Player Matchup

Kali
Kali
C4Sasiska
Kali
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 190L
1,573 Elo+
Party 2
Ra
Ra
MayornesaXXX
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,419 Elo+
Party 3
Sobek
Sobek
ferran_virtual
Sobek
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 16L
1,241 Elo+
Party 3
Chernobog
Chernobog
minichito9
Chernobog
Level 61
God Stats
4W - 1L
1,695 SR
Queue Stats
28W - 26L
1,477 Elo+
Party 3
Achilles
Achilles
Ödlijang
Achilles
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 72L
1,577 Elo+
Party 2
Team Averages
Level 72
1,539 SR
1,457 Elo+

VS

Team Averages
Level 85
1,538 SR
1,465 Elo+
Athena
Athena
Amnesiaa25
Athena
Level 88
God Stats
41W - 31L
1,282 SR
Queue Stats
158W - 146L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
CivilianBread
Kukulkan
Level 117
God Stats
16W - 16L
1,715 SR
Queue Stats
228W - 220L
1,421 Elo+
Solo
Vamana
Vamana
Dr_Carlito57
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
SickMinDbolesnk
Hun Batz
Level 56
God Stats
45W - 25L
1,634 SR
Queue Stats
160W - 154L
1,408 Elo+
Solo
Chiron
Chiron
eLaTinoFR
Chiron
Level 98
God Stats
17W - 22L
1,556 SR
Queue Stats
59W - 64L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
4 / 3 / 2
9,089
505
8,957
19,621
10,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 2
9,191
511
7,153
13,900
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 7 / 0
7,591
422
2,212
18,810
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
minichito9
Chernobog
13
0 / 5 / 2
7,612
423
10,570
16,743
7,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ödlijang
Achilles
15
4 / 0 / 1
9,481
527
8,104
12,435
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amnesiaa25
Athena
16
2 / 0 / 13
10,637
591
9,335
18,057
20,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CivilianBread
Kukulkan
17
3 / 4 / 3
10,486
583
12,232
9,360
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
14
0 / 5 / 1
8,811
490
6,811
13,871
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hun Batz
17
9 / 0 / 4
10,280
571
10,094
13,033
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
eLaTinoFR
Chiron
17
5 / 1 / 6
9,810
545
15,860
10,585
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
19
20
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
Amnesiaa25
Athena
2
0
13
8.5
L
Kali
4
3
2
1.67
W
Kukulkan
CivilianBread
Kukulkan
3
4
3
1.13
W
Vamana
0
5
1
0.1
L
1
5
2
0.4
W
Hun Batz
9
0
4
11
W
Chiron
eLaTinoFR
Chiron
5
1
6
8
L
1
7
0
0.14
L
Chernobog
minichito9
Chernobog
0
5
2
0.2
L
Achilles
Ödlijang
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
54,332
81,509
Taken
64,906
52,499
Mitigated
48,418
16,479
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Amnesiaa25
Athena
9,335
2,716
0
5,656
18,057
20,229
22
3,141
14,582
37,396
1,182
L
Kali
8,957
5,135
0
4,116
19,621
10,234
0
3,389
16,232
0
99,009
W
Kukulkan
CivilianBread
Kukulkan
12,232
605
0
643
9,360
3,959
524
5,604
3,577
93,508
626
W
Vamana
6,811
1,856
0
1,578
13,871
11,976
0
0
12,898
0
58,726
L
7,153
488
275
2,615
13,900
5,155
66
9,484
4,416
81,698
0
W
Hun Batz
10,094
3,343
0
3,104
13,033
7,209
0
277
12,660
0
85,667
W
Chiron
eLaTinoFR
Chiron
15,860
10,545
488
4,561
10,585
5,045
699
661
9,924
0
87,206
L
2,212
597
0
2,141
18,810
17,425
0
2,838
15,972
20,313
0
L
Chernobog
minichito9
Chernobog
10,570
6,502
0
3,640
16,743
7,205
0
3,655
13,039
0
69,723
L
Achilles
Ödlijang
Achilles
8,104
1,819
0
3,692
12,435
12,480
0
1,846
9,772
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
50,024
495
Minions Killed
536
0
Camps Cleared
0
1,850,461
Distance Traveled
1,854,681
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,637
591
41
2
0
417,917
1
L
Kali
9,089
505
131
7
0
402,087
0
W
Kukulkan
10,486
583
167
9
0
344,309
0
W
Vamana
8,811
490
97
5
0
337,534
0
L
Ra
9,191
511
135
8
0
356,508
0
W
Hun Batz
10,280
571
108
6
0
403,545
0
W
Chiron
9,810
545
123
7
0
351,376
5
L
Sobek
7,591
422
36
2
0
360,315
0
L
Chernobog
7,612
423
105
6
0
380,669
0
L
Achilles
9,481
527
88
5
0
350,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role