Player Matchup

Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AGERAOnyx
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,628 Elo+
Solo
Amaterasu
Amaterasu
valiant_herbsman
Amaterasu
Level 59
God Stats
1W - 5L
1,481 SR
Queue Stats
100W - 94L
1,494 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,524 Elo+

VS

Team Averages
Level 105
1,525 SR
1,430 Elo+
Kukulkan
Kukulkan
Haιl
Kukulkan
Level 109
God Stats
7W - 2L
1,814 SR
Queue Stats
38W - 12L
1,901 Elo+
Solo
Achilles
Achilles
MajicDix
Achilles
Level 56
God Stats
14W - 14L
1,500 SR
Queue Stats
57W - 36L
1,351 Elo+
Party 3
Thoth
Thoth
Sylnøx
Thoth
Level 118
God Stats
48W - 75L
1,108 SR
Queue Stats
443W - 448L
1,273 Elo+
Party 2
Atlas
Atlas
lovelyfoal
Atlas
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 87L
1,351 Elo+
Party 3
Izanami
Izanami
perilousNemesis
Izanami
Level 88
God Stats
23W - 15L
1,702 SR
Queue Stats
364W - 340L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 2
6,973
1,162
4,301
9,403
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
11
2 / 1 / 0
6,651
1,109
4,009
6,712
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
 
Ishtar
11
0 / 1 / 1
6,333
1,056
4,845
4,954
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
AGERAOnyx
Tiamat
11
0 / 2 / 1
6,384
1,064
6,163
7,366
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
11
0 / 1 / 0
5,865
978
2,471
4,790
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

341

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haιl
Kukulkan
12
1 / 0 / 3
6,904
1,151
8,054
2,031
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MajicDix
Achilles
11
0 / 1 / 2
6,084
1,014
2,396
7,135
6,668
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Sylnøx
Thoth
12
3 / 0 / 1
6,997
1,166
7,370
2,806
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
12
1 / 0 / 2
7,288
1,215
4,496
7,340
6,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 1 / 5
6,448
1,075
7,081
4,450
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
5
5
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
L
Mercury
 
Mercury
2
1
0
2
L
Ishtar
 
Ishtar
0
1
1
0.5
L
Tiamat
AGERAOnyx
Tiamat
0
2
1
0.25
W
Kukulkan
Haιl
Kukulkan
1
0
3
2.5
W
Achilles
MajicDix
Achilles
0
1
2
1
W
Thoth
Sylnøx
Thoth
3
0
1
3.5
W
Atlas
1
0
2
2
W
0
1
5
2.5
L
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
29,397
33,225
Taken
23,762
20,555
Mitigated
16,977
4,157
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,301
372
1,139
938
9,403
8,303
0
5,243
4,160
9,251
0
L
Mercury
 
Mercury
4,009
2,476
0
0
6,712
2,435
0
3,654
3,058
0
16,278
L
Ishtar
 
Ishtar
4,845
3,332
0
405
4,954
1,944
0
3,647
1,307
0
17,127
L
Tiamat
AGERAOnyx
Tiamat
6,163
442
0
1,201
7,366
4,208
0
4,813
2,553
20,245
0
W
Kukulkan
Haιl
Kukulkan
8,054
1,211
0
159
2,031
829
0
1,272
759
34,042
266
W
Achilles
MajicDix
Achilles
2,396
934
0
2,070
7,135
6,668
0
2,982
4,117
0
4,847
W
Thoth
Sylnøx
Thoth
7,370
0
0
150
2,806
1,053
0
1,352
1,416
15,364
0
W
Atlas
4,496
1,968
0
1,136
7,340
6,499
0
1,992
5,269
7,539
0
W
7,081
4,497
0
892
4,450
1,928
0
2,866
1,543
0
15,820
L
Amaterasu
2,471
743
0
474
4,790
3,665
0
2,519
2,271
0
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
33,721
111
Minions Killed
120
4
Camps Cleared
3
581,005
Distance Traveled
643,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,973
1,162
8
1
0
121,600
0
L
Mercury
6,651
1,109
29
5
2
152,415
0
L
Ishtar
6,333
1,056
38
6
1
107,364
0
L
Tiamat
6,384
1,064
30
5
1
120,860
0
W
Kukulkan
6,904
1,151
65
11
0
129,528
0
W
Achilles
6,084
1,014
4
1
1
127,299
0
W
Thoth
6,997
1,166
13
2
0
139,561
0
W
Atlas
7,288
1,215
6
1
0
137,206
0
W
Izanami
6,448
1,075
32
5
2
109,656
0
L
Amaterasu
5,865
978
6
1
0
78,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role