Player Matchup

Nox
Nox
JustGoSage
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
L7EGACY
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Kali
Kali
OREGOLDEN
Kali
Level 146
God Stats
10W - 8L
1,465 SR
Queue Stats
30W - 44L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
Socia1Outcast
Jing Wei
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 34L
1,480 Elo+
Party 2
Set
Set
vSoloo
Set
Level 123
God Stats
2W - 2L
1,281 SR
Queue Stats
6W - 17L
1,497 Elo+
Party 2
Team Averages
Level 111
1,449 SR
1,531 Elo+

VS

Team Averages
Level 139
1,532 SR
1,430 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jonbomb44
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Montesballer24
Gilgamesh
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 70L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
OgHashbrownies
Hou Yi
Level 137
God Stats
1W - 5L
1,324 SR
Queue Stats
35W - 52L
1,360 Elo+
Party 1
Raijin
Raijin
SID3SWIPE
Raijin
Level 139
God Stats
5W - 2L
1,836 SR
Queue Stats
105W - 104L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 2
10,920
546
7,824
11,088
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
L7EGACY
Ymir
14
2 / 3 / 2
9,018
451
3,548
15,326
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
20
11 / 1 / 1
13,929
696
18,957
23,262
21,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Socia1Outcast
Jing Wei
15
0 / 1 / 6
9,158
458
6,898
11,573
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
vSoloo
Set
19
3 / 3 / 2
10,494
525
11,011
21,016
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 2 / 3
8,337
417
5,803
11,731
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
14
0 / 6 / 3
8,894
445
7,757
19,131
20,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Montesballer24
Gilgamesh
16
4 / 4 / 2
9,477
474
16,542
21,919
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 3
9,578
479
14,591
13,683
6,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Raijin
SID3SWIPE
Raijin
17
1 / 3 / 0
10,117
506
7,644
11,464
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
9
9
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
3
0.75
L
Nike
0
6
3
0.25
W
2
1
2
3
W
Ymir
L7EGACY
Ymir
2
3
2
1
L
Gilgamesh
Montesballer24
Gilgamesh
4
4
2
1.25
W
Kali
11
1
1
11.5
L
4
3
3
1.83
L
Raijin
SID3SWIPE
Raijin
1
3
0
0.33
W
Jing Wei
Socia1Outcast
Jing Wei
0
1
6
3
W
Set
vSoloo
Set
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
52,337
82,265
Taken
77,928
56,909
Mitigated
56,595
33,385
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,803
384
455
3,853
11,731
12,074
136
2,269
9,300
36,204
1,290
L
Nike
7,757
1,017
0
4,196
19,131
20,434
0
79
18,022
583
66,312
W
7,824
547
136
3,769
11,088
6,449
136
4,631
6,013
94,940
0
W
Ymir
L7EGACY
Ymir
3,548
450
451
3,357
15,326
13,012
0
2,048
13,229
36,629
0
L
Gilgamesh
Montesballer24
Gilgamesh
16,542
7,123
0
4,013
21,919
12,100
0
2,385
19,207
0
92,285
W
Kali
18,957
9,788
0
11,222
23,262
21,520
612
1,931
20,169
0
101,034
L
14,591
9,094
0
3,746
13,683
6,059
582
919
12,608
0
84,189
L
Raijin
SID3SWIPE
Raijin
7,644
2,133
0
1,786
11,464
5,928
168
4,661
5,898
84,854
2,724
W
Jing Wei
Socia1Outcast
Jing Wei
6,898
6,305
0
3,474
11,573
4,724
2,086
2,792
8,675
0
58,156
W
Set
vSoloo
Set
11,011
6,485
0
10,976
21,016
11,204
44
1,254
19,697
0
105,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
46,403
626
Minions Killed
580
0
Camps Cleared
0
1,824,381
Distance Traveled
1,778,831
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,337
417
48
2
0
354,655
1
L
Nike
8,894
445
115
6
0
344,093
2
W
Nox
10,920
546
158
8
0
348,749
5
W
Ymir
9,018
451
49
2
0
325,408
0
L
Gilgamesh
9,477
474
112
6
0
406,280
7
W
Kali
13,929
696
164
8
0
347,642
3
L
Hou Yi
9,578
479
127
6
0
341,803
4
L
Raijin
10,117
506
178
9
0
332,000
6
W
Jing Wei
9,158
458
104
5
0
400,620
7
W
Set
10,494
525
151
8
0
401,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role