Player Matchup

Ares
Ares
Bronze III
Jasper5x
Ares
Bronze III
Level 129
God Stats
15W - 16L
1,500 SR
Queue Stats
118W - 117L
1,500 MMR
Party 3
Surtr
Surtr
Bronze III
SamSuIek
Surtr
Bronze III
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 26L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
lukevara
Xbalanque
Bronze III
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 214L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
oTheSazcuash
Kukulkan
Bronze III
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
90W - 91L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
ぇえまあんご
Thanatos
Bronze III
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,470 SR
1,500 MMR
Vulcan
Vulcan
Bronze III
DeadNova_fear
Vulcan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
KingRacc23
Mercury
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
S2Kilowatt
Charybdis
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
SoleMirror424
Cthulhu
Bronze III
Level 69
God Stats
3W - 6L
1,352 SR
Queue Stats
24W - 40L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
dpspro69
Gilgamesh
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 95L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 1 / 12
10,333
544
9,522
14,945
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
SamSuIek
Surtr
17
5 / 0 / 12
11,402
600
15,158
18,833
22,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
lukevara
Xbalanque
18
5 / 1 / 8
11,827
622
13,741
11,783
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
oTheSazcuash
Kukulkan
18
4 / 0 / 11
12,269
646
11,564
8,025
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
18 / 0 / 4
12,575
662
21,589
18,120
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneThorMedusaNeith

VS

Bans
LokiCharonGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,969
419
6,915
12,082
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KingRacc23
Mercury
12
1 / 8 / 0
7,653
403
4,195
16,709
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
S2Kilowatt
Charybdis
13
1 / 7 / 1
7,960
419
5,843
18,493
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
0 / 8 / 1
7,495
394
6,573
23,412
17,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
dpspro69
Gilgamesh
11
0 / 4 / 0
7,428
391
7,352
22,388
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
4
32
Kills
2
2
Deaths
32
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ares
0
1
12
6
L
Mercury
KingRacc23
Mercury
1
8
0
0.13
L
Charybdis
S2Kilowatt
Charybdis
1
7
1
0.21
W
Surtr
SamSuIek
Surtr
5
0
12
11
L
Cthulhu
0
8
1
0.06
L
Gilgamesh
dpspro69
Gilgamesh
0
4
0
0
W
Xbalanque
lukevara
Xbalanque
5
1
8
9
W
Kukulkan
oTheSazcuash
Kukulkan
4
0
11
9.5
W
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,574
Damage
30,878
71,706
Taken
93,084
59,527
Mitigated
52,764
38,027
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,915
2,385
0
2,354
12,082
4,733
0
4,869
7,108
63,566
1,220
W
Ares
9,522
1,123
0
5,229
14,945
18,100
455
3,916
10,888
34,186
1,110
L
Mercury
KingRacc23
Mercury
4,195
2,044
0
79
16,709
5,466
0
2,341
14,281
0
53,745
L
Charybdis
S2Kilowatt
Charybdis
5,843
1,876
0
4,337
18,493
6,623
0
2,935
15,448
0
52,518
W
Surtr
SamSuIek
Surtr
15,158
5,035
0
7,109
18,833
22,277
1,369
3,161
15,016
1,662
74,583
L
Cthulhu
6,573
624
2,016
3,684
23,412
17,609
0
7,809
15,503
31,464
0
L
Gilgamesh
dpspro69
Gilgamesh
7,352
1,761
0
3,690
22,388
18,333
0
3,695
17,645
0
50,638
W
Xbalanque
lukevara
Xbalanque
13,741
7,481
0
4,523
11,783
5,468
6,013
3,642
8,141
0
125,033
W
Kukulkan
oTheSazcuash
Kukulkan
11,564
871
0
2,059
8,025
3,882
2,488
4,196
3,784
115,851
889
W
21,589
6,409
0
19,107
18,120
9,800
1,658
2,548
15,397
0
110,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,406
Gold Earned
38,505
583
Minions Killed
433
0
Camps Cleared
0
1,938,464
Distance Traveled
1,650,199
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,969
419
118
6
0
341,727
5
W
Ares
10,333
544
27
1
0
379,442
1
L
Mercury
7,653
403
92
5
0
338,636
2
L
Charybdis
7,960
419
90
5
0
276,248
0
W
Surtr
11,402
600
77
4
0
391,044
5
L
Cthulhu
7,495
394
37
2
0
337,466
0
L
Gilgamesh
7,428
391
96
5
0
356,122
0
W
Xbalanque
11,827
622
166
9
0
330,781
0
W
Kukulkan
12,269
646
194
10
0
378,979
3
W
Thanatos
12,575
662
119
6
0
458,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role