Player Matchup

Kukulkan
Kukulkan
Ash-g37s
Kukulkan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
I_Obey_Jalen
Erlang Shen
Level 138
God Stats
11W - 8L
1,484 SR
Queue Stats
49W - 41L
1,523 Elo+
Party 1
Ra
Ra
Luna_Muerta77
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 93
God Stats
72W - 47L
1,431 SR
Queue Stats
232W - 232L
1,565 Elo+
Solo
Pele
Pele
nt29
Pele
Level 129
God Stats
5W - 2L
1,717 SR
Queue Stats
77W - 65L
1,436 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,507 Elo+

VS

Team Averages
Level 101
1,459 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Mmericaaa
Thanatos
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
340W - 336L
1,552 Elo+
Solo
Terra
Terra
robot_jo
Terra
Level 85
God Stats
2W - 4L
1,283 SR
Queue Stats
545W - 498L
1,440 Elo+
Solo
Sobek
Sobek
waxiboi420
Sobek
Level 51
God Stats
2W - 1L
1,762 SR
Queue Stats
14W - 16L
1,603 Elo+
Solo
Medusa
Medusa
zaiiro09
Medusa
Level 113
God Stats
4W - 6L
1,249 SR
Queue Stats
83W - 89L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ash-g37s
Kukulkan
14
3 / 3 / 4
8,431
562
8,443
9,440
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
I_Obey_Jalen
Erlang Shen
16
10 / 0 / 4
9,428
629
12,057
10,625
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 9
8,219
548
5,628
11,406
9,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
15
3 / 1 / 4
8,526
568
12,132
7,917
3,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
nt29
Pele
14
8 / 1 / 4
9,662
644
9,844
12,967
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 6 / 0
7,637
509
7,277
11,827
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Mmericaaa
Thanatos
13
2 / 5 / 1
7,539
503
4,847
13,941
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Terra
robot_jo
Terra
11
0 / 8 / 0
6,809
454
7,698
16,820
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
0 / 4 / 2
6,317
421
4,686
14,802
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
zaiiro09
Medusa
10
1 / 4 / 1
6,426
428
7,361
10,893
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
27
Kills
6
6
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
0
0.5
W
Kukulkan
Ash-g37s
Kukulkan
3
3
4
1.67
W
Erlang Shen
I_Obey_Jalen
Erlang Shen
10
0
4
12
W
3
1
9
7.5
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
3
1
4
5
L
Thanatos
Mmericaaa
Thanatos
2
5
1
0.5
W
Pele
nt29
Pele
8
1
4
10
L
Terra
robot_jo
Terra
0
8
0
0
L
Sobek
0
4
2
0.25
L
Medusa
zaiiro09
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,104
Damage
31,869
52,355
Taken
68,283
30,057
Mitigated
42,488
22,945
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,277
6,087
0
960
11,827
4,588
0
6,006
5,401
0
50,318
W
Kukulkan
Ash-g37s
Kukulkan
8,443
1,613
0
2,845
9,440
4,344
235
359
9,036
48,174
351
W
Erlang Shen
I_Obey_Jalen
Erlang Shen
12,057
7,999
0
3,676
10,625
6,446
566
1,525
9,008
0
87,760
W
5,628
1,113
812
4,285
11,406
9,976
116
2,495
8,866
27,553
2,937
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
12,132
7,642
0
4,767
7,917
3,942
612
1,345
6,572
0
78,686
L
Thanatos
Mmericaaa
Thanatos
4,847
1,312
14
5,946
13,941
6,630
0
2,135
11,672
0
48,727
W
Pele
nt29
Pele
9,844
2,815
0
6,560
12,967
5,349
569
5,431
6,881
0
70,974
L
Terra
robot_jo
Terra
7,698
2,035
2
3,978
16,820
13,506
0
99
16,721
41,633
5,139
L
Sobek
4,686
199
251
5,921
14,802
13,748
0
3,310
11,470
15,957
0
L
Medusa
zaiiro09
Medusa
7,361
2,422
0
2,583
10,893
4,016
0
1,426
9,416
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
34,728
470
Minions Killed
336
0
Camps Cleared
0
1,480,598
Distance Traveled
1,343,916
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,637
509
84
6
0
237,374
0
W
Kukulkan
8,431
562
98
7
0
273,197
3
W
Erlang Shen
9,428
629
106
7
0
351,613
1
W
Ra
8,219
548
35
2
0
298,195
0
W
Danzaburou
8,526
568
118
8
0
281,049
3
L
Thanatos
7,539
503
78
5
0
304,626
3
W
Pele
9,662
644
113
8
0
276,544
10
L
Terra
6,809
454
83
6
0
251,581
0
L
Sobek
6,317
421
20
1
0
295,992
0
L
Medusa
6,426
428
71
5
0
254,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role