Player Matchup

Jing Wei
Jing Wei
Aquamaru
Jing Wei
Level 129
God Stats
7W - 1L
1,816 SR
Queue Stats
14W - 13L
1,803 Elo+
Party 2
Da Ji
Da Ji
HackOcean
Da Ji
Level 128
God Stats
15W - 8L
1,285 SR
Queue Stats
105W - 118L
1,469 Elo+
Party 2
Janus
Janus
KokoPumpkin
Janus
Level 149
God Stats
7W - 1L
1,707 SR
Queue Stats
42W - 44L
1,467 Elo+
Party 2
Thanatos
Thanatos
TheOnlyYZX
Thanatos
Level 109
God Stats
2W - 3L
1,469 SR
Queue Stats
43W - 52L
1,078 Elo+
Solo
Agni
Agni
ulzzacktm
Agni
Level 124
God Stats
68W - 62L
1,621 SR
Queue Stats
118W - 105L
1,557 Elo+
Solo
Team Averages
Level 128
1,580 SR
1,475 Elo+

VS

Team Averages
Level 73
1,519 SR
1,429 Elo+
Neith
Neith
DevilishTofu69
Neith
Level 40
God Stats
53W - 65L
1,463 SR
Queue Stats
101W - 146L
1,389 Elo+
Party 1
Achilles
Achilles
PogoSticksss11
Achilles
Level 28
God Stats
27W - 28L
1,634 SR
Queue Stats
183W - 248L
1,393 Elo+
Party 1
Ratatoskr
Ratatoskr
S4DEY35
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charon
Charon
WungusBruh
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 110L
1,474 Elo+
Party 1
Vulcan
Vulcan
leftoverrain87
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 138L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aquamaru
Jing Wei
16
2 / 1 / 7
9,043
904
7,956
8,962
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
HackOcean
Da Ji
16
7 / 1 / 4
9,316
932
7,749
7,989
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 8
8,312
831
8,365
7,568
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
TheOnlyYZX
Thanatos
15
4 / 2 / 8
8,923
892
5,573
9,194
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
16
1 / 0 / 8
8,717
872
11,282
5,036
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,428
843
7,007
11,145
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
2 / 2 / 1
7,939
794
6,114
13,099
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
S4DEY35
Ratatoskr
13
1 / 3 / 1
7,390
739
3,018
6,201
2,574
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
WungusBruh
Charon
15
0 / 2 / 5
8,475
848
8,114
12,234
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 5 / 0
7,989
799
5,783
7,913
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
15
Kills
7
7
Deaths
15
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aquamaru
Jing Wei
2
1
7
5.5
L
3
3
2
1.33
W
Da Ji
HackOcean
Da Ji
7
1
4
9
W
1
3
8
1.67
L
Achilles
2
2
1
1.25
L
Ratatoskr
S4DEY35
Ratatoskr
1
3
1
0.5
W
Thanatos
TheOnlyYZX
Thanatos
4
2
8
4
L
Charon
WungusBruh
Charon
0
2
5
1.25
L
1
5
0
0.2
W
Agni
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
30,036
38,749
Taken
50,592
17,732
Mitigated
36,290
6,590
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aquamaru
Jing Wei
7,956
6,945
0
1,455
8,962
3,900
1,369
2,670
5,957
0
33,106
L
7,007
2,362
0
2,500
11,145
4,497
536
3,005
8,140
0
32,429
W
Da Ji
HackOcean
Da Ji
7,749
1,808
0
500
7,989
4,302
834
2,949
4,951
0
14,423
W
8,365
191
0
525
7,568
3,162
74
3,245
4,226
26,533
0
L
Achilles
6,114
943
0
1,543
13,099
14,555
16
4,340
8,759
0
21,379
L
Ratatoskr
S4DEY35
Ratatoskr
3,018
831
0
250
6,201
2,574
0
2,486
3,715
0
8,121
W
Thanatos
TheOnlyYZX
Thanatos
5,573
730
0
3,610
9,194
4,184
630
3,197
5,948
0
14,726
L
Charon
WungusBruh
Charon
8,114
1,346
0
3,039
12,234
11,514
0
6,448
5,786
21,173
0
L
5,783
1,197
0
29
7,913
3,150
136
3,045
4,868
21,285
213
W
Agni
11,282
733
0
500
5,036
2,184
228
1,828
3,050
34,986
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
40,221
212
Minions Killed
156
0
Camps Cleared
0
1,117,538
Distance Traveled
967,230
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,043
904
64
6
0
212,661
0
L
Neith
8,428
843
42
4
0
192,140
0
W
Da Ji
9,316
932
23
2
0
256,373
1
W
Janus
8,312
831
45
5
0
235,008
1
L
Achilles
7,939
794
33
3
0
212,633
0
L
Ratatoskr
7,390
739
19
2
0
156,210
0
W
Thanatos
8,923
892
28
3
0
201,869
1
L
Charon
8,475
848
27
3
0
216,894
0
L
Vulcan
7,989
799
35
4
0
189,353
0
W
Agni
8,717
872
52
5
0
211,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role