Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Kfred
Hachiman
Bronze III
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 27L
1,546 MMR
Solo
Osiris
Osiris
Bronze III
Kohner0
Osiris
Bronze III
Level 162
God Stats
5W - 4L
1,715 SR
Queue Stats
36W - 33L
1,548 MMR
Solo
Thanatos
Thanatos
Silver I
LoyaItyy
Thanatos
Silver I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 77L
1,548 MMR
Solo
Chaac
Chaac
Bronze III
scarexm
Chaac
Bronze III
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 30L
1,548 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,543 SR
1,538 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,500 SR
1,528 MMR
Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
JackHυghes
Ares
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 31L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
MikeRG1993
Tyr
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,546 MMR
Solo
Ra
Ra
Silver I
eekagon
Ra
Silver I
Level 159
God Stats
10W - 4L
1,500 SR
Queue Stats
128W - 94L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 2
4,597
418
5,309
9,286
6,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Kfred
Hachiman
9
0 / 2 / 1
5,829
530
1,952
5,903
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Kohner0
Osiris
12
1 / 0 / 0
6,770
615
7,150
10,060
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LoyaItyy
Thanatos
11
1 / 4 / 0
5,737
522
4,128
10,784
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
scarexm
Chaac
11
2 / 4 / 0
6,338
576
9,651
12,785
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliBake KujiraSusanoAthena

VS

Bans
AnhurAo KuangMaman BrigitteKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 1 / 6
6,641
604
6,998
11,133
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
 
Cernunnos
12
2 / 1 / 1
6,594
599
5,749
6,536
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 1 / 7
6,379
580
7,888
10,726
9,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,626
511
4,873
9,351
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 6
6,912
628
6,817
7,826
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
13
13
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Camazotz
 
Camazotz
4
1
6
7
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
3
1
7
6.5
L
Hachiman
Kfred
Hachiman
0
2
1
0.25
L
Osiris
Kohner0
Osiris
1
0
0
1
L
Thanatos
LoyaItyy
Thanatos
1
4
0
0.25
W
0
1
0
0
W
4
1
6
7
L
Chaac
scarexm
Chaac
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
32,325
48,818
Taken
45,572
32,482
Mitigated
29,270
18,690
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,309
510
554
2,668
9,286
6,868
0
5,413
3,873
20,698
868
W
Camazotz
 
Camazotz
6,998
3,111
0
7,285
11,133
4,286
0
929
10,204
0
49,006
W
Cernunnos
 
Cernunnos
5,749
3,267
0
2,405
6,536
2,812
0
607
5,929
0
62,307
W
7,888
1,880
0
1,971
10,726
9,725
0
2,487
8,239
20,997
990
L
Hachiman
Kfred
Hachiman
1,952
1,033
0
1,863
5,903
1,925
0
526
5,377
0
39,178
L
Osiris
Kohner0
Osiris
7,150
2,611
0
4,360
10,060
10,516
0
388
9,027
0
53,547
L
Thanatos
LoyaItyy
Thanatos
4,128
1,032
0
6,017
10,784
4,513
0
2,358
8,426
0
42,410
W
4,873
567
0
4,936
9,351
8,703
0
0
9,351
0
41,135
W
6,817
781
909
2,274
7,826
3,744
44
992
6,834
60,413
453
L
Chaac
scarexm
Chaac
9,651
2,966
0
3,228
12,785
8,660
0
5,704
7,001
0
55,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
32,152
341
Minions Killed
387
0
Camps Cleared
0
1,056,937
Distance Traveled
1,189,635
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,597
418
21
2
0
196,545
0
W
Camazotz
6,641
604
87
8
0
286,561
4
W
Cernunnos
6,594
599
104
9
0
208,382
5
W
Ares
6,379
580
26
2
0
246,937
0
L
Hachiman
5,829
530
74
7
0
207,635
0
L
Osiris
6,770
615
84
8
0
211,869
0
L
Thanatos
5,737
522
68
6
0
219,409
0
W
Tyr
5,626
511
68
6
0
211,288
0
W
Ra
6,912
628
102
9
0
236,467
0
L
Chaac
6,338
576
94
9
0
221,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role