Player Matchup

Ares
Ares
A101stDivision
Ares
Level 63
God Stats
8W - 4L
1,500 SR
Queue Stats
71W - 52L
1,432 Elo+
Solo
Thanatos
Thanatos
MoeLiva
Thanatos
Level 67
God Stats
18W - 13L
1,483 SR
Queue Stats
39W - 29L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
R0G0RE
Gilgamesh
Level 89
God Stats
18W - 12L
1,497 SR
Queue Stats
198W - 197L
1,422 Elo+
Solo
Nu Wa
Nu Wa
lautrecc24
Nu Wa
Level 122
God Stats
8W - 5L
1,655 SR
Queue Stats
68W - 54L
1,894 Elo+
Solo
Bellona
Bellona
leko_joe
Bellona
Level 52
God Stats
8W - 5L
1,510 SR
Queue Stats
145W - 142L
1,534 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,576 Elo+

VS

Team Averages
Level 75
1,450 SR
1,567 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AbsoluteZero897
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,839 Elo+
Solo
Loki
Loki
FatLightnings20
Loki
Level 49
God Stats
1W - 3L
1,359 SR
Queue Stats
91W - 92L
1,496 Elo+
Solo
Cerberus
Cerberus
LocalFazbear
Cerberus
Level 64
God Stats
13W - 7L
1,500 SR
Queue Stats
326W - 291L
1,634 Elo+
Solo
Olorun
Olorun
sushiroll1818
Olorun
Level 44
God Stats
11W - 14L
1,391 SR
Queue Stats
411W - 407L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,071
507
1,359
6,906
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MoeLiva
Thanatos
10
9 / 1 / 1
6,426
643
6,252
7,985
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
R0G0RE
Gilgamesh
9
1 / 3 / 0
5,332
533
4,650
7,396
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
3 / 1 / 5
6,484
648
6,858
4,252
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
leko_joe
Bellona
8
0 / 1 / 1
4,532
453
804
5,336
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 0
5,933
593
3,153
4,985
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,198
420
2,139
7,600
3,614
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
2 / 5 / 0
5,272
527
2,886
8,475
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LocalFazbear
Cerberus
10
4 / 2 / 0
5,989
599
5,723
9,051
5,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 4 / 1
4,896
490
2,780
8,524
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
6
6
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
0
0
2
1
L
0
3
0
0
L
2
5
0
0.4
L
Cerberus
LocalFazbear
Cerberus
4
2
0
2
W
Thanatos
MoeLiva
Thanatos
9
1
1
9.5
W
Gilgamesh
R0G0RE
Gilgamesh
1
3
0
0.33
W
Nu Wa
3
1
5
5.5
W
Bellona
leko_joe
Bellona
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
16,681
31,875
Taken
38,635
17,066
Mitigated
16,693
9,118
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,153
1,300
0
2,594
4,985
2,087
0
732
4,237
0
48,919
W
1,359
374
0
1,456
6,906
4,611
0
0
6,663
19,468
0
L
2,139
743
0
2,372
7,600
3,614
0
1,467
6,077
0
17,672
L
2,886
1,240
0
306
8,475
3,081
0
1,192
7,113
0
26,581
L
Cerberus
LocalFazbear
Cerberus
5,723
1,147
0
3,733
9,051
5,229
0
200
8,284
27,341
1,871
W
Thanatos
MoeLiva
Thanatos
6,252
1,939
0
4,026
7,985
3,385
0
984
6,968
0
31,654
W
Gilgamesh
R0G0RE
Gilgamesh
4,650
1,691
0
892
7,396
4,521
0
3,970
3,426
0
26,060
W
Nu Wa
6,858
1,719
0
831
4,252
1,471
0
2,280
1,939
35,221
0
W
Bellona
leko_joe
Bellona
804
197
0
1,913
5,336
3,078
0
973
4,324
0
21,286
L
2,780
1,353
120
2,823
8,524
2,682
0
4,123
4,115
37,489
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
26,288
200
Minions Killed
256
0
Camps Cleared
0
913,932
Distance Traveled
858,053
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,933
593
82
8
0
179,826
1
W
Ares
5,071
507
21
2
0
184,437
1
L
Chaac
4,198
420
20
2
0
148,533
3
L
Loki
5,272
527
47
5
0
206,244
0
L
Cerberus
5,989
599
52
5
0
161,887
0
W
Thanatos
6,426
643
40
4
0
212,107
0
W
Gilgamesh
5,332
533
38
4
0
203,690
3
W
Nu Wa
6,484
648
61
6
0
197,771
0
W
Bellona
4,532
453
40
4
0
115,927
0
L
Olorun
4,896
490
55
6
0
161,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role