Player Matchup

Cupid
Cupid
Jeyxon
Cupid
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 27L
1,256 Elo+
Party 1
Thanatos
Thanatos
Kraken1171
Thanatos
Level 3
God Stats
2W - 2L
1,412 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 1
Surtr
Surtr
chirstho898
Surtr
Level 112
God Stats
6W - 7L
1,249 SR
Queue Stats
74W - 65L
1,344 Elo+
Party 1
Team Averages
Level 44
1,387 SR
1,319 Elo+

VS

Team Averages
Level 48
1,420 SR
1,477 Elo+
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Nadir_7UP
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hades
Hades
VIIKNIGHT99
Hades
Level 67
God Stats
4W - 3L
1,259 SR
Queue Stats
26W - 21L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jeyxon
Cupid
11
2 / 3 / 0
7,009
701
4,630
5,893
2,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Kraken1171
Thanatos
10
0 / 5 / 1
6,277
628
2,610
5,928
2,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,550
655
5,722
7,093
5,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 1 / 7
8,217
822
5,641
7,611
8,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Nadir_7UP
Bacchus
12
2 / 1 / 8
7,636
764
2,548
5,929
7,640
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 0 / 6
8,404
840
6,306
3,297
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
7
7.5
L
Cupid
Jeyxon
Cupid
2
3
0
0.67
L
Thanatos
Kraken1171
Thanatos
0
5
1
0.1
W
Bacchus
Nadir_7UP
Bacchus
2
1
8
6
W
5
0
6
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
14,495
18,914
Taken
16,837
9,542
Mitigated
18,164
2,760
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,641
440
30
1,377
7,611
8,379
553
208
7,389
14,803
650
L
Cupid
Jeyxon
Cupid
4,630
2,353
151
303
5,893
2,076
38
3,911
1,931
0
23,462
L
Thanatos
Kraken1171
Thanatos
2,610
917
0
1,432
5,928
2,205
0
4,496
1,414
0
11,128
W
Bacchus
Nadir_7UP
Bacchus
2,548
209
0
1,899
5,929
7,640
311
160
5,741
11,680
573
W
6,306
890
1,068
2,011
3,297
2,145
372
42
3,251
28,333
763
L
5,722
1,866
0
874
7,093
5,261
0
5,286
1,766
875
21,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,836
Gold Earned
24,257
92
Minions Killed
120
0
Camps Cleared
0
529,439
Distance Traveled
507,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,217
822
35
4
0
165,706
0
L
Cupid
7,009
701
44
4
0
164,209
0
L
Thanatos
6,277
628
20
2
0
170,232
0
W
Bacchus
7,636
764
23
2
0
178,190
0
W
Hades
8,404
840
62
6
0
163,252
0
L
Surtr
6,550
655
28
3
0
194,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role