Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
BasetCatz
Mulan
Silver II
Level 108
God Stats
1W - 2L
1,266 SR
Queue Stats
12W - 15L
1,337 MMR
Party 2
Rama
Rama
Silver I
GH057ayame
Rama
Silver I
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 18L
1,388 MMR
Solo
Merlin
Merlin
Bronze III
Goobyman12
Merlin
Bronze III
Level 126
God Stats
17W - 11L
1,500 SR
Queue Stats
261W - 252L
1,407 MMR
Solo
Nike
Nike
Silver IV
NuncentsYT
Nike
Silver IV
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,448 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,410 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,457 SR
1,397 MMR
Raijin
Raijin
Silver III
Cramega
Raijin
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,408 MMR
Solo
Nemesis
Nemesis
Bronze III
RevOrochi
Nemesis
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,499 MMR
Party 1
Ares
Ares
Silver II
cargeral
Ares
Silver II
Level 159
God Stats
3W - 5L
1,188 SR
Queue Stats
249W - 271L
1,408 MMR
Solo
Hachiman
Hachiman
Bronze III
o0MAZE0o
Hachiman
Bronze III
Level 129
God Stats
60W - 52L
1,714 SR
Queue Stats
228W - 222L
1,372 MMR
Solo
Hercules
Hercules
Silver IV
spagdretti
Hercules
Silver IV
Level 155
God Stats
2W - 3L
1,382 SR
Queue Stats
42W - 40L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 3 / 0
4,619
462
1,365
6,918
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
BasetCatz
Mulan
8
0 / 6 / 2
4,460
446
4,231
11,369
6,782
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
2 / 1 / 0
5,516
552
3,453
5,514
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Goobyman12
Merlin
9
0 / 1 / 0
5,044
504
1,032
2,490
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,117
512
3,875
10,778
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThanatosMaman BrigitteBake KujiraAo Kuang

VS

Bans
KukulkanAwilixAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cramega
Raijin
11
4 / 0 / 2
6,334
633
2,890
3,191
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RevOrochi
Nemesis
11
4 / 0 / 5
6,434
643
3,068
5,664
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
1 / 1 / 5
5,924
592
2,667
6,563
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
o0MAZE0o
Hachiman
11
2 / 1 / 1
5,905
591
4,379
6,279
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
spagdretti
Hercules
10
2 / 0 / 2
6,101
610
7,521
9,978
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
L
Mulan
BasetCatz
Mulan
0
6
2
0.17
W
Raijin
Cramega
Raijin
4
0
2
5
L
2
1
0
2
L
Merlin
Goobyman12
Merlin
0
1
0
0
L
0
3
0
0
W
Nemesis
RevOrochi
Nemesis
4
0
5
6.5
W
Ares
1
1
5
3.5
W
Hachiman
o0MAZE0o
Hachiman
2
1
1
2.5
W
Hercules
spagdretti
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,956
Damage
20,525
37,069
Taken
31,675
18,611
Mitigated
20,433
5,457
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,365
680
0
268
6,918
2,670
0
1,444
5,384
0
26,434
L
Mulan
BasetCatz
Mulan
4,231
1,098
0
2,004
11,369
6,782
0
2,424
8,849
0
23,439
W
Raijin
Cramega
Raijin
2,890
277
0
750
3,191
1,128
630
683
2,508
42,444
0
L
3,453
2,848
0
1,188
5,514
1,887
0
546
4,968
0
41,744
L
Merlin
Goobyman12
Merlin
1,032
0
0
497
2,490
753
0
606
1,786
34,504
0
L
3,875
1,121
0
1,500
10,778
6,519
0
90
9,930
0
36,479
W
Nemesis
RevOrochi
Nemesis
3,068
1,177
0
958
5,664
2,306
0
0
5,594
0
44,155
W
Ares
2,667
180
0
1,878
6,563
4,316
0
349
6,052
17,749
4,101
W
Hachiman
o0MAZE0o
Hachiman
4,379
2,371
0
2,579
6,279
2,425
0
0
6,203
0
44,561
W
Hercules
spagdretti
Hercules
7,521
2,346
0
5,352
9,978
10,258
0
0
9,978
0
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
30,698
279
Minions Killed
334
0
Camps Cleared
0
912,499
Distance Traveled
998,827
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,619
462
52
5
0
208,745
0
L
Mulan
4,460
446
29
3
0
187,031
0
W
Raijin
6,334
633
100
10
0
186,625
2
L
Rama
5,516
552
69
7
0
180,934
5
L
Merlin
5,044
504
71
7
0
143,527
2
L
Nike
5,117
512
58
6
0
192,262
0
W
Nemesis
6,434
643
75
8
0
225,336
2
W
Ares
5,924
592
30
3
0
209,717
2
W
Hachiman
5,905
591
66
7
0
168,039
0
W
Hercules
6,101
610
63
6
0
209,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role