Player Matchup

Morgan Le Fay
Morgan Le Fay
LiftedSack
Morgan Le Fay
Level 84
God Stats
23W - 15L
1,488 SR
Queue Stats
42W - 29L
1,424 Elo+
Solo
Freya
Freya
SiebenQualle040
Freya
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
672W - 690L
1,345 Elo+
Solo
Ares
Ares
WittyKitten4908
Ares
Level 49
God Stats
35W - 26L
1,357 SR
Queue Stats
613W - 621L
1,465 Elo+
Solo
Guan Yu
Guan Yu
bradleejacob
Guan Yu
Level 63
God Stats
12W - 16L
1,396 SR
Queue Stats
89W - 85L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
faithjaylen123
Nu Wa
Level 29
God Stats
24W - 21L
1,434 SR
Queue Stats
33W - 35L
1,300 Elo+
Party 2
Team Averages
Level 58
1,435 SR
1,392 Elo+

VS

Team Averages
Level 68
1,500 SR
1,512 Elo+
Olorun
Olorun
Axrevi
Olorun
Level 102
God Stats
25W - 21L
1,544 SR
Queue Stats
207W - 230L
1,553 Elo+
Party 1
Athena
Athena
H0MICYD3
Athena
Level 60
God Stats
2W - 5L
1,222 SR
Queue Stats
39W - 36L
1,453 Elo+
Party 3
Bake Kujira
Bake Kujira
oOoTUoOo
Bake Kujira
Level 49
God Stats
25W - 22L
1,734 SR
Queue Stats
48W - 49L
1,694 Elo+
Party 1
Cerberus
Cerberus
wondermexican99
Cerberus
Level 68
God Stats
4W - 5L
1,492 SR
Queue Stats
380W - 388L
1,429 Elo+
Solo
Pele
Pele
zinsity
Pele
Level 59
God Stats
8W - 6L
1,506 SR
Queue Stats
20W - 18L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LiftedSack
Morgan Le Fay
15
3 / 6 / 2
9,742
974
14,445
16,559
5,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 5 / 4
9,888
989
15,634
13,761
5,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 9 / 6
10,083
1,008
8,936
26,408
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
bradleejacob
Guan Yu
15
1 / 6 / 3
9,509
951
8,360
17,833
15,530
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 6
9,967
997
13,967
13,070
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

127

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axrevi
Olorun
17
4 / 0 / 19
11,484
1,148
16,292
11,013
3,607
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Athena
H0MICYD3
Athena
17
0 / 0 / 12
9,994
999
4,386
7,584
9,034
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bake Kujira
oOoTUoOo
Bake Kujira
17
6 / 2 / 15
11,332
1,133
19,778
17,316
27,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
18
5 / 5 / 17
11,504
1,150
18,446
18,607
13,508
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
zinsity
Pele
19
18 / 0 / 7
14,034
1,403
25,093
14,333
5,185
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
7
Kills
33
33
Deaths
7
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Olorun
Axrevi
Olorun
4
0
19
13.5
W
Athena
H0MICYD3
Athena
0
0
12
6
L
Morgan Le Fay
LiftedSack
Morgan Le Fay
3
6
2
0.67
L
2
5
4
0.8
L
0
9
6
0.33
L
Guan Yu
bradleejacob
Guan Yu
1
6
3
0.42
L
1
7
6
0.57
W
Bake Kujira
oOoTUoOo
Bake Kujira
6
2
15
6.75
W
Cerberus
5
5
17
2.7
W
Pele
zinsity
Pele
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,342
Damage
83,995
87,631
Taken
68,853
45,402
Mitigated
58,832
8,324
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Axrevi
Olorun
16,292
7,458
860
1,885
11,013
3,607
0
8,433
2,580
31,714
0
W
Athena
H0MICYD3
Athena
4,386
590
0
1,604
7,584
9,034
0
5,235
2,349
19,462
0
L
Morgan Le Fay
LiftedSack
Morgan Le Fay
14,445
1,784
0
870
16,559
5,607
0
14,219
2,250
27,879
442
L
15,634
5,051
0
2,191
13,761
5,006
0
6,945
6,760
27,471
0
L
8,936
1,055
0
2,399
26,408
14,844
0
19,036
6,766
16,497
0
L
Guan Yu
bradleejacob
Guan Yu
8,360
613
926
1,938
17,833
15,530
0
12,566
5,120
0
18,730
L
13,967
6,290
0
0
13,070
4,415
0
4,341
8,643
41,722
0
W
Bake Kujira
oOoTUoOo
Bake Kujira
19,778
10,779
0
878
17,316
27,498
0
14,357
2,959
46,147
1,016
W
Cerberus
18,446
1,440
95
4,989
18,607
13,508
0
14,559
3,575
31,779
0
W
Pele
zinsity
Pele
25,093
8,400
0
5,678
14,333
5,185
0
10,110
4,223
0
51,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,189
Gold Earned
58,348
133
Minions Killed
232
3
Camps Cleared
9
855,177
Distance Traveled
958,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,484
1,148
38
4
1
191,710
0
W
Athena
9,994
999
38
4
0
205,509
0
L
Morgan Le Fay
9,742
974
26
3
0
164,280
0
L
Freya
9,888
989
28
3
0
151,156
0
L
Ares
10,083
1,008
5
1
2
180,212
0
L
Guan Yu
9,509
951
28
3
0
204,564
0
L
Nu Wa
9,967
997
46
5
1
154,965
0
W
Bake Kujira
11,332
1,133
66
7
1
186,678
0
W
Cerberus
11,504
1,150
39
4
0
167,292
0
W
Pele
14,034
1,403
51
5
7
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role