Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AshxLynx
Yu Huang
Level 103
God Stats
9W - 7L
1,530 SR
Queue Stats
16W - 26L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Dalekinker
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GabrielHunterX
Ne Zha
Level 108
God Stats
3W - 3L
1,715 SR
Queue Stats
14W - 12L
1,915 Elo+
Solo
Bacchus
Bacchus
Razener
Bacchus
Level 88
God Stats
2W - 2L
1,715 SR
Queue Stats
18W - 21L
1,427 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,546 Elo+

VS

Team Averages
Level 116
1,581 SR
1,481 Elo+
Tyr
Tyr
Cemf
Tyr
Level 160
God Stats
40W - 40L
1,648 SR
Queue Stats
573W - 585L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Horstrauber
Kukulkan
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 228L
1,508 Elo+
Party 1
Bakasura
Bakasura
Klose64
Bakasura
Level 124
God Stats
1W - 0L
1,729 SR
Queue Stats
5W - 3L
1,309 Elo+
Solo
Sylvanus
Sylvanus
VOYDBRINGER
Sylvanus
Level 62
God Stats
12W - 17L
1,530 SR
Queue Stats
117W - 133L
1,519 Elo+
Party 1
Susano
Susano
chamauchamuuu
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 3 / 0
6,115
1,223
6,938
9,313
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
AshxLynx
Yu Huang
11
1 / 0 / 1
6,332
1,266
4,209
3,961
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Dalekinker
Sun Wukong
9
0 / 0 / 0
5,295
1,059
0
0
0
9
0 / 0 / 0
5,442
1,088
1,241
1,389
460
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Razener
Bacchus
11
0 / 0 / 2
6,593
1,319
3,804
8,325
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cemf
Tyr
11
2 / 0 / 1
6,382
1,276
6,553
5,487
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Horstrauber
Kukulkan
11
0 / 1 / 1
6,060
1,212
3,090
1,878
929
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Klose64
Bakasura
12
1 / 0 / 2
6,795
1,359
4,208
4,497
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VOYDBRINGER
Sylvanus
11
0 / 0 / 2
6,292
1,258
2,999
3,568
2,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,652
1,130
3,042
4,103
1,780
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Yu Huang
AshxLynx
Yu Huang
1
0
1
1.5
W
Tyr
Cemf
Tyr
2
0
1
2.5
L
Sun Wukong
Dalekinker
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Kukulkan
Horstrauber
Kukulkan
0
1
1
0.5
W
Bakasura
Klose64
Bakasura
1
0
2
2
L
Bacchus
Razener
Bacchus
0
0
2
1
W
Sylvanus
VOYDBRINGER
Sylvanus
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
19,892
22,988
Taken
19,533
14,798
Mitigated
11,007
1,120
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,938
3,449
0
0
9,313
3,730
0
1,931
7,026
0
15,211
L
Yu Huang
AshxLynx
Yu Huang
4,209
98
0
0
3,961
1,510
0
1,600
2,361
15,985
0
W
Tyr
Cemf
Tyr
6,553
544
0
269
5,487
3,008
0
2,177
3,310
0
8,248
L
Sun Wukong
Dalekinker
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
1,241
436
0
50
1,389
460
0
457
932
0
4,451
W
Kukulkan
Horstrauber
Kukulkan
3,090
564
0
0
1,878
929
0
1,407
471
33,609
0
W
Bakasura
Klose64
Bakasura
4,208
2,733
0
1,818
4,497
2,614
0
1,369
3,128
0
13,028
L
Bacchus
Razener
Bacchus
3,804
300
0
1,070
8,325
9,098
0
2,101
6,070
17,546
0
W
Sylvanus
VOYDBRINGER
Sylvanus
2,999
412
1,773
1,221
3,568
2,676
0
1,479
2,089
4,006
0
W
3,042
67
0
0
4,103
1,780
0
1,581
2,518
0
6,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
31,181
90
Minions Killed
114
3
Camps Cleared
9
373,549
Distance Traveled
665,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,115
1,223
29
6
1
98,884
0
L
Yu Huang
6,332
1,266
33
7
0
115,242
0
W
Tyr
6,382
1,276
4
1
1
145,291
0
L
Sun Wukong
5,295
1,059
0
0
0
0
0
L
Ne Zha
5,442
1,088
8
2
2
41,755
0
W
Kukulkan
6,060
1,212
74
15
0
109,688
0
W
Bakasura
6,795
1,359
27
5
8
164,916
0
L
Bacchus
6,593
1,319
20
4
0
117,668
0
W
Sylvanus
6,292
1,258
1
0
0
114,288
0
W
Susano
5,652
1,130
8
2
0
131,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role