Player Matchup

Odin
Odin
D1MMAD0M0
Odin
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Ishtar
Ishtar
EUKiIls
Ishtar
Level 67
God Stats
1W - 1L
1,411 SR
Queue Stats
16W - 22L
1,504 Elo+
Solo
Charon
Charon
FeelMyTotems
Charon
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 16L
1,545 Elo+
Party 2
Poseidon
Poseidon
L3G1T_R3ND0W
Poseidon
Level 100
God Stats
9W - 3L
1,801 SR
Queue Stats
32W - 22L
1,432 Elo+
Party 2
Thanatos
Thanatos
thebigging4242
Thanatos
Level 100
God Stats
15W - 7L
1,637 SR
Queue Stats
19W - 11L
1,506 Elo+
Party 2
Team Averages
Level 71
1,527 SR
1,489 Elo+

VS

Team Averages
Level 54
1,496 SR
1,562 Elo+
Kukulkan
Kukulkan
BLADE-WING1234
Kukulkan
Level 28
God Stats
72W - 51L
1,498 SR
Queue Stats
301W - 273L
1,749 Elo+
Party 1
Thanatos
Thanatos
Forsio99
Thanatos
Level 54
God Stats
12W - 18L
1,490 SR
Queue Stats
489W - 482L
1,402 Elo+
Solo
Hades
Hades
LOL_Killer_of_Li
Hades
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 141L
1,383 Elo+
Party 1
Hachiman
Hachiman
TheCreed1234567
Hachiman
Level 21
God Stats
7W - 8L
1,490 SR
Queue Stats
141W - 153L
1,799 Elo+
Party 1
Zeus
Zeus
mguar
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 133L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 2 / 0
8,316
489
1,706
9,683
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
EUKiIls
Ishtar
16
4 / 2 / 4
9,321
548
6,422
10,791
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
0 / 0 / 13
8,990
529
6,434
10,508
8,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
L3G1T_R3ND0W
Poseidon
16
4 / 0 / 4
10,497
617
5,186
6,111
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
12 / 0 / 5
10,851
638
15,579
15,804
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 1
7,620
448
4,989
9,362
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Forsio99
Thanatos
13
0 / 5 / 0
7,227
425
4,655
14,191
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 0
8,906
524
8,056
13,491
10,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
11
1 / 5 / 0
6,899
406
3,530
11,190
2,763
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
mguar
Zeus
13
0 / 5 / 0
7,180
422
7,368
10,927
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
4
4
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
W
Odin
0
2
0
0
W
Ishtar
EUKiIls
Ishtar
4
2
4
3
W
Charon
0
0
13
6.5
L
Thanatos
Forsio99
Thanatos
0
5
0
0
W
Poseidon
L3G1T_R3ND0W
Poseidon
4
0
4
6
L
2
2
0
1
L
Hachiman
1
5
0
0.2
L
Zeus
mguar
Zeus
0
5
0
0
W
Thanatos
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
28,598
52,897
Taken
59,161
31,975
Mitigated
24,790
22,680
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,989
252
0
1,718
9,362
3,221
0
1,784
7,576
45,192
0
W
Odin
1,706
374
0
2,556
9,683
7,872
356
4,479
5,204
0
49,086
W
Ishtar
EUKiIls
Ishtar
6,422
4,274
0
1,973
10,791
4,943
1,778
4,931
5,860
0
66,383
W
Charon
6,434
1,313
0
2,465
10,508
8,711
738
3,753
6,755
31,199
1,084
L
Thanatos
Forsio99
Thanatos
4,655
1,270
0
6,049
14,191
6,129
0
3,104
10,960
0
64,045
W
Poseidon
L3G1T_R3ND0W
Poseidon
5,186
225
0
400
6,111
2,440
2,871
2,852
3,259
74,430
2,208
L
8,056
215
20
4,709
13,491
10,250
0
2,481
10,478
60,988
1,494
L
Hachiman
3,530
2,112
0
670
11,190
2,763
468
1,213
9,977
0
31,165
L
Zeus
mguar
Zeus
7,368
555
0
2,722
10,927
2,427
0
2,624
8,263
57,283
0
W
Thanatos
15,579
4,150
0
15,286
15,804
8,009
609
4,120
11,684
0
102,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
37,832
535
Minions Killed
404
0
Camps Cleared
0
1,747,149
Distance Traveled
1,615,698
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,620
448
76
4
0
355,574
0
W
Odin
8,316
489
91
5
0
345,900
0
W
Ishtar
9,321
548
113
7
0
291,168
0
W
Charon
8,990
529
34
2
0
331,568
0
L
Thanatos
7,227
425
100
6
0
351,033
0
W
Poseidon
10,497
617
153
9
0
372,299
0
L
Hades
8,906
524
101
6
0
296,449
0
L
Hachiman
6,899
406
44
3
0
305,631
0
L
Zeus
7,180
422
83
5
0
307,011
12
W
Thanatos
10,851
638
144
8
0
406,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role