Player Matchup

Kali
Kali
Pryvacii-
Kali
Level 87
God Stats
17W - 13L
1,500 SR
Queue Stats
342W - 401L
1,451 Elo+
Party 1
Ra
Ra
S_Flare7
Ra
Level 87
God Stats
7W - 10L
1,746 SR
Queue Stats
299W - 373L
1,588 Elo+
Party 1
Maui
Maui
divinewavy
Maui
Level 60
God Stats
7W - 4L
1,500 SR
Queue Stats
174W - 203L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
mArVeLoUs26-_-
Gilgamesh
Level 67
God Stats
15W - 15L
1,500 SR
Queue Stats
228W - 301L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
victormanking
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,542 Elo+

VS

Team Averages
Level 131
1,519 SR
1,515 Elo+
Susano
Susano
 
Susano
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
E_Pluribuz_Unum
Charon
Level 157
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 10L
1,305 Elo+
Solo
Artemis
Artemis
IRLancer
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatOneWaifu
Sun Wukong
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 227L
1,838 Elo+
Solo
Agni
Agni
minecraftero923
Agni
Level 65
God Stats
26W - 23L
1,387 SR
Queue Stats
249W - 232L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
1 / 1 / 0
3,858
551
2,487
6,755
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 1 / 1
3,864
552
3,163
3,925
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,133
590
839
2,519
1,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
mArVeLoUs26-_-
Gilgamesh
8
1 / 1 / 0
4,507
644
2,353
6,723
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
victormanking
Danzaburou
1
0 / 1 / 0
2,816
402
0
842
184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 0 / 2
3,780
540
3,597
5,185
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,516
645
948
4,042
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
IRLancer
Artemis
7
0 / 0 / 0
4,151
593
1,003
1,487
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ThatOneWaifu
Sun Wukong
9
1 / 1 / 0
4,788
684
3,339
5,738
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 1
4,367
624
3,283
3,949
1,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
0
2
1
W
1
0
0
1
W
Artemis
IRLancer
Artemis
0
0
0
0
L
Kali
1
1
0
1
L
0
1
1
0.5
W
Sun Wukong
ThatOneWaifu
Sun Wukong
1
1
0
1
L
0
0
0
0
L
Gilgamesh
mArVeLoUs26-_-
Gilgamesh
1
1
0
1
W
1
1
1
1.5
L
Danzaburou
victormanking
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,842
Damage
12,170
20,764
Taken
20,401
8,921
Mitigated
9,938
6,852
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,597
587
0
2,264
5,185
1,623
0
850
4,335
0
19,979
W
948
265
0
1,321
4,042
2,320
0
1,224
2,818
10,895
0
W
Artemis
IRLancer
Artemis
1,003
475
0
539
1,487
496
0
0
1,487
0
20,331
L
Kali
2,487
1,459
0
3,066
6,755
2,430
0
1,228
5,527
0
16,690
L
3,163
431
124
1,468
3,925
1,460
0
1,963
1,962
22,691
0
W
Sun Wukong
ThatOneWaifu
Sun Wukong
3,339
1,034
0
1,519
5,738
4,188
0
0
5,402
0
30,264
L
839
222
0
650
2,519
1,826
0
921
1,598
12,973
896
L
Gilgamesh
mArVeLoUs26-_-
Gilgamesh
2,353
811
0
1,544
6,723
3,021
0
0
6,351
0
21,507
W
3,283
402
0
1,925
3,949
1,311
0
1,928
2,021
29,226
1,446
L
Danzaburou
victormanking
Danzaburou
0
0
0
0
842
184
0
92
750
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
21,602
136
Minions Killed
186
0
Camps Cleared
0
566,979
Distance Traveled
636,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,780
540
35
5
0
168,927
0
W
Charon
4,516
645
14
2
0
115,461
0
W
Artemis
4,151
593
37
5
0
86,822
0
L
Kali
3,858
551
35
5
0
155,232
0
L
Ra
3,864
552
37
5
0
138,899
0
W
Sun Wukong
4,788
684
53
8
0
122,818
0
L
Maui
4,133
590
22
3
0
133,274
0
L
Gilgamesh
4,507
644
42
6
0
127,628
0
W
Agni
4,367
624
47
7
0
142,534
0
L
Danzaburou
2,816
402
0
0
0
11,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role