Player Matchup

Cernunnos
Cernunnos
BlacKnife332
Cernunnos
Level 172
God Stats
2W - 2L
1,285 SR
Queue Stats
98W - 79L
1,583 Elo+
Party 3
Bellona
Bellona
DrJones34
Bellona
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,871 Elo+
Party 2
Thor
Thor
GâladrieL
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
SuxFox
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,871 Elo+
Party 2
Janus
Janus
Zαρργ
Janus
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,398 Elo+
Party 3
Team Averages
Level 136
1,457 SR
1,645 Elo+

VS

Team Averages
Level 158
1,578 SR
1,598 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Badibiii
Ravana
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 148L
1,732 Elo+
Party 1
Horus
Horus
FreakMJ
Horus
Level 174
God Stats
7W - 4L
1,500 SR
Queue Stats
77W - 66L
1,732 Elo+
Party 1
Anhur
Anhur
IHazNoIdeaz7
Anhur
Level 165
God Stats
11W - 7L
1,888 SR
Queue Stats
132W - 96L
1,524 Elo+
Party 1
Sol
Sol
Мeаt
Sol
Level 159
God Stats
4W - 10L
1,500 SR
Queue Stats
216W - 204L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlacKnife332
Cernunnos
11
0 / 1 / 1
5,679
516
6,791
6,806
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
DrJones34
Bellona
10
1 / 2 / 0
6,263
569
5,489
10,485
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
5,437
494
4,489
11,329
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
SuxFox
Yemoja
9
0 / 1 / 1
5,555
505
3,933
7,421
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Zαρργ
Janus
12
1 / 3 / 0
6,316
574
1,936
6,986
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 2
6,761
615
6,713
9,455
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Badibiii
Ravana
12
6 / 0 / 1
6,834
621
6,807
3,469
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
FreakMJ
Horus
9
0 / 0 / 5
5,767
524
5,984
10,961
7,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,356
578
5,805
7,881
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Мeаt
Sol
13
1 / 0 / 3
7,218
656
3,460
5,836
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
W
Ravana
Badibiii
Ravana
6
0
1
6.5
L
Cernunnos
BlacKnife332
Cernunnos
0
1
1
0.5
L
Bellona
DrJones34
Bellona
1
2
0
0.5
W
Horus
FreakMJ
Horus
0
0
5
2.5
L
0
3
1
0.17
W
3
1
1
3.5
L
Yemoja
SuxFox
Yemoja
0
1
1
0.5
L
Janus
Zαρργ
Janus
1
3
0
0.33
W
Sol
Мeаt
Sol
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
28,769
43,027
Taken
37,602
21,342
Mitigated
22,971
14,810
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,713
3,131
0
2,812
9,455
8,982
0
0
8,547
41,097
12,791
W
Ravana
Badibiii
Ravana
6,807
2,467
0
2,838
3,469
1,570
0
293
3,102
0
44,904
L
Cernunnos
BlacKnife332
Cernunnos
6,791
3,577
0
1,505
6,806
2,076
0
0
6,806
0
60,014
L
Bellona
DrJones34
Bellona
5,489
1,435
0
3,848
10,485
9,787
0
6,160
4,325
0
43,563
W
Horus
FreakMJ
Horus
5,984
1,793
810
3,699
10,961
7,325
0
2,209
8,740
0
16,708
L
4,489
505
0
4,513
11,329
3,598
0
1,922
9,407
0
43,086
W
5,805
3,132
0
2,677
7,881
3,101
0
2,300
5,579
0
47,644
L
Yemoja
SuxFox
Yemoja
3,933
1,466
2,390
1,929
7,421
3,862
0
0
7,421
17,996
1,100
L
Janus
Zαρργ
Janus
1,936
0
0
625
6,986
2,019
0
1,519
5,467
51,763
0
W
Sol
Мeаt
Sol
3,460
1,155
0
3,228
5,836
1,993
758
917
4,802
61,542
6,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
32,936
405
Minions Killed
396
0
Camps Cleared
0
1,111,715
Distance Traveled
1,125,539
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,761
615
94
9
0
188,085
4
W
Ravana
6,834
621
68
6
0
253,793
2
L
Cernunnos
5,679
516
108
10
0
195,710
2
L
Bellona
6,263
569
88
8
0
228,583
2
W
Horus
5,767
524
18
2
0
253,580
5
L
Thor
5,437
494
69
6
0
246,513
1
W
Anhur
6,356
578
86
8
0
212,090
3
L
Yemoja
5,555
505
21
2
0
203,609
1
L
Janus
6,316
574
119
11
0
237,300
1
W
Sol
7,218
656
130
12
0
217,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role