Player Matchup

Kali
Kali
 
Kali
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JackDaDrippa69
King Arthur
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 51L
1,483 Elo+
Party 2
Khepri
Khepri
Prohibit
Khepri
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
663W - 562L
1,634 Elo+
Solo
Jing Wei
Jing Wei
QuerqusRubra
Jing Wei
Level 153
God Stats
15W - 16L
1,906 SR
Queue Stats
442W - 385L
1,535 Elo+
Solo
Anubis
Anubis
SterbenG5
Anubis
Level 162
God Stats
2W - 7L
1,531 SR
Queue Stats
38W - 39L
1,483 Elo+
Party 2
Team Averages
Level 164
1,587 SR
1,527 Elo+

VS

Team Averages
Level 157
1,486 SR
1,532 Elo+
Hachiman
Hachiman
AirmanToaster50
Hachiman
Level 148
God Stats
14W - 7L
1,500 SR
Queue Stats
600W - 541L
1,629 Elo+
Solo
Vulcan
Vulcan
Hiddengun
Vulcan
Level 174
God Stats
1W - 1L
1,117 SR
Queue Stats
32W - 28L
1,432 Elo+
Party 1
Nemesis
Nemesis
TrippyRatzz
Nemesis
Level 151
God Stats
14W - 4L
1,811 SR
Queue Stats
26W - 18L
1,573 Elo+
Solo
Bacchus
Bacchus
ZHimschoot
Bacchus
Level 157
God Stats
12W - 5L
1,500 SR
Queue Stats
62W - 52L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jezmundd
Cu Chulainn
Level 154
God Stats
10W - 3L
1,500 SR
Queue Stats
192W - 167L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 2 / 1
8,419
495
4,631
18,429
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
JackDaDrippa69
King Arthur
14
1 / 6 / 4
8,336
490
7,757
18,404
16,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Prohibit
Khepri
12
2 / 4 / 3
8,329
490
5,831
18,666
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
QuerqusRubra
Jing Wei
14
3 / 3 / 3
8,513
501
6,496
11,719
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SterbenG5
Anubis
13
1 / 7 / 1
7,988
470
12,026
15,824
9,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 3 / 3
10,444
614
15,232
13,368
5,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Hiddengun
Vulcan
16
3 / 1 / 9
9,954
586
15,201
9,079
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TrippyRatzz
Nemesis
15
6 / 2 / 5
9,557
562
9,342
17,678
8,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ZHimschoot
Bacchus
13
3 / 0 / 14
9,266
545
10,418
10,561
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
jezmundd
Cu Chulainn
14
2 / 4 / 9
9,812
577
11,730
20,527
17,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
22
22
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
1
1.75
W
Hachiman
8
3
3
3.17
W
Vulcan
Hiddengun
Vulcan
3
1
9
7.5
L
King Arthur
JackDaDrippa69
King Arthur
1
6
4
0.5
L
Khepri
Prohibit
Khepri
2
4
3
0.88
L
Jing Wei
QuerqusRubra
Jing Wei
3
3
3
1.5
L
Anubis
SterbenG5
Anubis
1
7
1
0.21
W
Nemesis
TrippyRatzz
Nemesis
6
2
5
4.25
W
Bacchus
ZHimschoot
Bacchus
3
0
14
10
W
Cu Chulainn
jezmundd
Cu Chulainn
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
61,923
83,042
Taken
71,213
56,704
Mitigated
46,913
21,068
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,631
1,566
0
8,255
18,429
9,034
0
4,819
13,454
0
73,269
W
Hachiman
15,232
9,116
0
4,728
13,368
5,164
157
3,061
10,307
0
91,338
W
Vulcan
Hiddengun
Vulcan
15,201
3,955
68
1,615
9,079
3,444
0
4,363
4,716
69,309
2,149
L
King Arthur
JackDaDrippa69
King Arthur
7,757
634
0
2,339
18,404
16,463
0
2,757
15,635
1,217
57,255
L
Khepri
Prohibit
Khepri
5,831
666
0
2,478
18,666
17,619
0
8,534
9,904
21,334
0
L
Jing Wei
QuerqusRubra
Jing Wei
6,496
4,984
0
2,995
11,719
4,502
0
2,818
8,869
0
64,392
L
Anubis
SterbenG5
Anubis
12,026
248
0
5,001
15,824
9,086
0
7,111
8,309
68,487
0
W
Nemesis
TrippyRatzz
Nemesis
9,342
4,372
0
994
17,678
8,922
551
4,393
13,285
0
82,375
W
Bacchus
ZHimschoot
Bacchus
10,418
627
462
2,664
10,561
11,994
48
3,347
7,214
22,124
1,851
W
Cu Chulainn
jezmundd
Cu Chulainn
11,730
2,256
0
3,175
20,527
17,389
448
4,187
16,340
8,770
68,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
49,033
469
Minions Killed
488
0
Camps Cleared
0
1,625,525
Distance Traveled
1,749,862
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,419
495
130
8
0
387,059
2
W
Hachiman
10,444
614
135
8
0
315,434
2
W
Vulcan
9,954
586
131
8
0
368,809
0
L
King Arthur
8,336
490
89
5
0
306,958
3
L
Khepri
8,329
490
19
1
0
340,383
3
L
Jing Wei
8,513
501
120
7
0
311,734
3
L
Anubis
7,988
470
111
7
0
279,391
4
W
Nemesis
9,557
562
89
5
0
382,784
4
W
Bacchus
9,266
545
26
2
0
393,336
0
W
Cu Chulainn
9,812
577
107
6
0
289,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role