Player Matchup

Yemoja
Yemoja
CDDT_Daddyglatze
Yemoja
Level 116
God Stats
5W - 0L
1,500 SR
Queue Stats
36W - 35L
1,234 Elo+
Party 1
Horus
Horus
CDDT_Killerboom
Horus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,189 Elo+
Party 1
Ishtar
Ishtar
Ist_gute_Name
Ishtar
Level 104
God Stats
1W - 2L
1,211 SR
Queue Stats
22W - 20L
1,310 Elo+
Party 1
Arachne
Arachne
Ownedbitach
Arachne
Level 117
God Stats
33W - 24L
1,170 SR
Queue Stats
459W - 429L
1,801 Elo+
Solo
Baba Yaga
Baba Yaga
Sir_Oellordl69
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,342 Elo+
Party 1
Team Averages
Level 110
1,376 SR
1,375 Elo+

VS

Team Averages
Level 98
1,500 SR
1,592 Elo+
Serqet
Serqet
 
Serqet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Hemokinesis
Artemis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 2
King Arthur
King Arthur
Trampolinepark
King Arthur
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
1,539 Elo+
Solo
Chernobog
Chernobog
westikEVG
Chernobog
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
75W - 76L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,717
560
4,420
5,901
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 0
6,651
554
1,440
5,120
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 1 / 1
5,689
474
4,281
8,172
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ownedbitach
Arachne
12
4 / 0 / 1
6,822
569
5,546
8,279
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Sir_Oellordl69
Baba Yaga
12
1 / 0 / 1
6,584
549
3,028
3,296
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 0
5,446
454
4,738
8,682
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
8
1 / 1 / 0
5,259
438
4,354
9,606
6,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Hemokinesis
Artemis
8
0 / 3 / 1
4,613
384
4,364
7,065
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Trampolinepark
King Arthur
1
0 / 0 / 0
3,693
308
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
westikEVG
Chernobog
11
0 / 1 / 0
6,557
546
2,268
6,420
2,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
L
Sylvanus
 
Sylvanus
1
1
0
1
W
0
0
4
2
W
1
0
0
1
L
Artemis
Hemokinesis
Artemis
0
3
1
0.17
W
1
1
1
1.5
W
Arachne
Ownedbitach
Arachne
4
0
1
4.5
W
Baba Yaga
Sir_Oellordl69
Baba Yaga
1
0
1
1.5
L
King Arthur
Trampolinepark
King Arthur
0
0
0
0
L
Chernobog
westikEVG
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
15,724
30,768
Taken
31,773
16,016
Mitigated
15,595
10,859
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,738
1,734
0
750
8,682
4,006
0
552
7,958
0
36,836
L
Sylvanus
 
Sylvanus
4,354
1,471
2,200
1,900
9,606
6,324
0
2,064
7,542
17,133
0
W
4,420
797
3,715
2,255
5,901
3,440
126
1,663
4,238
18,890
2,474
W
1,440
622
0
892
5,120
4,582
599
0
4,964
0
34,462
L
Artemis
Hemokinesis
Artemis
4,364
1,487
0
396
7,065
2,731
0
1,865
5,200
0
21,938
W
4,281
2,049
0
1,148
8,172
2,919
368
1,448
6,529
0
43,016
W
Arachne
Ownedbitach
Arachne
5,546
4,647
0
1,476
8,279
3,648
546
1,243
7,036
0
50,829
W
Baba Yaga
Sir_Oellordl69
Baba Yaga
3,028
120
0
1,373
3,296
1,427
0
0
3,296
39,391
2,693
L
King Arthur
Trampolinepark
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
westikEVG
Chernobog
2,268
782
48
1,587
6,420
2,534
197
2,616
3,804
0
49,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
25,568
335
Minions Killed
210
0
Camps Cleared
0
1,097,006
Distance Traveled
828,610
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,446
454
66
6
0
249,679
0
L
Sylvanus
5,259
438
15
1
0
195,332
1
W
Yemoja
6,717
560
25
2
0
204,473
1
W
Horus
6,651
554
72
6
0
193,714
0
L
Artemis
4,613
384
34
3
0
185,636
3
W
Ishtar
5,689
474
75
6
0
200,591
0
W
Arachne
6,822
569
89
7
0
284,948
0
W
Baba Yaga
6,584
549
74
6
0
213,280
3
L
King Arthur
3,693
308
0
0
0
0
0
L
Chernobog
6,557
546
95
8
0
197,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role