Player Matchup

Achilles
Achilles
Chaoscat2001
Achilles
Level 88
God Stats
7W - 4L
1,534 SR
Queue Stats
51W - 29L
1,606 Elo+
Party 1
Geb
Geb
Loostzoo
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 1
Rama
Rama
ShogunSid
Rama
Level 45
God Stats
4W - 2L
1,826 SR
Queue Stats
8W - 8L
1,853 Elo+
Solo
Baron Samedi
Baron Samedi
Sykous
Baron Samedi
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 21L
1,507 Elo+
Party 1
Fenrir
Fenrir
jacobappleman
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,634 Elo+
Party 1
Team Averages
Level 54
1,572 SR
1,583 Elo+

VS

Team Averages
Level 42
1,482 SR
1,393 Elo+
Susano
Susano
CronosTy3414
Susano
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 109L
1,183 Elo+
Solo
Kuzenbo
Kuzenbo
Dp2Lucio
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,300 Elo+
Party 2
Sol
Sol
Dumpychichi
Sol
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
MagicDoor1
Cerberus
Level 13
God Stats
1W - 5L
1,188 SR
Queue Stats
13W - 17L
1,300 Elo+
Party 2
Apollo
Apollo
temmie_da_boss
Apollo
Level 37
God Stats
9W - 7L
1,722 SR
Queue Stats
366W - 339L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaoscat2001
Achilles
11
1 / 0 / 0
6,426
643
3,590
5,794
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 0 / 5
5,955
596
5,504
5,204
3,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
5 / 0 / 3
5,998
600
7,470
4,084
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Sykous
Baron Samedi
11
6 / 0 / 2
6,622
662
7,777
3,442
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
5,942
594
1,656
6,813
3,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 2 / 0
4,702
470
1,458
7,526
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Dp2Lucio
Kuzenbo
9
0 / 1 / 0
5,138
514
1,058
5,297
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 6 / 0
4,286
429
1,263
6,695
2,259
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
MagicDoor1
Cerberus
6
0 / 5 / 0
4,242
424
1,939
8,856
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,140
414
3,292
7,622
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
17
Kills
0
0
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chaoscat2001
Achilles
1
0
0
1
L
Susano
0
2
0
0
L
Kuzenbo
Dp2Lucio
Kuzenbo
0
1
0
0
L
0
6
0
0
W
2
0
5
4.5
L
Cerberus
MagicDoor1
Cerberus
0
5
0
0
W
Rama
5
0
3
6.5
W
Baron Samedi
Sykous
Baron Samedi
6
0
2
7
W
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,997
Damage
9,010
25,337
Taken
35,996
13,372
Mitigated
17,794
8,174
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chaoscat2001
Achilles
3,590
919
0
2,286
5,794
3,529
86
967
4,765
0
47,077
L
Susano
1,458
195
0
2,536
7,526
2,841
0
2,798
4,690
0
23,179
L
Kuzenbo
Dp2Lucio
Kuzenbo
1,058
540
0
1,709
5,297
3,935
0
0
4,866
25,371
373
L
1,263
348
0
259
6,695
2,259
115
4,706
1,989
16,173
0
W
5,504
1,838
0
1,227
5,204
3,531
52
1,485
3,719
13,949
0
L
Cerberus
MagicDoor1
Cerberus
1,939
706
0
1,899
8,856
6,248
0
3,988
4,868
9,539
142
W
Rama
7,470
6,104
0
1,976
4,084
1,519
474
366
3,718
0
47,009
W
Baron Samedi
Sykous
Baron Samedi
7,777
712
65
1,284
3,442
1,775
0
1,024
2,418
33,322
1,819
W
1,656
547
0
1,336
6,813
3,018
0
239
6,574
0
46,271
L
3,292
2,250
0
1,244
7,622
2,511
0
1,516
6,106
0
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
22,508
299
Minions Killed
170
0
Camps Cleared
0
981,298
Distance Traveled
914,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,426
643
90
9
0
206,087
0
L
Susano
4,702
470
46
5
0
198,445
0
L
Kuzenbo
5,138
514
60
6
0
165,852
0
L
Sol
4,286
429
20
2
0
184,698
0
W
Geb
5,955
596
8
1
0
207,894
0
L
Cerberus
4,242
424
16
2
0
187,054
0
W
Rama
5,998
600
80
8
0
178,579
0
W
Baron Samedi
6,622
662
45
5
0
170,599
0
W
Fenrir
5,942
594
76
8
0
218,139
0
L
Apollo
4,140
414
28
3
0
177,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role