Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
 
Susano
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver III
FortuneGB2
Hercules
Silver III
Level 139
God Stats
2W - 0L
1,798 SR
Queue Stats
6W - 6L
1,430 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,599 SR
1,477 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,556 SR
1,434 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
ChabozZ38
Ah Muzen Cab
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 158L
1,580 MMR
Party 2
Agni
Agni
Bronze III
Haftii38
Agni
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,302 MMR
Party 2
Yemoja
Yemoja
Bronze III
Mondo96Mania
Yemoja
Bronze III
Level 121
God Stats
98W - 103L
1,669 SR
Queue Stats
205W - 277L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 0 / 3
11,433
817
19,023
10,385
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
 
Susano
17
5 / 0 / 9
10,554
754
12,104
9,926
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
FortuneGB2
Hercules
15
1 / 1 / 13
9,722
694
8,903
14,791
15,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaAchilles

VS

Bans
BacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChabozZ38
Ah Muzen Cab
12
0 / 5 / 0
7,783
556
7,260
16,833
6,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
13
0 / 8 / 0
7,967
569
4,481
13,189
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
1 / 4 / 0
8,041
574
6,801
13,895
12,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
17
Kills
1
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
3
12.5
W
Susano
 
Susano
5
0
9
9.5
L
Ah Muzen Cab
ChabozZ38
Ah Muzen Cab
0
5
0
0
W
Hercules
FortuneGB2
Hercules
1
1
13
7.5
L
Agni
0
8
0
0
L
Yemoja
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,030
Damage
18,542
35,102
Taken
43,917
24,723
Mitigated
23,971
13,385
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,023
1,310
0
4,580
10,385
4,740
1,140
4,250
5,663
59,064
0
W
Susano
 
Susano
12,104
1,924
0
1,708
9,926
4,578
413
2,293
7,393
0
53,544
L
Ah Muzen Cab
ChabozZ38
Ah Muzen Cab
7,260
1,359
0
2,704
16,833
6,789
0
6,869
9,964
0
28,005
W
Hercules
FortuneGB2
Hercules
8,903
1,969
0
7,097
14,791
15,405
647
3,651
10,700
0
19,509
L
Agni
4,481
223
0
1,370
13,189
4,976
0
6,698
6,491
25,331
0
L
Yemoja
6,801
391
1,224
1,010
13,895
12,206
0
5,491
8,404
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
23,791
206
Minions Killed
118
0
Camps Cleared
0
821,029
Distance Traveled
728,054
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,433
817
93
7
0
248,920
0
W
Susano
10,554
754
76
5
0
305,752
0
L
Ah Muzen Cab
7,783
556
43
3
0
255,287
6
W
Hercules
9,722
694
37
3
0
266,357
0
L
Agni
7,967
569
47
3
0
231,923
1
L
Yemoja
8,041
574
28
2
0
240,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role