir
1
1
4
3
L
Chernobog
Jayb24
Chernobog
2
4
3
0.88
L
0
4
0
0
W
1
2
12
3.5
L
Amaterasu
SequinSandman
Amaterasu
0
0
1
0.5
W
Hachiman
SurfaceDEVIL2
Hachiman
8
1
3
9.5
L
Sylvanus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
54,514
72,537
Taken
65,219
51,627
Mitigated
46,922
23,999
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,832
334
0
1,783
7,130
2,874
1,225
4,199
2,931
102,317
1,127
W
Loki
6,764
1,062
0
3,628
13,908
6,028
1,724
3,455
10,453
0
106,403
L
Ao Kuang
GH057ayame
Ao Kuang
3,528
872
0
1,416
8,841
3,790
0
3,077
5,764
37,675
3,354
W
Ymir
HzTrAx
Ymir
12,697
4,801
0
4,563
15,128
17,957
907
2,341
12,787
78,034
12,230
L
Chernobog
Jayb24
Chernobog
7,507
4,886
0
3,755
14,419
7,089
0
146
14,273
0
58,456
L
4,147
130
338
4,729
12,469
5,219
0
4,395
8,074
77,312
1,662
W
11,505
1,144
0
2,597
17,354
15,547
76
6,314
11,040
0
53,608
L
Amaterasu
SequinSandman
Amaterasu
4,938
2,508
0
8,471
17,879
15,070
0
8,552
9,327
496
61,168
W
Hachiman
SurfaceDEVIL2
Hachiman
15,716
11,893
389
4,090
11,699
4,516
2,890
2,863
8,836
0
107,163
L
Sylvanus
8,777
2,596
1,565
3,725
18,929
20,459
0
3,565
15,364
31,870
12,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
57,409
496
Minions Killed
642
0
Camps Cleared
0
1,586,425
Distance Traveled
1,838,245
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,619
646
167
9
0
372,443
6
W
Loki
11,038
613
152
8
0
414,634
0
L
Ao Kuang
7,160
398
74
4
0
186,223
0
W
Ymir
11,766
654
133
7
0
334,618
4
L
Chernobog
8,917
495
105
6
0
359,828
2
L
Ra
8,302
461
158
9
0
348,322
0
W
Shiva
11,064
615
58
3
0
397,698
0
L
Amaterasu
8,282
460
90
5
0
351,205
1
W
Hachiman
11,922
662
132
7
0
318,852
2
L
Sylvanus
7,863
437
69
4
0
340,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role