Player Matchup

Aphrodite
Aphrodite
Alien38
Aphrodite
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Lancelot
Lancelot
Asgeiros
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,842 Elo+
Party 1
Cernunnos
Cernunnos
Crøwler
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,712 Elo+

VS

Team Averages
Level 139
1,500 SR
1,646 Elo+
Hercules
Hercules
Vizαhfy
Hercules
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Solo
Medusa
Medusa
prieto_sanro
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,713 Elo+
Party 2
Freya
Freya
voroto_nogokui
Freya
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
113W - 104L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alien38
Aphrodite
12
1 / 6 / 1
7,708
701
6,564
10,368
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Asgeiros
Lancelot
12
1 / 7 / 2
8,043
731
7,483
14,522
11,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Crøwler
Cernunnos
13
1 / 6 / 0
7,919
720
7,820
11,371
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Vizαhfy
Hercules
15
5 / 0 / 13
9,640
876
13,404
13,529
16,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
8 / 1 / 10
10,456
951
8,451
6,840
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 13
9,576
871
9,815
11,391
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
19
19
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alien38
Aphrodite
1
6
1
0.25
L
Lancelot
Asgeiros
Lancelot
1
7
2
0.29
L
Cernunnos
Crøwler
Cernunnos
1
6
0
0.17
W
Hercules
Vizαhfy
Hercules
5
0
13
11.5
W
Medusa
8
1
10
13
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
31,670
36,261
Taken
31,760
22,302
Mitigated
24,952
6,370
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alien38
Aphrodite
6,564
330
2,511
2,514
10,368
5,288
0
1,955
8,110
20,280
252
L
Lancelot
Asgeiros
Lancelot
7,483
1,746
0
565
14,522
11,840
0
4,048
9,902
0
23,134
L
Cernunnos
Crøwler
Cernunnos
7,820
3,667
0
780
11,371
5,174
0
3,170
7,901
0
30,111
W
Hercules
Vizαhfy
Hercules
13,404
4,803
0
6,483
13,529
16,250
264
3,129
10,400
0
29,368
W
Medusa
8,451
3,050
0
2,322
6,840
3,735
1,190
896
5,944
0
56,912
W
9,815
3,453
0
4,607
11,391
4,967
1,028
2,864
8,527
35,390
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
29,672
103
Minions Killed
169
0
Camps Cleared
0
585,012
Distance Traveled
642,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,708
701
33
3
0
189,600
0
L
Lancelot
8,043
731
30
3
0
220,081
2
L
Cernunnos
7,919
720
40
4
0
175,331
0
W
Hercules
9,640
876
30
3
0
226,798
0
W
Medusa
10,456
951
76
7
0
209,517
0
W
Freya
9,576
871
63
6
0
206,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role