Player Matchup

Hades
Hades
Silver III
CORNICULA
Hades
Silver III
Level 159
God Stats
5W - 6L
1,728 SR
Queue Stats
373W - 387L
1,374 MMR
Solo
Serqet
Serqet
Bronze III
DougTheFragger
Serqet
Bronze III
Level 78
God Stats
4W - 5L
1,699 SR
Queue Stats
20W - 35L
1,477 MMR
Party 1
Medusa
Medusa
Silver I
MrPandastic1
Medusa
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 363L
1,378 MMR
Solo
Kukulkan
Kukulkan
Silver III
Throbbin_Sosage1
Kukulkan
Silver III
Level 153
God Stats
0W - 2L
1,760 SR
Queue Stats
70W - 70L
1,406 MMR
Party 1
Guan Yu
Guan Yu
Gold V
nagufi
Guan Yu
Gold V
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 247L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,637 SR
1,409 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,516 SR
1,408 MMR
Arachne
Arachne
Bronze III
Aguynamedwill
Arachne
Bronze III
Level 154
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 16L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheLegendMast3r
Cu Chulainn
Bronze III
Level 159
God Stats
1W - 3L
1,477 SR
Queue Stats
27W - 25L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
antjostin
Merlin
Bronze III
Level 159
God Stats
2W - 4L
1,395 SR
Queue Stats
149W - 165L
1,454 MMR
Solo
Charon
Charon
Bronze III
random-groove16
Charon
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,454 MMR
Solo
Ishtar
Ishtar
Silver III
starving-sun33
Ishtar
Silver III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
398W - 425L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CORNICULA
Hades
13
1 / 1 / 2
7,994
470
4,826
17,489
18,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 2
8,209
483
4,787
11,816
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
2 / 2 / 0
9,183
540
7,686
9,637
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 1
9,291
547
11,292
9,312
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
nagufi
Guan Yu
13
0 / 2 / 0
7,829
461
4,778
12,899
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Maman BrigittePoseidonThanatosSurtrKali

VS

Bans
Bake KujiraIzanamiChronosAo KuangJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 1 / 2
8,908
524
6,712
15,246
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TheLegendMast3r
Cu Chulainn
15
2 / 0 / 2
9,492
558
14,878
12,500
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
antjostin
Merlin
14
0 / 1 / 2
8,231
484
4,669
5,986
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,327
431
4,667
12,324
9,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 1
8,579
505
5,830
9,972
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
1
2
4
L
Hades
CORNICULA
Hades
1
1
2
2
L
2
1
2
3
L
Medusa
2
2
0
1
W
Cu Chulainn
TheLegendMast3r
Cu Chulainn
2
0
2
3
L
2
2
1
1.25
W
Merlin
antjostin
Merlin
0
1
2
1
L
Guan Yu
nagufi
Guan Yu
0
2
0
0
W
1
3
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
36,756
61,153
Taken
56,028
43,085
Mitigated
36,723
16,038
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,712
4,411
0
8,713
15,246
6,919
0
3,238
11,860
0
89,312
L
Hades
CORNICULA
Hades
4,826
529
930
8,687
17,489
18,606
0
4,102
12,914
45,463
422
L
4,787
1,761
0
710
11,816
6,125
0
1,393
10,371
0
69,167
L
Medusa
7,686
3,036
0
2,335
9,637
4,476
34
465
9,172
0
89,665
W
Cu Chulainn
TheLegendMast3r
Cu Chulainn
14,878
1,834
0
3,477
12,500
13,451
0
1,048
11,452
15,280
69,168
L
11,292
175
0
494
9,312
4,477
138
4,260
4,966
92,430
611
W
Merlin
antjostin
Merlin
4,669
90
0
43
5,986
1,851
0
4,155
1,831
72,165
643
L
Guan Yu
nagufi
Guan Yu
4,778
645
102
2,780
12,899
9,401
0
1,525
10,422
0
60,024
W
4,667
843
0
1,862
12,324
9,845
0
7,068
4,998
23,899
348
W
5,830
2,119
0
4,327
9,972
4,657
0
511
9,236
0
72,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
42,537
579
Minions Killed
521
0
Camps Cleared
0
1,631,435
Distance Traveled
1,693,297
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,908
524
128
8
0
419,573
0
L
Hades
7,994
470
60
4
0
277,061
0
L
Serqet
8,209
483
103
6
0
396,805
0
L
Medusa
9,183
540
150
9
0
317,106
0
W
Cu Chulainn
9,492
558
123
7
0
346,008
3
L
Kukulkan
9,291
547
160
9
0
350,905
9
W
Merlin
8,231
484
143
8
0
327,267
3
L
Guan Yu
7,829
461
106
6
0
289,558
8
W
Charon
7,327
431
21
1
0
330,771
0
W
Ishtar
8,579
505
106
6
0
269,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role