Player Matchup

Ares
Ares
Doomsday024
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
NUGSafrin
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,511 Elo+
Party 2
Sol
Sol
TwinTower420
Sol
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,016 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,342 Elo+

VS

Team Averages
Level 82
1,511 SR
1,469 Elo+
Zeus
Zeus
Roko334twitch
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Unvaxxxed
Medusa
Level 114
God Stats
6W - 3L
1,782 SR
Queue Stats
62W - 57L
1,309 Elo+
Solo
Sylvanus
Sylvanus
aucenon
Sylvanus
Level 46
God Stats
4W - 4L
1,250 SR
Queue Stats
94W - 89L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,367
579
3,987
14,402
11,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
NUGSafrin
Charybdis
12
0 / 5 / 0
6,852
623
5,921
10,145
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
6,825
620
6,591
8,395
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,679
880
8,980
4,768
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Unvaxxxed
Medusa
15
8 / 0 / 7
9,362
851
12,663
4,784
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
aucenon
Sylvanus
13
1 / 0 / 13
8,140
740
4,989
12,817
14,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Charybdis
NUGSafrin
Charybdis
0
5
0
0
W
6
0
9
10.5
L
0
3
0
0
W
Medusa
Unvaxxxed
Medusa
8
0
7
11.5
W
Sylvanus
aucenon
Sylvanus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
26,632
32,942
Taken
22,369
18,807
Mitigated
19,015
4,499
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
436
0
742
14,402
11,475
0
5,069
9,297
13,489
246
L
Charybdis
NUGSafrin
Charybdis
5,921
4,052
0
1,087
10,145
4,271
0
4,739
5,368
0
24,227
W
8,980
759
0
1,904
4,768
2,272
795
2,286
2,482
51,811
2,034
L
6,591
1,923
0
2,670
8,395
3,061
0
3,539
4,822
29,808
4,094
W
Medusa
Unvaxxxed
Medusa
12,663
5,324
0
1,164
4,784
2,436
1,770
2,137
2,647
0
36,728
W
Sylvanus
aucenon
Sylvanus
4,989
455
2,534
5,141
12,817
14,307
342
5,376
7,441
12,978
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,044
Gold Earned
27,181
125
Minions Killed
151
0
Camps Cleared
0
487,074
Distance Traveled
598,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,367
579
21
2
0
167,062
0
L
Charybdis
6,852
623
46
4
0
146,770
0
W
Zeus
9,679
880
86
8
0
183,168
0
L
Sol
6,825
620
58
5
0
173,242
0
W
Medusa
9,362
851
51
5
0
206,910
0
W
Sylvanus
8,140
740
14
1
0
208,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role