Player Matchup

Nu Wa
Nu Wa
Silver II
BasetCatz
Nu Wa
Silver II
Level 108
God Stats
5W - 2L
1,694 SR
Queue Stats
12W - 15L
1,291 MMR
Party 2
Cernunnos
Cernunnos
Silver III
Creeper1208
Cernunnos
Silver III
Level 105
God Stats
7W - 4L
1,500 SR
Queue Stats
146W - 174L
1,353 MMR
Solo
Thor
Thor
Silver IV
NuncentsYT
Thor
Silver IV
Level 178
God Stats
2W - 2L
1,673 SR
Queue Stats
33W - 38L
1,402 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Persistent_1_N
Sun Wukong
Silver IV
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 212L
1,355 MMR
Solo
Surtr
Surtr
Silver I
foxysniper77
Surtr
Silver I
Level 192
God Stats
11W - 8L
1,500 SR
Queue Stats
672W - 693L
1,348 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,573 SR
1,350 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,531 SR
1,382 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ElbowedJdaddy
Morgan Le Fay
Silver II
Level 129
God Stats
25W - 27L
1,441 SR
Queue Stats
123W - 121L
1,403 MMR
Party 1
Mulan
Mulan
Silver I
GH057ayame
Mulan
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,342 MMR
Solo
Sobek
Sobek
Silver V
HasSlingnSlashr
Sobek
Silver V
Level 156
God Stats
11W - 5L
1,712 SR
Queue Stats
99W - 102L
1,310 MMR
Party 1
Bakasura
Bakasura
Gold IV
Shadowskillsx
Bakasura
Gold IV
Level 167
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 315L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BasetCatz
Nu Wa
6
1 / 7 / 0
4,202
420
2,907
8,579
2,861
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Creeper1208
Cernunnos
9
0 / 2 / 2
5,075
508
1,814
5,199
1,385
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
3 / 2 / 3
5,630
563
4,633
8,779
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Persistent_1_N
Sun Wukong
9
1 / 4 / 0
5,136
514
3,861
9,037
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,236
524
2,822
6,514
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraThothThanatosJanus

VS

Bans
ArachneAthenaMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 1 / 1
6,043
604
2,657
5,377
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
ElbowedJdaddy
Morgan Le Fay
10
4 / 1 / 3
6,047
605
2,903
3,661
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
12
4 / 0 / 1
7,206
721
7,985
8,286
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 3
6,082
608
3,461
6,354
5,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Shadowskillsx
Bakasura
11
3 / 3 / 2
6,094
609
4,976
10,628
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
16
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
L
Nu Wa
BasetCatz
Nu Wa
1
7
0
0.14
L
Cernunnos
Creeper1208
Cernunnos
0
2
2
0.5
W
Morgan Le Fay
ElbowedJdaddy
Morgan Le Fay
4
1
3
5.5
W
Mulan
4
0
1
4.5
W
2
1
3
3.5
L
3
2
3
2.25
L
Sun Wukong
Persistent_1_N
Sun Wukong
1
4
0
0.25
W
Bakasura
Shadowskillsx
Bakasura
3
3
2
1.33
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
21,982
38,108
Taken
34,306
17,678
Mitigated
19,319
6,466
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,657
1,710
0
1,918
5,377
1,727
0
164
5,213
0
45,574
L
Nu Wa
BasetCatz
Nu Wa
2,907
687
0
703
8,579
2,861
0
2,965
5,584
17,472
0
L
Cernunnos
Creeper1208
Cernunnos
1,814
877
0
1,592
5,199
1,385
0
546
4,598
0
32,445
W
Morgan Le Fay
ElbowedJdaddy
Morgan Le Fay
2,903
364
0
558
3,661
1,379
210
1,493
2,168
42,911
1,041
W
Mulan
7,985
1,045
0
2,348
8,286
6,639
0
140
7,649
0
47,151
W
3,461
117
0
2,819
6,354
5,491
0
827
5,527
17,629
1,917
L
4,633
1,175
0
590
8,779
3,506
0
509
7,788
0
34,150
L
Sun Wukong
Persistent_1_N
Sun Wukong
3,861
1,210
0
1,382
9,037
6,639
0
0
9,037
0
30,368
W
Bakasura
Shadowskillsx
Bakasura
4,976
3,040
0
4,997
10,628
4,083
0
428
10,161
0
47,287
L
2,822
870
0
2,199
6,514
3,287
0
2,121
4,163
185
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
31,472
224
Minions Killed
346
0
Camps Cleared
0
927,879
Distance Traveled
955,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,043
604
93
9
0
170,978
0
L
Nu Wa
4,202
420
23
2
0
157,244
0
L
Cernunnos
5,075
508
63
6
0
178,992
0
W
Morgan Le Fay
6,047
605
69
7
0
201,051
0
W
Mulan
7,206
721
74
7
0
140,227
0
W
Sobek
6,082
608
26
3
0
204,410
0
L
Thor
5,630
563
47
5
0
225,083
0
L
Sun Wukong
5,136
514
64
6
0
178,557
0
W
Bakasura
6,094
609
84
8
0
239,021
1
L
Surtr
5,236
524
27
3
0
188,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role