Player Matchup

Terra
Terra
Silver I
GilgaPachino
Terra
Silver I
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
51W - 29L
1,594 MMR
Solo
Hun Batz
Hun Batz
Silver I
Jonah9001
Hun Batz
Silver I
Level 166
God Stats
11W - 7L
1,716 SR
Queue Stats
33W - 35L
1,554 MMR
Party 1
Raijin
Raijin
Silver I
Lilrossi
Raijin
Silver I
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 53L
1,545 MMR
Party 2
Nemesis
Nemesis
Silver I
NeffCityy
Nemesis
Silver I
Level 129
God Stats
6W - 3L
1,909 SR
Queue Stats
60W - 54L
1,593 MMR
Party 2
Anhur
Anhur
Gold V
PeenPerm
Anhur
Gold V
Level 156
God Stats
20W - 18L
1,460 SR
Queue Stats
118W - 102L
1,600 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,574 SR
1,577 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,516 SR
1,571 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Funkburger
Scylla
Bronze III
Level 142
God Stats
2W - 4L
1,578 SR
Queue Stats
4W - 6L
1,589 MMR
Solo
Pele
Pele
Bronze III
LiIgommer
Pele
Bronze III
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 73L
1,591 MMR
Solo
Shiva
Shiva
Bronze III
Lyties
Shiva
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 79L
1,585 MMR
Solo
Charon
Charon
Silver I
xKronos13
Charon
Silver I
Level 159
God Stats
11W - 7L
1,500 SR
Queue Stats
232W - 231L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
8,172
481
6,115
11,313
10,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Jonah9001
Hun Batz
17
2 / 0 / 3
9,088
535
7,474
12,747
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Lilrossi
Raijin
16
2 / 0 / 1
9,688
570
6,886
7,292
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NeffCityy
Nemesis
14
1 / 2 / 2
8,658
509
16,604
20,517
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
PeenPerm
Anhur
16
3 / 1 / 1
10,048
591
7,367
8,433
3,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Bake KujiraAo KuangSurtrNike

VS

Bans
Maman BrigitteKukulkanSusanoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 1 / 0
7,186
423
2,829
10,265
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Funkburger
Scylla
15
0 / 1 / 0
8,539
502
5,740
5,811
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
2 / 1 / 0
8,179
481
8,431
14,016
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Lyties
Shiva
15
1 / 2 / 1
8,920
525
13,046
21,312
13,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
xKronos13
Charon
11
0 / 3 / 2
7,281
428
6,460
14,512
10,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Scylla
Funkburger
Scylla
0
1
0
0
W
0
0
5
2.5
W
Hun Batz
Jonah9001
Hun Batz
2
0
3
3.5
L
Pele
2
1
0
2
W
Raijin
Lilrossi
Raijin
2
0
1
2.5
L
Shiva
Lyties
Shiva
1
2
1
0.75
W
Nemesis
NeffCityy
Nemesis
1
2
2
1
W
Anhur
PeenPerm
Anhur
3
1
1
3.5
L
Charon
xKronos13
Charon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,446
Damage
36,506
60,302
Taken
65,916
38,912
Mitigated
36,317
17,359
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,829
1,532
0
2,277
10,265
3,565
0
1,652
8,613
0
53,080
L
Scylla
Funkburger
Scylla
5,740
400
0
954
5,811
2,087
0
3,232
2,579
86,402
0
W
6,115
918
608
2,876
11,313
10,692
0
4,159
7,154
21,327
1,733
W
Hun Batz
Jonah9001
Hun Batz
7,474
1,217
0
250
12,747
6,513
0
2,355
10,392
0
96,478
L
Pele
8,431
1,543
0
2,559
14,016
6,613
0
1,781
12,199
0
84,255
W
Raijin
Lilrossi
Raijin
6,886
363
0
1,250
7,292
3,111
742
2,919
4,373
93,247
2,209
L
Shiva
Lyties
Shiva
13,046
2,818
0
5,961
21,312
13,385
0
1,067
18,746
0
80,927
W
Nemesis
NeffCityy
Nemesis
16,604
7,117
0
8,440
20,517
14,956
0
1,107
19,410
0
67,044
W
Anhur
PeenPerm
Anhur
7,367
4,982
0
3,935
8,433
3,640
545
2,404
6,029
0
92,844
L
Charon
xKronos13
Charon
6,460
489
0
2,314
14,512
10,667
0
4,790
9,586
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
40,105
601
Minions Killed
487
0
Camps Cleared
0
1,825,498
Distance Traveled
1,638,420
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,186
423
89
5
0
280,276
1
L
Scylla
8,539
502
153
9
0
305,601
0
W
Terra
8,172
481
34
2
0
407,308
3
W
Hun Batz
9,088
535
143
8
0
417,049
0
L
Pele
8,179
481
122
7
0
383,388
4
W
Raijin
9,688
570
166
10
0
334,696
2
L
Shiva
8,920
525
108
6
0
362,783
4
W
Nemesis
8,658
509
110
6
0
341,667
0
W
Anhur
10,048
591
148
9
0
324,778
5
L
Charon
7,281
428
15
1
0
306,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role