Player Matchup

Geb
Geb
BeefTanen1796
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,421 Elo+
Solo
Nemesis
Nemesis
Glancingplot772
Nemesis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,715 Elo+
Solo
Cabrakan
Cabrakan
Hakayn
Cabrakan
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 168L
1,452 Elo+
Solo
Charybdis
Charybdis
Nine4Nothing
Charybdis
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 112L
1,397 Elo+
Solo
Pele
Pele
pixelmenace
Pele
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
314W - 297L
1,647 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,526 Elo+

VS

Team Averages
Level 73
1,500 SR
1,393 Elo+
Neith
Neith
Drybare2
Neith
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 63L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
Fw_Goldo
Erlang Shen
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,326 Elo+
Solo
Ah Puch
Ah Puch
ZkBwn
Ah Puch
Level 96
God Stats
7W - 3L
1,500 SR
Queue Stats
168W - 186L
1,502 Elo+
Solo
Bakasura
Bakasura
fearhuesosmx
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,317 Elo+
Solo
Charon
Charon
jhicks-jhicks
Charon
Level 71
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 128L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,825
783
4,637
7,911
7,328
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 7
7,682
768
5,451
10,371
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
Hakayn
Cabrakan
13
1 / 6 / 4
7,991
799
5,433
14,486
22,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Nine4Nothing
Charybdis
18
5 / 3 / 4
10,218
1,022
12,874
11,462
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,844
284
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drybare2
Neith
18
8 / 1 / 5
10,173
1,017
13,568
5,304
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Fw_Goldo
Erlang Shen
5
0 / 0 / 0
5,956
596
0
0
0
Ah Puch
ZkBwn
Ah Puch
16
1 / 2 / 8
8,668
867
12,816
7,025
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
fearhuesosmx
Bakasura
15
4 / 4 / 6
8,924
892
7,783
11,430
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 8
9,213
921
5,071
10,555
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
9
Kills
14
14
Deaths
9
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Neith
Drybare2
Neith
8
1
5
10.5
W
Erlang Shen
Fw_Goldo
Erlang Shen
0
0
0
0
L
2
3
7
1.83
L
Cabrakan
Hakayn
Cabrakan
1
6
4
0.5
L
Charybdis
Nine4Nothing
Charybdis
5
3
4
2.33
W
Ah Puch
ZkBwn
Ah Puch
1
2
8
2.5
W
Bakasura
fearhuesosmx
Bakasura
4
4
6
1.75
W
1
2
8
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
39,238
44,230
Taken
34,314
46,425
Mitigated
31,965
12,960
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,637
239
1,207
1,620
7,911
7,328
0
3,055
4,503
8,215
1,723
W
Neith
Drybare2
Neith
13,568
4,513
1,136
2,230
5,304
2,704
882
1,793
3,301
0
30,368
W
Erlang Shen
Fw_Goldo
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
5,451
1,240
574
2,824
10,371
10,573
420
4,312
5,742
0
7,387
L
Cabrakan
Hakayn
Cabrakan
5,433
700
301
1,347
14,486
22,158
0
5,327
8,275
11,512
0
L
Charybdis
Nine4Nothing
Charybdis
12,874
6,479
883
4,204
11,462
6,366
1,497
5,074
6,068
0
48,126
W
Ah Puch
ZkBwn
Ah Puch
12,816
515
0
1,215
7,025
4,058
49
2,033
4,900
32,837
530
W
Bakasura
fearhuesosmx
Bakasura
7,783
4,727
17
2,045
11,430
11,144
0
2,917
8,107
0
8,274
W
5,071
855
257
2,866
10,555
14,059
482
2,795
7,579
11,068
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
42,934
145
Minions Killed
115
0
Camps Cleared
0
691,672
Distance Traveled
747,664
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,825
783
10
1
0
187,108
0
W
Neith
10,173
1,017
50
5
0
188,837
0
W
Erlang Shen
5,956
596
0
0
0
0
0
L
Nemesis
7,682
768
5
1
0
179,171
0
L
Cabrakan
7,991
799
10
1
0
156,575
0
L
Charybdis
10,218
1,022
120
12
0
168,818
0
W
Ah Puch
8,668
867
41
4
0
191,902
4
W
Bakasura
8,924
892
11
1
0
186,310
0
W
Charon
9,213
921
13
1
0
180,615
0
L
Pele
2,844
284
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role