Player Matchup

Thanatos
Thanatos
BeatMode1097
Thanatos
Level 25
God Stats
2W - 5L
1,267 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Discordia
Discordia
Reign7925
Discordia
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,551 Elo+
Party 1
Mulan
Mulan
SunniEsteel
Mulan
Level 114
God Stats
3W - 1L
1,715 SR
Queue Stats
45W - 43L
1,775 Elo+
Party 2
Tiamat
Tiamat
TulsTenebrose
Tiamat
Level 88
God Stats
3W - 0L
1,867 SR
Queue Stats
45W - 52L
1,662 Elo+
Party 2
Izanami
Izanami
ungotablejr1
Izanami
Level 76
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 25L
1,585 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,578 Elo+

VS

Team Averages
Level 137
1,625 SR
1,609 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
PepticEGO253
Shiva
Level 179
God Stats
5W - 2L
1,846 SR
Queue Stats
49W - 19L
1,881 Elo+
Solo
Apollo
Apollo
Shmeeple Fancy
Apollo
Level 103
God Stats
6W - 15L
1,571 SR
Queue Stats
101W - 116L
1,449 Elo+
Solo
Ix Chel
Ix Chel
SlayerFRED-24
Ix Chel
Level 101
God Stats
11W - 13L
1,709 SR
Queue Stats
209W - 228L
1,544 Elo+
Solo
Maman Brigitte
Maman Brigitte
webbyparrott49
Maman Brigitte
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeatMode1097
Thanatos
13
6 / 3 / 3
8,893
1,270
6,459
9,087
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Reign7925
Discordia
13
2 / 3 / 8
8,066
1,152
8,670
6,679
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 8
8,815
1,259
12,380
11,358
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 11
8,659
1,237
7,151
5,550
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ungotablejr1
Izanami
14
3 / 2 / 12
9,306
1,329
8,669
7,408
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

279

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 3 / 6
9,113
1,302
11,064
10,907
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 5
9,794
1,399
11,141
9,394
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 4 / 1
7,842
1,120
3,097
9,122
3,844
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
13
3 / 4 / 3
8,514
1,216
9,137
9,313
3,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
webbyparrott49
Maman Brigitte
12
0 / 6 / 3
7,178
1,025
2,688
8,400
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
18
Kills
12
12
Deaths
18
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
6
2
W
Thanatos
BeatMode1097
Thanatos
6
3
3
2.5
L
4
1
5
6.5
W
Discordia
Reign7925
Discordia
2
3
8
2
L
2
4
1
0.63
L
Ix Chel
3
4
3
1.13
W
4
2
8
4
W
3
2
11
4.25
W
Izanami
ungotablejr1
Izanami
3
2
12
4.5
L
Maman Brigitte
webbyparrott49
Maman Brigitte
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
37,127
40,082
Taken
47,136
23,136
Mitigated
22,421
6,529
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,064
1,092
0
410
10,907
5,013
0
3,044
7,734
0
20,739
W
Thanatos
BeatMode1097
Thanatos
6,459
1,172
0
3,341
9,087
3,437
0
2,548
6,539
0
12,337
L
11,141
1,316
79
1,027
9,394
6,519
0
2,855
6,236
0
36,146
W
Discordia
Reign7925
Discordia
8,670
802
0
0
6,679
2,040
0
2,161
4,518
14,789
0
L
3,097
1,109
0
216
9,122
3,844
0
3,112
5,882
0
15,795
L
Ix Chel
9,137
1,096
463
293
9,313
3,790
0
3,634
5,541
16,713
0
W
12,380
2,173
0
1,839
11,358
11,285
0
3,397
7,961
0
24,187
W
7,151
109
0
696
5,550
3,737
0
1,728
3,822
16,043
495
W
Izanami
ungotablejr1
Izanami
8,669
6,014
0
653
7,408
2,637
0
1,988
5,420
0
31,882
L
Maman Brigitte
webbyparrott49
Maman Brigitte
2,688
218
0
196
8,400
3,255
0
2,904
5,167
6,694
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
42,441
140
Minions Killed
139
6
Camps Cleared
6
727,753
Distance Traveled
689,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,113
1,302
22
3
2
165,708
0
W
Thanatos
8,893
1,270
9
1
0
151,991
0
L
Shiva
9,794
1,399
57
8
2
154,621
0
W
Discordia
8,066
1,152
16
2
1
137,171
0
L
Apollo
7,842
1,120
32
5
2
128,614
0
L
Ix Chel
8,514
1,216
20
3
0
145,097
0
W
Mulan
8,815
1,259
22
3
0
154,545
0
W
Tiamat
8,659
1,237
20
3
3
151,749
0
W
Izanami
9,306
1,329
73
10
2
132,297
0
L
Maman Brigitte
7,178
1,025
8
1
0
95,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role